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Added Super Bass switch to the sound test debug screen

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4434 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2004-03-23 07:10:03 +00:00
parent f95e03bc58
commit 3a7d397f20

View file

@ -1478,6 +1478,10 @@ static bool dbg_sound(void)
bool set = true;
long ll, lr, rr, rl;
int d, i;
#ifdef HAVE_MAS3587F
long superbass;
long val;
#endif
#ifdef HAVE_LCD_BITMAP
lcd_setmargins(0, 0);
@ -1492,6 +1496,11 @@ static bool dbg_sound(void)
while(!done)
{
int button;
#ifdef HAVE_MAS3587F
superbass = mas_codec_readreg(MAS_REG_KLOUDNESS) & 0x0004;
#endif
lcd_clear_display();
d = 200 - ll * 100 / 0x80000;
i = d / 100;
@ -1503,6 +1512,10 @@ static bool dbg_sound(void)
snprintf(buf, sizeof buf, "LR: -%d.%02d (%05x)", i, d % 100, lr);
lcd_puts(0, 1, buf);
#ifdef HAVE_MAS3587F
if(superbass)
lcd_puts(0, 2, "Super Bass");
#endif
lcd_update();
/* Wait for a key to be pushed */
@ -1547,6 +1560,14 @@ static bool dbg_sound(void)
set = !set;
break;
#ifdef HAVE_MAS3587F
case BUTTON_ON:
val = mas_codec_readreg(MAS_REG_KLOUDNESS);
val ^= 0x0004;
mas_codec_writereg(MAS_REG_KLOUDNESS, val);
break;
#endif
}
if(set)
{