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Theme Editor: Rockbox FNT files now supported. Theme editor will currently load fonts from the current project directory, or use the built-in font if they're not present

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27318 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Robert Bieber 2010-07-06 19:19:11 +00:00
parent 5de6ddcaa1
commit 39e252019f
6 changed files with 217 additions and 19 deletions

View file

@ -30,8 +30,7 @@
#include "skin_parser.h"
RBViewport::RBViewport(skin_element* node, const RBRenderInfo& info)
: QGraphicsItem(info.screen()), font(info.screen()->getFont(0)),
foreground(info.screen()->foreground()),
: QGraphicsItem(info.screen()), foreground(info.screen()->foreground()),
background(info.screen()->background()), textOffset(0,0),
screen(info.screen()), textAlign(Left), showStatusBar(false),
statusBarTexture(":/render/statusbar.png")
@ -42,6 +41,7 @@ RBViewport::RBViewport(skin_element* node, const RBRenderInfo& info)
size = QRectF(0, 0, info.screen()->getWidth(),
info.screen()->getHeight());
customUI = false;
font = screen->getFont(1);
if(info.model()->rowCount(QModelIndex()) > 1)
{
@ -120,6 +120,10 @@ RBViewport::RBViewport(skin_element* node, const RBRenderInfo& info)
y -= screen->parentItem()->pos().y();
}
if(node->params[++param].type == skin_tag_parameter::DEFAULT)
font = screen->getFont(1);
else
font = screen->getFont(node->params[param].data.numeric);
setPos(x, y);
size = QRectF(0, 0, w, h);