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* Move strncpy() from core to the pluginlib
* Introduce strlcpy() and use that instead in most places (use memcpy in a few) in core and some plugins
* Drop strncpy() from the codec api as no codec used it
* Bump codec and plugin api versions


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21863 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2009-07-14 13:57:45 +00:00
parent c2900a1bac
commit 3d4701a6e4
83 changed files with 271 additions and 271 deletions

View file

@ -543,7 +543,7 @@ char * get_game_text(int selected_item, void *data,
rb->snprintf(text_buffer, 50,"%s vs. %s (%s)", temp_node->white_player,
temp_node->black_player, temp_node->game_date);
rb->strncpy(buffer, text_buffer, buffer_len);
rb->strlcpy(buffer, text_buffer, buffer_len);
return buffer;
}