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Add 240x240 support to various plugins and rgnano manual updates

This should be all of the "standard" plugins (except sdl ones).

Change-Id: Iacae3edcc69a136a9dd887f31ad6ca51a9b5aea4
This commit is contained in:
Hairo R. Carela 2025-08-20 20:40:56 -04:00
parent a60c09c24c
commit 2aed517a07
25 changed files with 148 additions and 27 deletions

View file

@ -141,6 +141,12 @@ static const char default_game[9][9] =
#define MARK_SPACE 1 /* Pixels between two marks */
#define MARK_SIZE 4 /* Mark width and height */
#elif (LCD_HEIGHT==240) && (LCD_WIDTH==240)
/* Anbernic RG Nano - 240x240, 9 cells @ 20x20 with 14 border lines */
#define MARK_OFFS 1 /* Pixels between border and mark */
#define MARK_SPACE 1 /* Pixels between two marks */
#define MARK_SIZE 4 /* Mark width and height */
#elif (LCD_HEIGHT==240) && (LCD_WIDTH==320)
/* iPod Video - 320x240, 9 cells @ 24x24 with 14 border lines */
#define MARK_OFFS 1 /* Pixels between border and mark */