forked from len0rd/rockbox
Update lua plugin to 5.2.3
Prior to this patch the Lua plugin used version 5.1.4. This change reduces the number of modifications in the Lua source using some new defines and because the upstream source is now more flexible. Unless otherwise stated, l*.[ch] files are taken unmodified from the upstream lua-5.2.3. fscanf.c: file descriptors in rockbox are just ints, they are hidden behind a void* now so liolib requires less modifications. fscanf is updated to use void* too. getc.c: this is a new file required for getc implementation in lauxlib.c lauxlib.c: LoadF replaced FILE* with int, the rockbox file descriptor int are cast to FILE* (actually void* due to typedef). getc uses the PREFIX version. stdin is not used, as per 5.1.4. lbaselib.c: now uses strspn in the number parsing. print uses DEBUGF now rather than being commented out. lbitlib.c: use the built-in version from 5.2.3 rather than Reuben Thomas's external library. Backwards compatible and adds some new bit operations. ldo.c: the LUAI_THROW/TRY defines are now in the core lua code, so have been removed from rockconf.h liolib.c: here the implementation has changed to use the LStream from the original source, and cast the FILE* pointers to int. This has reduced the number of modifications from the upstream version. llex.c: the only change from upstream is to remove the locale include. lmathlib.c: updated from the 5.2.3 version and re-applied the changes that were made vs 5.1.4 for random numbers and to remove unsupported float functions. loadlib.c: upstream version, with the 5.1.4 changes for missing functions. lobject.c: upstream version, with ctype.h added and sprintf changed to snprintf. loslib.c: upstream version with locale.h removed and 5.1.4 changes for unsupportable functions. lstrlib.c: sprintf changed to snprintf. ltable.c: upstream with the hashnum function from 5.1.4 to avoid frexp in luai_hashnum. luaconf.h: updated to 5.2.3 version, restored relevant parts from the original 5.1.4 configuration. The COMPAT defines that are no longer available are not included. lundump.c: VERSION macro conflicts with the core Rockbox equivalent. rocklib.c: luaL_reg is no longer available, replaced by luaL_Reg equivalent. Moved checkboolean/optboolean functions to this file and out of core lua files. luaL_getn is no longer available, replaced by luaL_rawlen. luaL_register is deprecated, use the newlib/setfuncs replacements. rli_init has to be called before setting up the newlib to avoid overwriting the rb table. rocklib_aux.pl: use rli_checkboolean from rocklib.c. rocklua.c: new default bits library used, update the library loading code with idiomatic 5.2 code. strcspn.c: no longer needed, but strspn.c is required for strspn in lbaselib.c Change-Id: I0c7945c755f79083afe98ec117e1e8cf13de2651 Reviewed-on: http://gerrit.rockbox.org/774 Tested: Richard Quirk <richard.quirk@gmail.com> Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
This commit is contained in:
parent
020f16a1c7
commit
36378988ad
64 changed files with 9126 additions and 5771 deletions
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@ -1,5 +1,5 @@
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/*
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** $Id$
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** $Id: llimits.h,v 1.103.1.1 2013/04/12 18:48:47 roberto Exp $
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** Limits, basic types, and some other `installation-dependent' definitions
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** See Copyright Notice in lua.h
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*/
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@ -15,7 +15,7 @@
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#include "lua.h"
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typedef LUAI_UINT32 lu_int32;
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typedef unsigned LUA_INT32 lu_int32;
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typedef LUAI_UMEM lu_mem;
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@ -31,6 +31,8 @@ typedef unsigned char lu_byte;
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#define MAX_LUMEM ((lu_mem)(~(lu_mem)0)-2)
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#define MAX_LMEM ((l_mem) ((MAX_LUMEM >> 1) - 2))
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#define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
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@ -44,6 +46,10 @@ typedef unsigned char lu_byte;
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/* type to ensure maximum alignment */
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#if !defined(LUAI_USER_ALIGNMENT_T)
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#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
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#endif
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typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
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@ -52,34 +58,73 @@ typedef LUAI_UACNUMBER l_uacNumber;
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/* internal assertions for in-house debugging */
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#ifdef lua_assert
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#if defined(lua_assert)
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#define check_exp(c,e) (lua_assert(c), (e))
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#define api_check(l,e) lua_assert(e)
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/* to avoid problems with conditions too long */
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#define lua_longassert(c) { if (!(c)) lua_assert(0); }
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#else
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#define lua_assert(c) ((void)0)
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#define check_exp(c,e) (e)
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#define api_check luai_apicheck
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#define lua_longassert(c) ((void)0)
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#endif
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/*
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** assertion for checking API calls
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*/
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#if !defined(luai_apicheck)
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#if defined(LUA_USE_APICHECK)
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#include <assert.h>
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#define luai_apicheck(L,e) assert(e)
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#else
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#define luai_apicheck(L,e) lua_assert(e)
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#endif
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#endif
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#define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
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#ifndef UNUSED
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#if !defined(UNUSED)
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#define UNUSED(x) ((void)(x)) /* to avoid warnings */
