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Make the simulator work with unicode filenames on windows. This includes both file operations and console (debug) output. Note that the console window _must_ be configured to use a truetype font for proper unicode display.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13211 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2007-04-19 20:17:24 +00:00
parent 5d173ead6e
commit 2fd7c3c828
2 changed files with 123 additions and 46 deletions

View file

@ -253,6 +253,9 @@ static void init(void)
button_init();
backlight_init();
lang_init();
#ifdef DEBUG
debug_init();
#endif
/* Must be done before any code uses the multi-screen APi */
screen_access_init();
gui_syncstatusbar_init(&statusbars);

View file

@ -57,6 +57,75 @@
#define O_BINARY 0
#endif
/* Unicode compatibility for win32 */
#if defined __MINGW32__
/* Rockbox unicode functions */
extern const unsigned char* utf8decode(const unsigned char *utf8,
unsigned short *ucs);
extern unsigned char* utf8encode(unsigned long ucs, unsigned char *utf8);
/* UTF-8 <-> UCS2 conversion. Note that these functions aren't thread safe
* due to the use of static buffers. */
static wchar_t* utf8_to_ucs2(const unsigned char *utf8, int index)
{
static wchar_t wbuffer[2][MAX_PATH];
wchar_t *ucs = wbuffer[index];
while (*utf8)
utf8 = utf8decode(utf8, ucs++);
*ucs = 0;
return wbuffer[index];
}
static unsigned char *ucs2_to_utf8(const wchar_t *ucs)
{
static unsigned char buffer[3*MAX_PATH];
unsigned char *utf8 = buffer;
while (*ucs)
utf8 = utf8encode(*ucs++, utf8);
*utf8 = 0;
return buffer;
}
#define UTF8_TO_OS(a) utf8_to_ucs2(a,0)
#define OS_TO_UTF8(a) ucs2_to_utf8(a)
#define DIR_T _WDIR
#define DIRENT_T struct _wdirent
#define STAT_T struct _stat
extern int _wmkdir(const wchar_t*);
extern int _wrmdir(const wchar_t*);
#define MKDIR(a,b) (_wmkdir)(UTF8_TO_OS(a))
#define RMDIR(a) (_wrmdir)(UTF8_TO_OS(a))
#define OPENDIR(a) (_wopendir)(UTF8_TO_OS(a))
#define READDIR(a) (_wreaddir)(a)
#define CLOSEDIR(a) (_wclosedir)(a)
#define STAT(a,b) (_wstat)(UTF8_TO_OS(a),b)
#define OPEN(a,b,c) (_wopen)(UTF8_TO_OS(a),b,c)
#define REMOVE(a) (_wremove)(UTF8_TO_OS(a))
#define RENAME(a,b) (_wrename)(UTF8_TO_OS(a),utf8_to_ucs2(b,1))
#else /* !__MINGW32__ */
#define UTF8_TO_OS(a) (a)
#define OS_TO_UTF8(a) (a)
#define DIR_T DIR
#define DIRENT_T struct dirent
#define STAT_T struct stat
#define MKDIR(a,b) (mkdir)(a,b)
#define RMDIR(a) (rmdir)(a)
#define OPENDIR(a) (opendir)(a)
#define READDIR(a) (readdir)(a)
#define CLOSEDIR(a) (closedir)(a)
#define STAT(a,b) (stat)(a,b)
#define OPEN(a,b,c) (open)(a,b,c)
#define REMOVE(a) (remove)(a)
#define RENAME(a,b) (rename)(a,b)
#endif /* !__MINGW32__ */
#ifdef HAVE_DIRCACHE
void dircache_remove(const char *name);
void dircache_rename(const char *oldpath, const char *newpath);
@ -79,7 +148,7 @@ struct dirstruct {
} SIM_DIR;
struct mydir {
DIR *dir;
DIR_T *dir;
char *name;
};
@ -108,17 +177,17 @@ static unsigned int rockbox2sim(int opt)
MYDIR *sim_opendir(const char *name)
{
char buffer[MAX_PATH]; /* sufficiently big */
