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It's not necessary (anymore?) to map lcd_icon() to sim_lcd_icon() for the simulator. * Removed a stray lcd_icon() call from usb handling.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13006 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2007-04-03 18:06:13 +00:00
parent bbe1eaf89e
commit 323d75d25f
7 changed files with 2 additions and 43 deletions

View file

@ -81,11 +81,7 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
screen->putc=&lcd_remote_putc;
screen->get_locked_pattern=&lcd_remote_get_locked_pattern;
screen->define_pattern=&lcd_remote_define_pattern;
#ifdef SIMULATOR
screen->icon=&sim_lcd_remote_icon;
#else
screen->icon=&lcd_remote_icon;
#endif
#endif /* 0 */
screen->init=&lcd_remote_init;
@ -164,11 +160,7 @@ void screen_init(struct screen * screen, enum screen_type screen_type)
screen->putc=&lcd_putc;
screen->get_locked_pattern=&lcd_get_locked_pattern;
screen->define_pattern=&lcd_define_pattern;
#ifdef SIMULATOR
screen->icon=&sim_lcd_icon;
#else
screen->icon=&lcd_icon;
#endif
#endif /* HAVE_LCD_CHARCELLS */
screen->init=&lcd_init;