forked from len0rd/rockbox
Some more small updates in the manual's plugins section: fill out missing info in some button tables, fix typos and descriptions, additionally fix wrong info in my previous mpegplayer.tex commit, add missing screenshot (c200 chess_clock) and wrap the example line in the shortcuts.tex into 'example' because the line didn't break correctly and looked weird in the pdf.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17737 a1c6a512-1295-4272-9138-f99709370657
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6 changed files with 62 additions and 52 deletions
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@ -7,21 +7,24 @@ used in any kind of game with up to ten players.
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\subsubsection{Setup}
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\begin{table}
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\begin{btnmap}{}{}
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}
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{\ButtonRight/\ButtonLeft}
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\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp/\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonScrollFwd}
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
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\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp{} / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
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& Increase / decrease displayed Value\\
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%
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\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
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,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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& Move to next screen\\
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%
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\opt{PLAYER_PAD}{\ButtonStop}
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\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
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\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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& Move to previous screen\\
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\end{btnmap}
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\end{table}
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@ -38,7 +41,7 @@ used in any kind of game with up to ten players.
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\subsubsection{While playing}
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The number of the current player is displayed on the top line. The time
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below is the time remaining for that round (and possibly also the total
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time left if different).
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time left if different).
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Keys are as follows:
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@ -49,45 +52,54 @@ Keys are as follows:
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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& Exit plugin \\
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%
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\opt{PLAYER_PAD}{\ButtonStop}
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\opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
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\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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\opt{SANSA_E200_PAD}{\ButtonDown}
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
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\opt{MROBE100_PAD}{\ButtonDisplay}
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& Restart round for the current player \\
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%
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\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonRight}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,MROBE100_PAD}{\ButtonSelect}
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& Pause the time (press again to continue) \\
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}
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{\ButtonRight}
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%
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
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\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
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& Switch to next player \\
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft}
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%
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\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
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\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
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& Switch to previous player \\
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%
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\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
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\opt{IAUDIO_X5_PAD}{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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\opt{SANSA_E200_PAD}{\ButtonUp}
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& Open menu
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\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}
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\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{(\ButtonSelect\ to select.)}
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\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
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\opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
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& Open menu %
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\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}%
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}%
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\opt{ONDIO_PAD}{(\ButtonRight\ to select.)}%
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
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,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
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\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
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\end{btnmap}
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\end{table}
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From the menu it is possible to delete a player, modify the round time
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for the current player or set the total time for the game. When the round time
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is up for a player the message ``ROUND UP!'' is shown (press NEXT to
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continue). When the total time is up for a player the message ``TIME UP!''is
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shown. Then player will then be removed from the timer.
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shown. The player will then be removed from the timer.
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