DIR *dir;
DIR_T *dir;
#ifndef __PCTOOL__
if(name[0] == '/')
{
snprintf(buffer, sizeof(buffer), "%s%s", SIMULATOR_ARCHOS_ROOT, name);
dir=(DIR *)opendir(buffer);
dir=(DIR_T *)OPENDIR(buffer);
}
else
#endif
dir=(DIR *)opendir(name);
dir=(DIR_T *)OPENDIR(name);
if(dir) {
MYDIR *my = (MYDIR *)malloc(sizeof(MYDIR));
@ -135,23 +204,23 @@ struct sim_dirent *sim_readdir(MYDIR *dir)
{
char buffer[512]; /* sufficiently big */
static struct sim_dirent secret;
struct stat s;
struct dirent *x11 = (readdir)(dir->dir);
STAT_T s;
DIRENT_T *x11 = READDIR(dir->dir);
struct tm* tm;
if(!x11)
return (struct sim_dirent *)0;
strcpy((char *)secret.d_name, x11->d_name);
strcpy((char *)secret.d_name, OS_TO_UTF8(x11->d_name));
/* build file name */
#ifdef __PCTOOL__
snprintf(buffer, sizeof(buffer), "%s/%s", dir->name, x11->d_name);
snprintf(buffer, sizeof(buffer), "%s/%s", dir->name, secret.d_name);
#else
snprintf(buffer, sizeof(buffer), SIMULATOR_ARCHOS_ROOT "%s/%s",
dir->name, x11->d_name);
dir->name, secret.d_name);
#endif
stat(buffer, &s); /* get info */
STAT(buffer, &s); /* get info */
#define ATTR_DIRECTORY 0x10
@ -171,7 +240,7 @@ struct sim_dirent *sim_readdir(MYDIR *dir)
void sim_closedir(MYDIR *dir)
{
free(dir->name);
closedir(dir->dir);
CLOSEDIR(dir->dir);
free(dir);
}
@ -187,14 +256,14 @@ int sim_open(const char *name, int o)
snprintf(buffer, sizeof(buffer), "%s%s", SIMULATOR_ARCHOS_ROOT, name);
debugf("We open the real file '%s'\n", buffer);
return open(buffer, opts, 0666);
return OPEN(buffer, opts, 0666);
}
fprintf(stderr, "WARNING, bad file name lacks slash: %s\n",
name);
return -1;
#else
return open(name, opts, 0666);
return OPEN(name, opts, 0666);
#endif
}
@ -208,42 +277,33 @@ int sim_creat(const char *name)
snprintf(buffer, sizeof(buffer), "%s%s", SIMULATOR_ARCHOS_ROOT, name);
debugf("We create the real file '%s'\n", buffer);
return open(buffer, O_BINARY | O_WRONLY | O_CREAT | O_TRUNC, 0666);
return OPEN(buffer, O_BINARY | O_WRONLY | O_CREAT | O_TRUNC, 0666);
}
fprintf(stderr, "WARNING, bad file name lacks slash: %s\n", name);
return -1;
#else
return open(name, O_BINARY | O_WRONLY | O_CREAT | O_TRUNC, 0666);
return OPEN(name, O_BINARY | O_WRONLY | O_CREAT | O_TRUNC, 0666);
#endif
}
int sim_mkdir(const char *name)
{
#ifdef __PCTOOL__
# ifdef WIN32
return mkdir(name);
# else
return mkdir(name, 0777);
# endif
return MKDIR(name, 0777);
#else
char buffer[MAX_PATH]; /* sufficiently big */
snprintf(buffer, sizeof(buffer), "%s%s", SIMULATOR_ARCHOS_ROOT, name);
debugf("We create the real directory '%s'\n", buffer);
#ifdef WIN32
/* since we build with -DNOCYGWIN we have the plain win32 version */
return mkdir(buffer);
#else
return mkdir(buffer, 0777);
#endif
return MKDIR(buffer, 0777);
#endif
}
int sim_rmdir(const char *name)
{
#ifdef __PCTOOL__
return rmdir(name);
return RMDIR(name);
#else
char buffer[MAX_PATH]; /* sufficiently big */
if(name[0] == '/')
@ -251,16 +311,16 @@ int sim_rmdir(const char *name)
snprintf(buffer, sizeof(buffer), "%s%s", SIMULATOR_ARCHOS_ROOT, name);
debugf("We remove the real directory '%s'\n", buffer);
return rmdir(buffer);