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#endif
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#ifndef cast
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#define cast(t, exp) ((t)(exp))
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#endif
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#define cast_byte(i) cast(lu_byte, (i))
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#define cast_num(i) cast(lua_Number, (i))
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#define cast_int(i) cast(int, (i))
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#define cast_uchar(i) cast(unsigned char, (i))
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/*
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** non-return type
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*/
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#if defined(__GNUC__)
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#define l_noret void __attribute__((noreturn))
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#elif defined(_MSC_VER)
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#define l_noret void __declspec(noreturn)
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#else
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#define l_noret void
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#endif
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/*
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** maximum depth for nested C calls and syntactical nested non-terminals
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** in a program. (Value must fit in an unsigned short int.)
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*/
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#if !defined(LUAI_MAXCCALLS)
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#define LUAI_MAXCCALLS 200
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#endif
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/*
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** maximum number of upvalues in a closure (both C and Lua). (Value
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** must fit in an unsigned char.)
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*/
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#define MAXUPVAL UCHAR_MAX
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/*
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** type for virtual-machine instructions
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@ -95,34 +140,170 @@ typedef lu_int32 Instruction;
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/* minimum size for the string table (must be power of 2) */
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#ifndef MINSTRTABSIZE
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#if !defined(MINSTRTABSIZE)
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#define MINSTRTABSIZE 32
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#endif
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/* minimum size for string buffer */
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#ifndef LUA_MINBUFFER
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#if !defined(LUA_MINBUFFER)
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#define LUA_MINBUFFER 32
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#endif
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#ifndef lua_lock
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#define lua_lock(L) ((void) 0)
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#if !defined(lua_lock)
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#define lua_lock(L) ((void) 0)
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#define lua_unlock(L) ((void) 0)
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#endif
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#ifndef luai_threadyield
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#if !defined(luai_threadyield)
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#define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
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#endif
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/*
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** macro to control inclusion of some hard tests on stack reallocation
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*/
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#ifndef HARDSTACKTESTS
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#define condhardstacktests(x) ((void)0)
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** these macros allow user-specific actions on threads when you defined
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** LUAI_EXTRASPACE and need to do something extra when a thread is
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** created/deleted/resumed/yielded.
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*/
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#if !defined(luai_userstateopen)
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#define luai_userstateopen(L) ((void)L)
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#endif
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#if !defined(luai_userstateclose)
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#define luai_userstateclose(L) ((void)L)
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#endif
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#if !defined(luai_userstatethread)
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#define luai_userstatethread(L,L1) ((void)L)
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#endif
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#if !defined(luai_userstatefree)
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#define luai_userstatefree(L,L1) ((void)L)
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#endif
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#if !defined(luai_userstateresume)
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#define luai_userstateresume(L,n) ((void)L)
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#endif
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#if !defined(luai_userstateyield)
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#define luai_userstateyield(L,n) ((void)L)
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#endif
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/*
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** lua_number2int is a macro to convert lua_Number to int.
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** lua_number2integer is a macro to convert lua_Number to lua_Integer.
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** lua_number2unsigned is a macro to convert a lua_Number to a lua_Unsigned.
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** lua_unsigned2number is a macro to convert a lua_Unsigned to a lua_Number.
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** luai_hashnum is a macro to hash a lua_Number value into an integer.
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** The hash must be deterministic and give reasonable values for
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** both small and large values (outside the range of integers).
