forked from len0rd/rockbox
The code police strikes back. * Simpler button wait.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9988 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 5 additions and 9 deletions
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@ -395,7 +395,7 @@ void minesweeper_putmines(int p, int x, int y){
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/* A function that will uncover all the board, when the user wins or loses.
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can easily be expanded, (just a call assigned to a button) as a solver. */
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void mine_show(void){
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int i, j;
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int i, j, button;
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for(i=c_height();i<c_height() + height;i++){
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for(j=c_width();j<c_width() + width;j++){
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@ -422,13 +422,9 @@ void mine_show(void){
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}
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rb->lcd_update();
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bool k = true;
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int button = BUTTON_NONE;
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while(k){
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button = rb->button_get_w_tmo(HZ/10);
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if(button != BUTTON_NONE && !(button & BUTTON_REL) &&
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!(button & BUTTON_REPEAT)) k = false;
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}
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do
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button = rb->button_get(true);
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while ((button == BUTTON_NONE) || (button & (BUTTON_REL|BUTTON_REPEAT)));
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}
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