forked from len0rd/rockbox
MPEGPlyaer: A bit of audio mutation. Remove a useless thread state. Take some control over the buffer away from the audio thread itself. Some atomicity corrections.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28984 a1c6a512-1295-4272-9138-f99709370657
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parent
b1a1831a17
commit
39107956ab
5 changed files with 141 additions and 84 deletions
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@ -36,21 +36,30 @@ static struct pcm_frame_header * ALIGNED_ATTR(4) pcmbuf_tail IBSS_ATTR;
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/* Bytes */
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static ssize_t pcmbuf_curr_size IBSS_ATTR; /* Size of currently playing frame */
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static uint64_t pcmbuf_read IBSS_ATTR; /* Number of bytes read by DMA */
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static uint64_t pcmbuf_written IBSS_ATTR; /* Number of bytes written by source */
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static ssize_t pcmbuf_read IBSS_ATTR; /* Number of bytes read by DMA */
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static ssize_t pcmbuf_written IBSS_ATTR; /* Number of bytes written by source */
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static ssize_t pcmbuf_threshold IBSS_ATTR; /* Non-silence threshold */
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/* Clock */
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static uint32_t clock_base IBSS_ATTR; /* Our base clock */
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static uint32_t clock_start IBSS_ATTR; /* Clock at playback start */
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static int32_t clock_adjust IBSS_ATTR; /* Clock drift adjustment */
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static uint32_t volatile clock_tick IBSS_ATTR; /* Our base clock */
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static uint32_t volatile clock_time IBSS_ATTR; /* Timestamp adjusted */
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int pcm_skipped = 0;
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int pcm_underruns = 0;
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static int pcm_skipped = 0;
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static int pcm_underruns = 0;
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/* Small silence clip. ~5.80ms @ 44.1kHz */
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static int16_t silence[256*2] ALIGNED_ATTR(4) = { 0 };
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/* Delete all buffer contents */
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static void pcm_reset_buffer(void)
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{
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pcmbuf_threshold = PCMOUT_PLAY_WM;
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pcmbuf_curr_size = pcmbuf_read = pcmbuf_written = 0;
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pcmbuf_head = pcmbuf_tail = pcm_buffer;
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pcm_skipped = pcm_underruns = 0;
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}
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/* Advance a PCM buffer pointer by size bytes circularly */
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static inline void pcm_advance_buffer(struct pcm_frame_header **p,
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size_t size)
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@ -60,15 +69,16 @@ static inline void pcm_advance_buffer(struct pcm_frame_header **p,
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*p = SKIPBYTES(*p, -PCMOUT_BUFSIZE);
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}
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/* Inline internally but not externally */
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inline ssize_t pcm_output_used(void)
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/* Return physical space used */
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static inline ssize_t pcm_output_bytes_used(void)
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{
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return (ssize_t)(pcmbuf_written - pcmbuf_read);
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return pcmbuf_written - pcmbuf_read; /* wrap-safe */
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}
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inline ssize_t pcm_output_free(void)
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/* Return physical space free */
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static inline ssize_t pcm_output_bytes_free(void)
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{
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return (ssize_t)(PCMOUT_BUFSIZE - pcmbuf_written + pcmbuf_read);
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return PCMOUT_BUFSIZE - pcm_output_bytes_used();
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}
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/* Audio DMA handler */
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@ -80,7 +90,7 @@ static void get_more(unsigned char **start, size_t *size)
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pcmbuf_read += pcmbuf_curr_size;
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pcmbuf_curr_size = 0;
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sz = pcm_output_used();
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sz = pcm_output_bytes_used();
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if (sz > pcmbuf_threshold)
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{
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@ -89,16 +99,15 @@ static void get_more(unsigned char **start, size_t *size)
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while (1)
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{
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uint32_t time = pcmbuf_head->time;
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int32_t offset = time - (clock_base + clock_adjust);
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int32_t offset = time - clock_time;
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sz = pcmbuf_head->size;
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if (sz < (ssize_t)(sizeof(pcmbuf_head) + 4) ||
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if (sz < (ssize_t)(PCM_HDR_SIZE + 4) ||
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(sz & 3) != 0)
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{
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/* Just show a warning about this - will never happen
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* without a bug in the audio thread code or a clobbered
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* buffer */
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* without a corrupted buffer */
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DEBUGF("get_more: invalid size (%ld)\n", (long)sz);
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}
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@ -108,11 +117,12 @@ static void get_more(unsigned char **start, size_t *size)
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pcm_advance_buffer(&pcmbuf_head, sz);
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pcmbuf_read += sz;
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pcm_skipped++;
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if (pcmbuf_read < pcmbuf_written)
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if (pcm_output_bytes_used() > 0)
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continue;
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/* Ran out so revert to default watermark */
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pcmbuf_threshold = PCMOUT_PLAY_WM;
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pcm_underruns++;
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}
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else if (offset < 100*CLOCK_RATE/1000)
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{
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@ -122,15 +132,15 @@ static void get_more(unsigned char **start, size_t *size)
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pcm_advance_buffer(&pcmbuf_head, sz);
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pcmbuf_curr_size = sz;
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sz -= sizeof (struct pcm_frame_header);
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sz -= PCM_HDR_SIZE;
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*size = sz;
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/* Audio is time master - keep clock synchronized */
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clock_adjust = time - clock_base;
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clock_time = time + (sz >> 2);
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/* Update base clock */
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clock_base += sz >> 2;
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clock_tick += sz >> 2;
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return;
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}
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/* Frame will be dropped - play silence clip */
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@ -150,22 +160,57 @@ static void get_more(unsigned char **start, size_t *size)
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*start = (unsigned char *)silence;
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*size = sizeof (silence);
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clock_base += sizeof (silence) / 4;