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*/
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#if defined(MS_ASMTRICK) || defined(LUA_MSASMTRICK) /* { */
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/* trick with Microsoft assembler for X86 */
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#define lua_number2int(i,n) __asm {__asm fld n __asm fistp i}
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#define lua_number2integer(i,n) lua_number2int(i, n)
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#define lua_number2unsigned(i,n) \
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{__int64 l; __asm {__asm fld n __asm fistp l} i = (unsigned int)l;}
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#elif defined(LUA_IEEE754TRICK) /* }{ */
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/* the next trick should work on any machine using IEEE754 with
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a 32-bit int type */
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union luai_Cast { double l_d; LUA_INT32 l_p[2]; };
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#if !defined(LUA_IEEEENDIAN) /* { */
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#define LUAI_EXTRAIEEE \
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static const union luai_Cast ieeeendian = {-(33.0 + 6755399441055744.0)};
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#define LUA_IEEEENDIANLOC (ieeeendian.l_p[1] == 33)
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#else
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#define condhardstacktests(x) x
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#define LUA_IEEEENDIANLOC LUA_IEEEENDIAN
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#define LUAI_EXTRAIEEE /* empty */
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#endif /* } */
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#define lua_number2int32(i,n,t) \
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{ LUAI_EXTRAIEEE \
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volatile union luai_Cast u; u.l_d = (n) + 6755399441055744.0; \
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(i) = (t)u.l_p[LUA_IEEEENDIANLOC]; }
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#define luai_hashnum(i,n) \
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{ volatile union luai_Cast u; u.l_d = (n) + 1.0; /* avoid -0 */ \
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(i) = u.l_p[0]; (i) += u.l_p[1]; } /* add double bits for his hash */
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#define lua_number2int(i,n) lua_number2int32(i, n, int)
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#define lua_number2unsigned(i,n) lua_number2int32(i, n, lua_Unsigned)
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/* the trick can be expanded to lua_Integer when it is a 32-bit value */
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#if defined(LUA_IEEELL)
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#define lua_number2integer(i,n) lua_number2int32(i, n, lua_Integer)
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#endif
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#endif /* } */
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/* the following definitions always work, but may be slow */
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#if !defined(lua_number2int)
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#define lua_number2int(i,n) ((i)=(int)(n))
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#endif
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#if !defined(lua_number2integer)
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#define lua_number2integer(i,n) ((i)=(lua_Integer)(n))
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#endif
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#if !defined(lua_number2unsigned) /* { */
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/* the following definition assures proper modulo behavior */
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#if defined(LUA_NUMBER_DOUBLE) || defined(LUA_NUMBER_FLOAT)
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#include <math.h>
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#define SUPUNSIGNED ((lua_Number)(~(lua_Unsigned)0) + 1)
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#define lua_number2unsigned(i,n) \
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((i)=(lua_Unsigned)((n) - floor((n)/SUPUNSIGNED)*SUPUNSIGNED))
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#else
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#define lua_number2unsigned(i,n) ((i)=(lua_Unsigned)(n))
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#endif
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#endif /* } */
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#if !defined(lua_unsigned2number)
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/* on several machines, coercion from unsigned to double is slow,
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so it may be worth to avoid */
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#define lua_unsigned2number(u) \
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(((u) <= (lua_Unsigned)INT_MAX) ? (lua_Number)(int)(u) : (lua_Number)(u))
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#endif
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#if defined(ltable_c) && !defined(luai_hashnum)
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#include <float.h>
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#include <math.h>
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#define luai_hashnum(i,n) { int e; \
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n = l_mathop(frexp)(n, &e) * (lua_Number)(INT_MAX - DBL_MAX_EXP); \
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lua_number2int(i, n); i += e; }
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#endif
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/*
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** macro to control inclusion of some hard tests on stack reallocation
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*/
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#if !defined(HARDSTACKTESTS)
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#define condmovestack(L) ((void)0)
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#else
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/* realloc stack keeping its size */
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#define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)
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#endif
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#if !defined(HARDMEMTESTS)
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#define condchangemem(L) condmovestack(L)
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#else
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#define condchangemem(L) \
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((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
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#endif
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#endif
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