return RMDIR(buffer);
}
return rmdir(name);
return RMDIR(name);
#endif
}
int sim_remove(const char *name)
{
#ifdef __PCTOOL__
return remove(name);
return REMOVE(name);
#else
char buffer[MAX_PATH]; /* sufficiently big */
@ -272,16 +332,16 @@ int sim_remove(const char *name)
snprintf(buffer, sizeof(buffer), "%s%s", SIMULATOR_ARCHOS_ROOT, name);
debugf("We remove the real file '%s'\n", buffer);
return remove(buffer);
return REMOVE(buffer);
}
return remove(name);
return REMOVE(name);
#endif
}
int sim_rename(const char *oldpath, const char* newpath)
{
#ifdef __PCTOOL__
return rename(oldpath, newpath);
return RENAME(oldpath, newpath);
#else
char buffer1[MAX_PATH];
char buffer2[MAX_PATH];
@ -297,7 +357,7 @@ int sim_rename(const char *oldpath, const char* newpath)
newpath);
debugf("We rename the real file '%s' to '%s'\n", buffer1, buffer2);
return rename(buffer1, buffer2);
return RENAME(buffer1, buffer2);
}
return -1;
#endif
@ -366,7 +426,7 @@ int sim_fsync(int fd)
#ifdef WIN32
/* sim-win32 */
#define dlopen(_x_, _y_) LoadLibrary(_x_)
#define dlopen(_x_, _y_) LoadLibraryW(UTF8_TO_OS(_x_))
#define dlsym(_x_, _y_) (void *)GetProcAddress(_x_, _y_)
#define dlclose(_x_) FreeLibrary(_x_)
#else
@ -398,7 +458,7 @@ void *sim_codec_load_ram(char* codecptr, int size,
{
snprintf(path, sizeof(path), TEMP_CODEC_FILE, codec_count);
fd = open(path, O_WRONLY | O_CREAT | O_TRUNC | O_BINARY, S_IRWXU);
fd = OPEN(path, O_WRONLY | O_CREAT | O_TRUNC | O_BINARY, S_IRWXU);
if (fd >= 0)
break; /* Created a file ok */
}
@ -430,8 +490,8 @@ void *sim_codec_load_ram(char* codecptr, int size,
if (*pd == NULL) {
DEBUGF("failed to load %s\n", path);
#ifdef WIN32
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
buf, sizeof buf, NULL);
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
buf, sizeof buf, NULL);
DEBUGF("dlopen(%s): %s\n", path, buf);
#else
DEBUGF("dlopen(%s): %s\n", path, dlerror());
@ -467,8 +527,8 @@ void *sim_plugin_load(char *plugin, void **pd)
if (*pd == NULL) {
DEBUGF("failed to load %s\n", plugin);
#ifdef WIN32
FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
buf, sizeof(buf), NULL);
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
buf, sizeof(buf), NULL);
DEBUGF("dlopen(%s): %s\n", path, buf);
#else
DEBUGF("dlopen(%s): %s\n", path, dlerror());
@ -488,13 +548,29 @@ void sim_plugin_close(void *pd)
dlclose(pd);
}
#if !defined(WIN32) || defined(SDL)
/* the win32 version is in debug-win32.c */
#ifdef WIN32
static unsigned old_cp;
void debug_exit(void)
{
/* Reset console output codepage */
SetConsoleOutputCP(old_cp);
}
void debug_init(void)
{
old_cp = GetConsoleOutputCP();
/* Set console output codepage to UTF8. Only works
* correctly when the console uses a truetype font. */
SetConsoleOutputCP(65001);
atexit(debug_exit);
}
#else
void debug_init(void)
{
/* nothing to be done */
}
#endif
void debugf(const char *fmt, ...)
{
@ -513,8 +589,6 @@ void ldebugf(const char* file, int line, const char *fmt, ...)
va_end( ap );
}
#endif
/* rockbox off_t may be different from system off_t */
int sim_ftruncate(int fd, long length)
{