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Add H100 remote keys for plugins to the manual. For the vast majority

of plugins this is just exit.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22000 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Alex Parker 2009-07-22 21:40:29 +00:00
parent 457eb6b2e9
commit 300b12e004
32 changed files with 124 additions and 43 deletions

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@ -21,8 +21,8 @@
\newcommand{\ActionRCStdContext}{Long \ButtonRCSelect}
\newcommand{\ActionRCStdQuickScreen}{Long \ButtonRCMode}
\newcommand{\ActionRCQuickScreenExit}{\ButtonRCMode}
\newcommand{\ActionRCStdMenu}{\ButtonMode}
\newcommand{\ActionRCStdOk}{\ButtonSelect}
\newcommand{\ActionRCStdMenu}{\ButtonRCMode}
\newcommand{\ActionRCStdOk}{\ButtonRCSelect}
%Button actions, wps context
\newcommand{\ActionRCWpsPlay}{\ButtonRCOn}

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@ -43,7 +43,9 @@ effect, you must catch it with the paddle. Look out for the bad ones.\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Open menu / Quit\\
\end{btnmap}
\end{table}

View file

@ -16,7 +16,9 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{IAUDIO_X5_PAD,MROBE100_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
\opt{GIGABEAT_PAD}{\ButtonA}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCPlay}
}
& Pause game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
@ -45,7 +47,9 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCPlay}
}
& Exit to menu\\
\end{btnmap}
\end{table}

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@ -61,7 +61,9 @@ standard calculator. Pressing the ``1st'' and ``2nd'' buttons will toggle betwee
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

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@ -47,7 +47,9 @@ This is a rotating cube screen saver in 3D.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -23,7 +23,9 @@ Demystify is a screen saver like demo.\\
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -11,7 +11,9 @@ numbers as well as the total of the rolled dice.
\opt{PLAYER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,IPOD_3G_PAD%
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCPlay}
}
& Roll dice again\\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
@ -19,7 +21,9 @@ numbers as well as the total of the rolled dice.
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
,IRIVER_H10_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

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@ -23,7 +23,7 @@
\begin{table}
\begin{btnmap}{}{}
\ActionStdCancel
\opt{HAVEREMOTEPAD}{&}
\opt{HAVEREMOTEPAD}{& \ActionRCStdCancel}
& Exit / Abort\\
\end{btnmap}
\end{table}

View file

@ -30,7 +30,9 @@ Fire is a demo displaying a fire effect.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -61,7 +61,9 @@ a screen containing tokens of only one colour.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit the game \\
\end{btnmap}
\end{table}

View file

@ -8,10 +8,14 @@ have 20\$. Payouts are given when three matching symbols come up.
\begin{table}
\begin{btnmap}{}{}
\opt{PLAYER_PAD}{\ButtonPlay}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCSelect}
}
& Play \\
\opt{PLAYER_PAD}{\ButtonStop}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Exit the game \\
\end{btnmap}
\end{table}

View file

@ -77,7 +77,9 @@ greyscale library}.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Show menu\\
\end{btnmap}
\end{table}

View file

@ -12,7 +12,9 @@ You get an empty screen with maximum brightness.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonPlay}
\opt{IRIVER_H10_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -19,7 +19,9 @@ Demo showing the Rockbox logo bouncing around the screen.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -65,7 +65,9 @@ This demonstration draws fractal images from the Mandelbrot set
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -28,7 +28,9 @@ Luckily, there are checkpoints at levels four and eight.
\opt{IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,SANSA_FUZE_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Menu\\
\end{btnmap}
\end{table}

View file

@ -76,7 +76,9 @@ the location of a mine, it can be tagged to avoid accidentally
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Exit the game \\
\end{btnmap}
\end{table}

View file

@ -67,7 +67,9 @@ being played.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Exit demo \\
\end{btnmap}
\end{table}

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@ -23,7 +23,9 @@ Plasma is a demo displaying a 80's style retro plasma effect.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

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@ -28,10 +28,18 @@ it you need to have both \fname{-/CDs} and \fname{CDs} as entries.
\subsubsection{Folder List Editor Keys}
\begin{table}
\begin{btnmap}{}{}
\ActionStdOk{} \opt{HAVEREMOTEKEYPAD}{&} & Delete selected folder\\
\ActionStdContext{} \opt{HAVEREMOTEKEYPAD}{&}
\ActionStdOk{}
\opt{HAVEREMOTEKEYPAD}{& \ActionRCStdOk}
& Delete selected folder\\
\ActionStdContext{}
\opt{HAVEREMOTEKEYPAD}{& \ActionRCStdContext}
& Bring up the context menu which allows you to
remove the selected folder or it's entire folder tree\\
\ActionStdCancel{} \opt{HAVEREMOTEKEYPAD}{&} & Exit\\
\ActionStdCancel{}
\opt{HAVEREMOTEKEYPAD}{& \ActionRCStdCancel}
& Exit\\
\end{btnmap}
\end{table}

View file

@ -21,7 +21,9 @@ ends when robotfindskitten.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

View file

@ -76,7 +76,9 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

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@ -45,7 +45,9 @@ Key controls:
,MROBE100_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Stop the game \\
\end{btnmap}
\end{table}

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@ -27,7 +27,9 @@ information about the level format, see
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Menu \\
\nopt{IAUDIO_X5_PAD}{
\opt{RECORDER_PAD,ARCHOS_AV300_PAD}{\ButtonFOne}

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@ -87,7 +87,9 @@ visit
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Show menu\\
\end{btnmap}
\end{table}

View file

@ -53,7 +53,9 @@ UFO will appear -- shoot this for extra points.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

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@ -75,7 +75,9 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Exit the game \\
\end{btnmap}
\end{table}

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@ -26,7 +26,9 @@ Starfield simulation (like the classic screensaver).
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit\\
\end{btnmap}
\end{table}

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@ -11,7 +11,9 @@ A simple stopwatch program with support for saving times.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Quit Plugin \\
%
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}

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@ -20,10 +20,21 @@ the \setting{Virtual Keyboard} (see \reference{sec:virtual_keyboard}).
\begin{table}
\begin{btnmap}{}{}
\ActionStdOk \opt{HAVEREMOTEKEYPAD}{&} & Edit Line / Select Character\\
\ActionStdCancel \opt{HAVEREMOTEKEYPAD}{&} & Exit / Abort Editing\\
\ActionStdMenu \opt{HAVEREMOTEKEYPAD}{&} & Show Item Menu\\
\ActionStdContext \opt{HAVEREMOTEKEYPAD}{&} & Delete Line\\
\ActionStdOk
\opt{HAVEREMOTEKEYPAD}{& \ActionRCStdOk}
& Edit Line / Select Character\\
\ActionStdCancel
\opt{HAVEREMOTEKEYPAD}{& \ActionRCStdCancel}
& Exit / Abort Editing\\
\ActionStdMenu
\opt{HAVEREMOTEKEYPAD}{& \ActionRCStdMenu}
& Show Item Menu\\
\ActionStdContext
\opt{HAVEREMOTEKEYPAD}{& \ActionRCStdContext}
& Delete Line\\
\end{btnmap}
\end{table}

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@ -102,7 +102,9 @@ files without a \fname{.txt} extension by using \emph{Open with} from the
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Exit text viewer\\
\end{btnmap}

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@ -16,7 +16,9 @@ and the meter scale can be changed.
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower}
\opt{GIGABEAT_S_PAD}{\ButtonBack}
\opt{HAVEREMOTEKEYMAP}{& }
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
}
& Save settings and quit\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu}