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pcm: Further cleanup of unused bits of the PCM ACPI:

* pcm_get_bytes_remaining()
 * pcm_calculate_peaks()
 * pcm_get_peak_buffer()

Nothing in-tree uses these at all (except for the lua plugin wrapper)

Change-Id: I971b7beed6760250c8b1ce58f401a601e1e2d585
This commit is contained in:
Solomon Peachy 2020-11-11 23:20:19 -05:00
parent 1a68856f52
commit 388adff3cc
29 changed files with 5 additions and 231 deletions

View file

@ -521,14 +521,12 @@ RB_WRAP(pcm)
{
enum e_pcm {PCM_APPLYSETTINGS = 0, PCM_ISPLAYING,
PCM_PLAYSTOP, PCM_PLAYLOCK, PCM_PLAYUNLOCK,
PCM_CALCULATEPEAKS, PCM_SETFREQUENCY, PCM_GETBYTESWAITING, PCM_ECOUNT};
PCM_SETFREQUENCY, PCM_ECOUNT};
const char *pcm_option[] = {"apply_settings", "is_playing",
"play_stop", "play_lock", "play_unlock",
"calculate_peaks", "set_frequency", "get_bytes_waiting", NULL};
"set_frequency", NULL};
bool b_result;
int left, right;
size_t byteswait;
lua_pushnil(L); /*push nil so options w/o return have something to return */
@ -551,18 +549,9 @@ RB_WRAP(pcm)
case PCM_PLAYUNLOCK:
rb->pcm_play_unlock();
break;
case PCM_CALCULATEPEAKS:
rb->pcm_calculate_peaks(&left, &right);
lua_pushinteger(L, left);
lua_pushinteger(L, right);
return 2;
case PCM_SETFREQUENCY:
rb->pcm_set_frequency((unsigned int) luaL_checkint(L, 2));
break;
case PCM_GETBYTESWAITING:
byteswait = rb->pcm_get_bytes_waiting();
lua_pushinteger(L, byteswait);
break;
}
yield();