From 2bbcf505dd91f39b81b996663db06c4cde1e6a22 Mon Sep 17 00:00:00 2001 From: Teruaki Kawashima Date: Wed, 19 Aug 2009 13:57:40 +0000 Subject: [PATCH] brickmania: fix position of score in function brickmania_sleep. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22429 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/brickmania.c | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c index b5c31372f3..d033cb19a0 100644 --- a/apps/plugins/brickmania.c +++ b/apps/plugins/brickmania.c @@ -765,11 +765,7 @@ static void brickmania_sleep(int secs) vscore--; rb->snprintf(s, sizeof(s), "%d", vscore); rb->lcd_getstringsize(s, &sw, &w); -#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 0, s); -#else - rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 2, s); -#endif rb->lcd_update_rect(0,0,LCD_WIDTH,w+2); } rb->yield(); @@ -942,7 +938,7 @@ static int brickmania_pad_check(int ballxc, int mode, int pon ,int ballnum) if (ball[ballnum].x > 0) return ballxc; else - return ballxc*-1; + return ballxc*-1; } } @@ -1022,11 +1018,7 @@ static int brickmania_game_loop(void) if (vscoresnprintf(s, sizeof(s), "%d", vscore); rb->lcd_getstringsize(s, &sw, NULL); -#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 0, s); -#else - rb->lcd_putsxy(LCD_WIDTH/2-sw/2, 0, s); -#endif /* continue game */ if (game_state==ST_PAUSE) {