forked from len0rd/rockbox
lcd/skin_engine: Add the ability to draw onto the backdrop layer
The framebuffer the lcd driver uses can now be changed on the fly which means that regular lcd_* drawing functions can draw onto the "backdrop" buffer. The skin engine can use this to create layered effects. Add the tag %VB to a viewport to draw that viewport onto the backdrop layer. If you want to draw an image onto the backdrop framebuffer use %x(backdrop filename) instead of %X() inside a viewport with %VB. Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
This commit is contained in:
parent
13f98df5ed
commit
2c71aa9feb
13 changed files with 87 additions and 10 deletions
|
|
@ -204,6 +204,7 @@ static const struct tag_info legal_tags[] =
|
|||
{ SKIN_TOKEN_VIEWPORT_BGCOLOUR, "Vb" , "s", SKIN_REFRESH_STATIC|NOBREAK },
|
||||
{ SKIN_TOKEN_VIEWPORT_TEXTSTYLE, "Vs" , "S|s", SKIN_REFRESH_STATIC },
|
||||
{ SKIN_TOKEN_VIEWPORT_GRADIENT_SETUP, "Vg" , "SS|s", SKIN_REFRESH_STATIC|NOBREAK },
|
||||
{ SKIN_TOKEN_VIEWPORT_DRAWONBG, "VB" , "", SKIN_REFRESH_STATIC|NOBREAK },
|
||||
|
||||
{ SKIN_TOKEN_VIEWPORT_CONDITIONAL, "Vl" , "SIIiii", 0 },
|
||||
{ SKIN_TOKEN_UIVIEWPORT_LOAD, "Vi" , "sIIiii", 0 },
|
||||
|
|
|
|||
|
|
@ -92,7 +92,8 @@ enum skin_token_type {
|
|||
SKIN_TOKEN_VIEWPORT_BGCOLOUR,
|
||||
SKIN_TOKEN_VIEWPORT_TEXTSTYLE,
|
||||
SKIN_TOKEN_VIEWPORT_GRADIENT_SETUP,
|
||||
|
||||
SKIN_TOKEN_VIEWPORT_DRAWONBG,
|
||||
|
||||
/* Battery */
|
||||
SKIN_TOKEN_BATTERY_PERCENT,
|
||||
SKIN_TOKEN_BATTERY_PERCENTBAR,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue