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Fixed behaviour when connecting USB, made scrolling a bit faster by not emptying the button queue every time

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4675 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2004-05-21 19:54:22 +00:00
parent 7cdab5c91c
commit 3e00f527fe

View file

@ -1470,22 +1470,18 @@ int root_size;
/* interactively scroll around the image */
int scroll_bmp(struct t_disp* pdisp)
{
/*empty the button queue first, to avoid unwanted scrolling */
while(rb->button_get(false) != BUTTON_NONE);
while (true)
{
int button;
int move;
/* we're unfortunately slower than key repeat,
so empty the button queue, to avoid post-scroll */
while(rb->button_get(false) != BUTTON_NONE);
button = rb->button_get(true);
if (button == SYS_USB_CONNECTED)
{
gray_release_buffer(); /* switch off overlay and deinitialize */
return PLUGIN_USB_CONNECTED;
}
switch(button & ~(BUTTON_REPEAT))
{
@ -1885,7 +1881,7 @@ int main(char* filename)
gray_show_display(false); /* switch off overlay */
}
while (status > 0 && status != SYS_USB_CONNECTED);
while (status != PLUGIN_OK && status != PLUGIN_USB_CONNECTED);
gray_release_buffer(); /* deinitialize */