forked from len0rd/rockbox
New port: AIGO EROS Q / EROS K
The Q and K have a slightly different case, but the hardware under the shell is completely identical. These models are rebadged versions: * Hifiwalker H2 (== Q) * AGPTek H3 (== K) * Surfans F20 (== K) Other notes: * Significant improvements in the shared Hiby-platform launcher/loader * SD card can theoretically be hot-swapped now * Support external USB mass storage! * Some consolidation of Hiby-platform targets * Some consolidation of plugin keymaps Todo/known issues: * Keymaps need to be gone over properly * Convert to HAVE_SCROLLWHEEL? Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c
This commit is contained in:
parent
5efaa9ef80
commit
2a471e288c
86 changed files with 2097 additions and 1398 deletions
|
@ -566,18 +566,7 @@ void I_ShutdownGraphics(void)
|
|||
#define DOOMBUTTON_ENTER BUTTON_PLAY
|
||||
#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
|
||||
|
||||
#elif CONFIG_KEYPAD == XDUOO_X3II_PAD
|
||||
#define DOOMBUTTON_UP BUTTON_HOME
|
||||
#define DOOMBUTTON_DOWN BUTTON_OPTION
|
||||
#define DOOMBUTTON_LEFT BUTTON_PREV
|
||||
#define DOOMBUTTON_RIGHT BUTTON_NEXT
|
||||
#define DOOMBUTTON_SHOOT BUTTON_PLAY
|
||||
#define DOOMBUTTON_OPEN (BUTTON_HOME | BUTTON_POWER)
|
||||
#define DOOMBUTTON_ESC BUTTON_POWER
|
||||
#define DOOMBUTTON_ENTER BUTTON_PLAY
|
||||
#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
|
||||
|
||||
#elif CONFIG_KEYPAD == XDUOO_X20_PAD
|
||||
#elif CONFIG_KEYPAD == XDUOO_X3II_PAD || CONFIG_KEYPAD == XDUOO_X20_PAD
|
||||
#define DOOMBUTTON_UP BUTTON_HOME
|
||||
#define DOOMBUTTON_DOWN BUTTON_OPTION
|
||||
#define DOOMBUTTON_LEFT BUTTON_PREV
|
||||
|
@ -599,7 +588,7 @@ void I_ShutdownGraphics(void)
|
|||
#define DOOMBUTTON_ENTER BUTTON_PLAY
|
||||
#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
|
||||
|
||||
#elif CONFIG_KEYPAD == IHIFI_770_PAD
|
||||
#elif CONFIG_KEYPAD == IHIFI_770_PAD || CONFIG_KEYPAD == IHIFI_800_PAD
|
||||
#define DOOMBUTTON_UP BUTTON_PREV
|
||||
#define DOOMBUTTON_DOWN BUTTON_NEXT
|
||||
#define DOOMBUTTON_LEFT BUTTON_HOME
|
||||
|
@ -611,17 +600,17 @@ void I_ShutdownGraphics(void)
|
|||
#define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT)
|
||||
#define DOOMBUTTON_MAP (BUTTON_POWER|BUTTON_REPEAT)
|
||||
|
||||
#elif CONFIG_KEYPAD == IHIFI_800_PAD
|
||||
#elif CONFIG_KEYPAD == EROSQ_PAD
|
||||
#define DOOMBUTTON_UP BUTTON_PREV
|
||||
#define DOOMBUTTON_DOWN BUTTON_NEXT
|
||||
#define DOOMBUTTON_LEFT BUTTON_HOME
|
||||
#define DOOMBUTTON_RIGHT BUTTON_VOL_DOWN
|
||||
#define DOOMBUTTON_OPEN BUTTON_PLAY
|
||||
#define DOOMBUTTON_ESC BUTTON_POWER
|
||||
#define DOOMBUTTON_ENTER BUTTON_VOL_UP
|
||||
#define DOOMBUTTON_SHOOT BUTTON_VOL_UP
|
||||
#define DOOMBUTTON_WEAPON (BUTTON_PLAY|BUTTON_REPEAT)
|
||||
#define DOOMBUTTON_MAP (BUTTON_POWER|BUTTON_REPEAT)
|
||||
#define DOOMBUTTON_LEFT BUTTON_SCROLL_BACK
|
||||
#define DOOMBUTTON_RIGHT BUTTON_SCROLL_FWD
|
||||
#define DOOMBUTTON_SHOOT BUTTON_PLAY
|
||||
#define DOOMBUTTON_OPEN BUTTON_BACK
|
||||
#define DOOMBUTTON_ESC BUTTON_MENU
|
||||
#define DOOMBUTTON_ENTER BUTTON_PLAY
|
||||
#define DOOMBUTTON_WEAPON BUTTON_VOL_UP
|
||||
#define DOOMBUTTON_MAP BUTTON_VOL_DOWN
|
||||
|
||||
#else
|
||||
#error Keymap not defined!
|
||||
|
@ -745,7 +734,7 @@ static inline void getkey()
|
|||
D_PostEvent(&event);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
newbuttonstate = rb->button_status();
|
||||
#ifdef DOOMBUTTON_SCROLLWHEEL
|
||||
newbuttonstate |= read_scroll_wheel();
|
||||
|
@ -954,7 +943,7 @@ void I_FinishUpdate (void)
|
|||
{
|
||||
int count;
|
||||
byte *src = d_screens[0];
|
||||
|
||||
|
||||
#if (CONFIG_LCD == LCD_H300) && !defined(SIMULATOR)
|
||||
count = SCREENWIDTH*SCREENHEIGHT;
|
||||
|
||||
|
@ -1091,7 +1080,7 @@ void I_FinishUpdate (void)
|
|||
*dst++ = palette[*src++];
|
||||
while (--count);
|
||||
}
|
||||
rb->lcd_update();
|
||||
rb->lcd_update();
|
||||
#else /* !HAVE_LCD_COLOR */
|
||||
|
||||
unsigned char *dst;
|
||||
|
@ -1108,8 +1097,8 @@ void I_FinishUpdate (void)
|
|||
|
||||
grey_ub_gray_bitmap(greybuffer, 0, y, SCREENWIDTH, 1);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1136,7 +1125,7 @@ void I_InitGraphics(void)
|
|||
printf("Starting Graphics engine\n");
|
||||
|
||||
noprintf=1;
|
||||
|
||||
|
||||
#if defined(HAVE_LCD_MODES)
|
||||
#if (HAVE_LCD_MODES & LCD_MODE_PAL256)
|
||||
rb->lcd_set_mode(LCD_MODE_PAL256);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue