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FS#11470 - new skin code, finally svn uses the new parser from the theme editor. This means that a skin that passes the editor WILL pass svn and checkwps (unless the target runs out of skin buffer or something.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27613 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2010-07-29 12:37:48 +00:00
parent e436483b66
commit 2d31d77a8b
44 changed files with 2105 additions and 3326 deletions

View file

@ -27,6 +27,9 @@
#include "appevents.h"
#include "screens.h"
#include "screen_access.h"
#include "strlcpy.h"
#include "skin_parser.h"
#include "skin_buffer.h"
#include "skin_engine/skin_engine.h"
#include "skin_engine/wps_internals.h"
#include "viewport.h"
@ -45,24 +48,53 @@ static struct wps_sync_data sb_skin_sync_data = { .do_full_update = false
/* initial setup of wps_data */
static int update_delay = DEFAULT_UPDATE_DELAY;
struct wps_token *found_token;
static int set_title_worker(char* title, enum themable_icons icon,
struct wps_data *data, struct skin_element *root)
{
int retval = 0;
struct skin_element *element = root;
while (element)
{
struct wps_token *token = NULL;
if (element->type == CONDITIONAL)
{
struct conditional *cond = (struct conditional *)element->data;
token = cond->token;
}
else if (element->type == TAG)
{
token = (struct wps_token *)element->data;
}
if (token)
{
if (token->type == SKIN_TOKEN_LIST_TITLE_TEXT)
{
found_token = token;
token->value.data = title;
retval = 1;
}
else if (token->type == SKIN_TOKEN_LIST_TITLE_ICON)
{
/* Icon_NOICON == -1 which the skin engine wants at position 1, so + 2 */
token->value.i = icon+2;
}
}
if (element->children_count)
{
int i;
for (i=0; i<element->children_count; i++)
retval |= set_title_worker(title, icon, data, element->children[i]);
}
element = element->next;
}
return retval;
}
bool sb_set_title_text(char* title, enum themable_icons icon, enum screen_type screen)
{
int i;
bool retval = false;
for(i=0; i<sb_skin_data[screen].num_tokens; i++)
{
if (sb_skin_data[screen].tokens[i].type == WPS_TOKEN_LIST_TITLE_TEXT)
{
sb_skin_data[screen].tokens[i].value.data = title;
retval = true;
}
else if (sb_skin_data[screen].tokens[i].type == WPS_TOKEN_LIST_TITLE_ICON)
{
/* Icon_NOICON == -1 which the skin engine wants at position 1, so + 2 */
sb_skin_data[screen].tokens[i].value.i = icon+2;
}
}
bool retval = set_title_worker(title, icon, &sb_skin_data[screen],
sb_skin_data[screen].tree) > 0;
return retval;
}
@ -75,18 +107,22 @@ void sb_skin_data_load(enum screen_type screen, const char *buf, bool isfile)
success = buf && skin_data_load(screen, data, buf, isfile);
if (success)
{ /* hide the sb's default viewport because it has nasty effect with stuff
{
/* hide the sb's default viewport because it has nasty effect with stuff
* not part of the statusbar,
* hence .sbs's without any other vps are unsupported*/
struct skin_viewport *vp = find_viewport(VP_DEFAULT_LABEL, data);
struct skin_token_list *next_vp = data->viewports->next;
if (!next_vp)
{ /* no second viewport, let parsing fail */
success = false;
struct skin_element *next_vp = data->tree->next;
if (vp)
{
if (!next_vp)
{ /* no second viewport, let parsing fail */
success = false;
}
/* hide this viewport, forever */
vp->hidden_flags = VP_NEVER_VISIBLE;
}
/* hide this viewport, forever */
vp->hidden_flags = VP_NEVER_VISIBLE;
sb_set_info_vp(screen, VP_INFO_LABEL|VP_DEFAULT_LABEL);
}
@ -135,7 +171,7 @@ bool sb_set_backdrop(enum screen_type screen, char* filename)
else
#endif
buf_size = LCD_BACKDROP_BYTES;
sb_skin[screen].data->backdrop = skin_buffer_alloc(buf_size);
sb_skin[screen].data->backdrop = (char*)skin_buffer_alloc(buf_size);
if (!sb_skin[screen].data->backdrop)
return false;
}
@ -150,6 +186,8 @@ void sb_skin_update(enum screen_type screen, bool force)
{
static long next_update[NB_SCREENS] = {0};
int i = screen;
if (!sb_skin_data[screen].wps_loaded)
return;
if (TIME_AFTER(current_tick, next_update[i]) || force)
{
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
@ -158,7 +196,7 @@ void sb_skin_update(enum screen_type screen, bool force)
if (lcd_active() || (i != SCREEN_MAIN))
#endif
skin_update(&sb_skin[i], force?
WPS_REFRESH_ALL : WPS_REFRESH_NON_STATIC);
SKIN_REFRESH_ALL : SKIN_REFRESH_NON_STATIC);
next_update[i] = current_tick + update_delay; /* don't update too often */
sb_skin[SCREEN_MAIN].sync_data->do_full_update = false;
}
@ -216,7 +254,30 @@ void sb_create_from_settings(enum screen_type screen)
if (ptr2[0] && ptr2[0] != '-') /* from ui viewport setting */
{
char *comma = ptr;
int param_count = 0;
len = snprintf(ptr, remaining, "%%ax%%Vi(-,%s)\n", ptr2);
/* The config put the colours at the end of the viewport,
* they need to be stripped for the skin code though */
do {
param_count++;
comma = strchr(comma+1, ',');
} while (comma && param_count < 6);
if (comma)
{
char *end = comma;
char fg[8], bg[8];
int i = 0;
comma++;
while (*comma != ',')
fg[i++] = *comma++;
fg[i] = '\0'; comma++; i=0;
while (*comma != ')')
bg[i++] = *comma++;
bg[i] = '\0';
len += snprintf(end, remaining-len, ") %%Vf(%s) %%Vb(%s)\n", fg, bg);
}
}
else
{