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Some more small updates in the manual's plugins section: fill out missing info in some button tables, fix typos and descriptions, additionally fix wrong info in my previous mpegplayer.tex commit, add missing screenshot (c200 chess_clock) and wrap the example line in the shortcuts.tex into 'example' because the line didn't break correctly and looked weird in the pdf.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17737 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marianne Arnold 2008-06-21 10:39:23 +00:00
parent 1876a0bcf2
commit 2c1ebf5e91
6 changed files with 62 additions and 52 deletions

View file

@ -7,21 +7,24 @@ used in any kind of game with up to ten players.
\subsubsection{Setup}
\begin{table}
\begin{btnmap}{}{}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonRight/\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonScrollFwd}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
& Increase / decrease displayed Value\\
%
\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
& Move to next screen\\
%
\opt{PLAYER_PAD}{\ButtonStop}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
& Move to previous screen\\
\end{btnmap}
\end{table}
@ -38,7 +41,7 @@ used in any kind of game with up to ten players.
\subsubsection{While playing}
The number of the current player is displayed on the top line. The time
below is the time remaining for that round (and possibly also the total
time left if different).
time left if different).
Keys are as follows:
@ -49,45 +52,54 @@ Keys are as follows:
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
& Exit plugin \\
%
\opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonDown}
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Restart round for the current player \\
%
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonSelect}
& Pause the time (press again to continue) \\
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}
{\ButtonRight}
%
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
& Switch to next player \\
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft}
%
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
& Switch to previous player \\
%
\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonUp}
& Open menu
\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}
\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{(\ButtonSelect\ to select.)}
\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
& Open menu %
\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}%
\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
\end{btnmap}
\end{table}
From the menu it is possible to delete a player, modify the round time
for the current player or set the total time for the game. When the round time
is up for a player the message ``ROUND UP!'' is shown (press NEXT to
continue). When the total time is up for a player the message ``TIME UP!''is
shown. Then player will then be removed from the timer.
shown. The player will then be removed from the timer.