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Clicking on a discovered tile with its number of adjacent mines already flagged now clicks on all adjacent undiscovered and unflagged tiles.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24126 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Antoine Cellerier 2009-12-30 16:15:01 +00:00
parent 4c01e05c63
commit 3358f0e925

View file

@ -389,18 +389,58 @@ void unveil( int *stack, int y, int x )
push( stack, y, x );
}
void discover( int y, int x )
int is_flagged( int y, int x )
{
int stack[height*width];
if( x >= 0 && y >= 0 && x < width && y < height && minefield[y][x].flag )
return 1;
return 0;
}
int neighbors_flagged( int y, int x )
{
return is_flagged( y-1, x-1 ) +
is_flagged( y-1, x ) +
is_flagged( y-1, x+1 ) +
is_flagged( y, x-1 ) +
is_flagged( y, x ) +
is_flagged( y, x+1 ) +
is_flagged( y+1, x-1 ) +
is_flagged( y+1, x ) +
is_flagged( y+1, x+1 );
}
bool discover( int y, int x, bool explore_neighbors )
{
/* Selected tile. */
if( x < 0 || y < 0 || x > width - 1 || y > height - 1
|| minefield[y][x].known
|| minefield[y][x].mine || minefield[y][x].flag ) return;
|| minefield[y][x].mine || minefield[y][x].flag )
{
if( !minefield[y][x].flag && minefield[y][x].mine )
return true;
if( explore_neighbors && minefield[y][x].known &&
minefield[y][x].neighbors == neighbors_flagged( y, x ) )
{
return discover( y-1, x-1, false ) ||
discover( y-1, x, false ) ||
discover( y-1, x+1, false ) ||
discover( y, x-1, false ) ||
discover( y, x, false ) ||
discover( y, x+1, false ) ||
discover( y+1, x-1, false ) ||
discover( y+1, x, false ) ||
discover( y+1, x+1, false );
}
return false;
}
minefield[y][x].known = 1;
/* Exit if the tile is not empty. (no mines nearby) */
if( minefield[y][x].neighbors ) return;
if( minefield[y][x].neighbors ) return false;
int stack[height*width];
push( stack, y, x );
@ -423,6 +463,8 @@ void discover( int y, int x )
unveil( stack, y+1, x-1 );
unveil( stack, y, x-1 );
}
return false;
}
/* Reset the whole board for a new game. */
@ -640,7 +682,7 @@ enum minesweeper_status minesweeper( void )
*/
top = (LCD_HEIGHT-height*TileSize)/2;
left = (LCD_WIDTH-width*TileSize)/2;
#ifdef HAVE_TOUCHSCREEN
mine_raster.tl_x = left;
mine_raster.tl_y = top;
@ -700,14 +742,14 @@ enum minesweeper_status minesweeper( void )
{
button &= ~BUTTON_TOUCHSCREEN;
lastbutton &= ~BUTTON_TOUCHSCREEN;
if(button & BUTTON_REPEAT && lastbutton != MINESWP_TOGGLE && lastbutton ^ BUTTON_REPEAT)
button = MINESWP_TOGGLE;
else if(button == BUTTON_REL && lastbutton ^ BUTTON_REPEAT)
button = MINESWP_DISCOVER;
else
button |= BUTTON_TOUCHSCREEN;
x = res.x;
y = res.y;
}
@ -775,13 +817,12 @@ enum minesweeper_status minesweeper( void )
if( tiles_left == width*height && no_mines )
minesweeper_putmines(p,x,y);
discover(y, x);
if( minefield[y][x].mine )
if( discover( y, x, true ) )
{
minefield[y][x].known = 1;
return MINESWEEPER_LOSE;
}
tiles_left = count_tiles_left();
if( tiles_left == mine_num )
{