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Fix the playback sometimes doesn't start at all problems, and always fully fill the buffer, because it was silly not to (this one may be controversial)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9556 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Brandon Low 2006-04-07 21:32:30 +00:00
parent 9c14a79001
commit 29f7dd3c9f

View file

@ -806,24 +806,13 @@ static void pcmbuf_track_changed_callback(void)
static bool yield_codecs(void)
{
yield();
if (!queue_empty(&audio_queue))
return true;
if (!queue_empty(&audio_queue)) return true;
/* This indicates that we are in the initial buffer fill mode, or the
* playback recently skipped */
if (!pcm_is_playing() && !pcm_is_paused())
{
sleep(5);
if (!queue_empty(&audio_queue))
return true;
}
while ((pcmbuf_is_crossfade_active() || pcmbuf_is_lowdata())
&& !ci.stop_codec && playing && !filebuf_is_lowdata())
{
sleep(1);
if (!queue_empty(&audio_queue))
return true;
if (!queue_empty(&audio_queue)) return true;
}
return false;
}
@ -889,13 +878,7 @@ static void audio_read_file(void)
tracks[track_widx].codecsize = 0;
while (tracks[track_widx].filerem > 0) {
/* Let the codec process until it is out of the danger zone, or there
* is an event to handle. In the latter case, break this fill cycle
* immediately */
if (yield_codecs())
break;
if (fill_bytesleft == 0)
if (fill_bytesleft <= 0)
break ;
/* copy_n is the largest chunk that is safe to read */
@ -918,6 +901,12 @@ static void audio_read_file(void)
tracks[track_widx].filepos += rc;
filebufused += rc;
fill_bytesleft -= rc;
/* Let the codec process until it is out of the danger zone, or there
* is an event to handle. In the latter case, break this fill cycle
* immediately */
if (yield_codecs())
break;
}
if (tracks[track_widx].filerem == 0) {
@ -1051,7 +1040,7 @@ static bool loadcodec(bool start_play)
size = filesize(fd);
/* Never load a partial codec */
if (fill_bytesleft < size + conf_watermark) {
if (filebuflen - filebufused < size + conf_watermark) {
logf("Not enough space");
/* Set codectype back to zero to indicate no codec was loaded. */
tracks[track_widx].id3.codectype = 0;
@ -1063,11 +1052,6 @@ static bool loadcodec(bool start_play)
mutex_lock(&mutex_bufferfill);
i = 0;
while (i < size) {
/* FIXME: This will spin around pretty quickly, but still requires
* full read of the codec when an event is posted to the audio
* queue during this loop */
yield_codecs();
copy_n = MIN(conf_filechunk, filebuflen - buf_widx);
rc = read(fd, &filebuf[buf_widx], copy_n);
if (rc < 0)
@ -1078,6 +1062,11 @@ static bool loadcodec(bool start_play)
if (buf_widx >= filebuflen)
buf_widx -= filebuflen;
i += rc;
/* FIXME: This will spin around pretty quickly, but still requires
* full read of the codec when an event is posted to the audio
* queue during this loop */
yield_codecs();
}
mutex_unlock(&mutex_bufferfill);
@ -1407,6 +1396,8 @@ static void initialize_buffer_fill(bool start_play)
{
int cur_idx, i;
fill_bytesleft = filebuflen - filebufused;
/* Initialize only once; do not truncate the tracks. */
if (filling)
return ;
@ -1418,9 +1409,6 @@ static void initialize_buffer_fill(bool start_play)
if (!start_play) {
cur_ti->start_pos = ci.curpos;
/* FIXME: Should be recalculated more often than once per fill cycle.
* This way we only fill up to the read point when filling started. */
fill_bytesleft = filebuflen - filebufused;
/* Calculate real track count after throwing away old tracks. */
cur_idx = track_ridx;
@ -1442,8 +1430,6 @@ static void initialize_buffer_fill(bool start_play)
/* Mark all buffered entries null (not metadata for next track). */
audio_clear_track_entries(true);
} else {
fill_bytesleft = AUDIO_DEFAULT_FIRST_LIMIT;
}
filling = true;