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clock_tick += sizeof (silence) / 4;
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clock_time += sizeof (silence) / 4;
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if (pcmbuf_read > pcmbuf_written)
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if (sz < 0)
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pcmbuf_read = pcmbuf_written;
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}
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struct pcm_frame_header * pcm_output_get_buffer(void)
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/** Public interface **/
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/* Return a buffer pointer if at least size bytes are available and if so,
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* give the actual free space */
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unsigned char * pcm_output_get_buffer(ssize_t *size)
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{
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return pcmbuf_tail;
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ssize_t sz = *size;
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ssize_t free = pcm_output_bytes_free() - PCM_HDR_SIZE;
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if (sz >= 0 && free >= sz)
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{
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*size = free; /* return actual free space (- header) */
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return pcmbuf_tail->data;
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}
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/* Leave *size alone so caller doesn't have to reinit */
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return NULL;
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}
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void pcm_output_add_data(void)
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/* Commit the buffer returned by pcm_ouput_get_buffer; timestamp is PCM
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* clock time units, not video format time units */
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bool pcm_output_commit_data(ssize_t size, uint32_t timestamp)
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{
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size_t size = pcmbuf_tail->size;
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if (size <= 0 || (size & 3))
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return false; /* invalid */
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size += PCM_HDR_SIZE;
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if (size > pcm_output_bytes_free())
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return false; /* too big */
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pcmbuf_tail->size = size;
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pcmbuf_tail->time = timestamp;
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pcm_advance_buffer(&pcmbuf_tail, size);
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pcmbuf_written += size;
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return true;
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}
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/* Returns 'true' if the buffer is completely empty */
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bool pcm_output_empty(void)
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{
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return pcm_output_bytes_used() <= 0;
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}
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/* Flushes the buffer - clock keeps counting */
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@ -182,10 +227,7 @@ void pcm_output_flush(void)
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if (playing)
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rb->pcm_play_stop();
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pcmbuf_threshold = PCMOUT_PLAY_WM;
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pcmbuf_curr_size = pcmbuf_read = pcmbuf_written = 0;
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pcmbuf_head = pcmbuf_tail = pcm_buffer;
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pcm_skipped = pcm_underruns = 0;
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pcm_reset_buffer();
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/* Restart if playing state was current */
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if (playing && !paused)
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@ -201,25 +243,54 @@ void pcm_output_set_clock(uint32_t time)
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{
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rb->pcm_play_lock();
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clock_base = time;
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clock_start = time;
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clock_adjust = 0;
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clock_tick = time;
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clock_time = time;
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rb->pcm_play_unlock();
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}
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/* Return the clock as synchronized by audio frame timestamps */
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uint32_t pcm_output_get_clock(void)
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{
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return clock_base + clock_adjust
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- (rb->pcm_get_bytes_waiting() >> 2);
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uint32_t time, rem;
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/* Reread if data race detected - rem will be 0 if driver hasn't yet
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* updated to the new buffer size. Also be sure pcm state doesn't
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* cause indefinite loop.
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*
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* FYI: NOT scrutinized for rd/wr reordering on different cores. */
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do
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{
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time = clock_time;
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rem = rb->pcm_get_bytes_waiting() >> 2;
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}
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while (UNLIKELY(time != clock_time ||
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(rem == 0 && rb->pcm_is_playing() && !rb->pcm_is_paused())));
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return time - rem;
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}
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/* Return the raw clock as counted from the last pcm_output_set_clock
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* call */
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uint32_t pcm_output_get_ticks(uint32_t *start)
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{
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uint32_t tick, rem;
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/* Same procedure as pcm_output_get_clock */
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do
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{
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tick = clock_tick;
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rem = rb->pcm_get_bytes_waiting() >> 2;
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}
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while (UNLIKELY(tick != clock_tick ||
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(rem == 0 && rb->pcm_is_playing() && !rb->pcm_is_paused())));
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if (start)
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*start = clock_start;
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return clock_base - (rb->pcm_get_bytes_waiting() >> 2);
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return tick - rem;
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}
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/* Pauses/Starts pcm playback - and the clock */
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@ -267,12 +338,13 @@ bool pcm_output_init(void)
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if (pcm_buffer == NULL)
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return false;
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pcmbuf_threshold = PCMOUT_PLAY_WM;
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pcmbuf_head = pcm_buffer;
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pcmbuf_tail = pcm_buffer;
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pcmbuf_end = SKIPBYTES(pcm_buffer, PCMOUT_BUFSIZE);
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pcmbuf_curr_size = pcmbuf_read = pcmbuf_written = 0;
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pcm_reset_buffer();
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/* Some targets could play at the movie frequency without resampling but
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* as of now DSP assumes a certain frequency (always 44100Hz) so
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* resampling will be needed for other movie audio rates. */
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rb->pcm_set_frequency(NATIVE_FREQUENCY);
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#if INPUT_SRC_CAPS != 0
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