forked from len0rd/rockbox
Improve accuracy a little when seeking and resuming MP3 files. Mainly noticable for low-bitrate files with large ID3V2 tags, and no effect if no ID3V2 tag. Should be ported to hwcodec targets. :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11402 a1c6a512-1295-4272-9138-f99709370657
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02da4e6130
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1 changed files with 12 additions and 8 deletions
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@ -1452,13 +1452,12 @@ static int codec_get_file_pos(void)
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else
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return -1;
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pos += id3->first_frame_offset;
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/* Don't seek right to the end of the file so that we can
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transition properly to the next song */
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if (pos >= (int)(id3->filesize - id3->id3v1len))
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pos = id3->filesize - id3->id3v1len - 1;
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/* skip past id3v2 tag and other leading garbage */
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else if (pos < (int)id3->first_frame_offset)
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pos = id3->first_frame_offset;
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return pos;
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}
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@ -2316,6 +2315,9 @@ static bool audio_loadcodec(bool start_play)
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/* TODO: Copied from mpeg.c. Should be moved somewhere else. */
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static void audio_set_elapsed(struct mp3entry* id3)
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{
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unsigned long offset = id3->offset > id3->first_frame_offset ?
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id3->offset - id3->first_frame_offset : 0;
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if ( id3->vbr ) {
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if ( id3->has_toc ) {
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/* calculate elapsed time using TOC */
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@ -2324,7 +2326,7 @@ static void audio_set_elapsed(struct mp3entry* id3)
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/* find wich percent we're at */
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for (i=0; i<100; i++ )
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if ( id3->offset < id3->toc[i] * (id3->filesize / 256) )
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if ( offset < id3->toc[i] * (id3->filesize / 256) )
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break;
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i--;
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@ -2338,7 +2340,7 @@ static void audio_set_elapsed(struct mp3entry* id3)
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else
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nextpos = 256;
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remainder = id3->offset - (relpos * (id3->filesize / 256));
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remainder = offset - (relpos * (id3->filesize / 256));
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/* set time for this percent (divide before multiply to prevent
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overflow on long files. loss of precision is negligible on
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@ -2352,15 +2354,17 @@ static void audio_set_elapsed(struct mp3entry* id3)
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}
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else {
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/* no TOC exists. set a rough estimate using average bitrate */
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int tpk = id3->length / (id3->filesize / 1024);
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id3->elapsed = id3->offset / 1024 * tpk;
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int tpk = id3->length /
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((id3->filesize - id3->first_frame_offset - id3->id3v1len) /
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1024);
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id3->elapsed = offset / 1024 * tpk;
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}
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}
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else
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{
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/* constant bitrate, use exact calculation */
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if (id3->bitrate != 0)
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id3->elapsed = id3->offset / (id3->bitrate / 8);
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id3->elapsed = offset / (id3->bitrate / 8);
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}
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}
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