forked from len0rd/rockbox
Simplified and uniform volume handling: * Volume setting in dB on all targets, within the 'natural' range defined by the respective DAC (limited to -100..+12 dB for archos Recorders and Ondios in order to avoid 4 chars being displayed in the status bar). 0 dB means line level on all targets. * No more artificial volume limiting for Iriver and Player, settings always represent true values. Removed the various sound scaling options. * Bumped config version so save your settings. Also make sure to adjust the volume after loading a .cfg, then save the .cfg again, otherwise the volume will be out of range (a flaw in the .cfg loader).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8197 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
ec32c08a35
commit
2993ae69b5
9 changed files with 87 additions and 260 deletions
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@ -569,7 +569,10 @@ static char* get_tag(struct wps_data* wps_data,
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case 'v': /* volume */
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*flags |= WPS_REFRESH_DYNAMIC;
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snprintf(buf, buf_size, "%d", global_settings.volume);
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*intval = global_settings.volume / 10 + 1;
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*intval = 10 * (global_settings.volume
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- sound_min(SOUND_VOLUME))
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/ (sound_max(SOUND_VOLUME)
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- sound_min(SOUND_VOLUME)) + 1;
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return buf;
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}
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@ -1892,7 +1895,7 @@ bool update_onvol_change(struct gui_wps * gwps)
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gui_wps_refresh(gwps, 0, WPS_REFRESH_NON_STATIC);
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#ifdef HAVE_LCD_CHARCELLS
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gui_splash(gwps->display,0, false, "Vol: %d %% ",
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gui_splash(gwps->display,0, false, "Vol: %d dB ",
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sound_val2phys(SOUND_VOLUME, global_settings.volume));
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return true;
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#endif
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@ -102,7 +102,7 @@ struct gui_syncstatusbar statusbars;
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void gui_statusbar_init(struct gui_statusbar * bar)
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{
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bar->last_volume = -1; /* -1 means "first update ever" */
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bar->last_volume = -1000; /* -1000 means "first update ever" */
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bar->battery_icon_switch_tick = 0;
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#ifdef HAVE_CHARGING
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bar->battery_charge_step = 0;
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@ -117,6 +117,7 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
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#endif /* CONFIG_RTC */
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#ifdef HAVE_LCD_CHARCELLS
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int vol;
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(void)force_redraw; /* players always "redraw" */
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#endif /* HAVE_LCD_CHARCELLS */
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@ -277,12 +278,14 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
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display->icon(ICON_BATTERY_2, bar->info.battlevel > 50);
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display->icon(ICON_BATTERY_3, bar->info.battlevel > 75);
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vol = 100 * (bar->info.volume - sound_min(SOUND_VOLUME))
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/ (sound_max(SOUND_VOLUME) - sound_min(SOUND_VOLUME));
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display->icon(ICON_VOLUME, true);
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display->icon(ICON_VOLUME_1, bar->info.volume > 10);
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display->icon(ICON_VOLUME_2, bar->info.volume > 30);
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display->icon(ICON_VOLUME_3, bar->info.volume > 50);
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display->icon(ICON_VOLUME_4, bar->info.volume > 70);
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display->icon(ICON_VOLUME_5, bar->info.volume > 90);
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display->icon(ICON_VOLUME_1, vol > 10);
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display->icon(ICON_VOLUME_2, vol > 30);
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display->icon(ICON_VOLUME_3, vol > 50);
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display->icon(ICON_VOLUME_4, vol > 70);
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display->icon(ICON_VOLUME_5, vol > 90);
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display->icon(ICON_PLAY, current_playmode() == STATUS_PLAY);
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display->icon(ICON_PAUSE, current_playmode() == STATUS_PAUSE);
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@ -356,31 +359,31 @@ void gui_statusbar_icon_battery(struct screen * display, int percent)
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/*
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* Print volume gauge to status bar
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*/
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bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent)
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bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int volume)
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{
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int i;
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int volume;
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int vol;
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char buffer[4];
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unsigned int width, height;
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bool needs_redraw = false;
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int type = global_settings.volume_type;
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struct screen * display=bar->display;
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struct screen * display=bar->display;
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int minvol = sound_min(SOUND_VOLUME);
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int maxvol = sound_max(SOUND_VOLUME);
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volume = percent;
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if (volume < 0)
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volume = 0;
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if (volume > 100)
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volume = 100;
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if (volume < minvol)
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volume = minvol;
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if (volume > maxvol)
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volume = maxvol;
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if (volume == 0) {
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if (volume == minvol) {
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display->mono_bitmap(bitmap_icons_7x8[Icon_Mute],
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STATUSBAR_VOLUME_X_POS + STATUSBAR_VOLUME_WIDTH / 2 - 4,
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STATUSBAR_Y_POS, 7, STATUSBAR_HEIGHT);
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}
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else {
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/* We want to redraw the icon later on */
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if (bar->last_volume != volume && bar->last_volume >= 0) {
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if (bar->last_volume != volume && bar->last_volume >= minvol) {
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bar->volume_icon_switch_tick = current_tick + HZ;
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}
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@ -395,7 +398,7 @@ bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent)
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if (type)
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{
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display->setfont(FONT_SYSFIXED);
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snprintf(buffer, sizeof(buffer), "%2d", percent);
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snprintf(buffer, sizeof(buffer), "%2d", volume);
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display->getstringsize(buffer, &width, &height);
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if (height <= STATUSBAR_HEIGHT)
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{
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@ -406,7 +409,7 @@ bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent)
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display->setfont(FONT_UI);
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} else {
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/* display volume bar */
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vol = volume * 14 / 100;
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vol = (volume - minvol) * 14 / (maxvol - minvol);
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for(i=0; i < vol; i++) {
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display->vline(STATUSBAR_VOLUME_X_POS + i,
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STATUSBAR_Y_POS + 6 - i / 2,
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@ -102,7 +102,7 @@ extern void gui_statusbar_init(struct gui_statusbar * bar);
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extern void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw);
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void gui_statusbar_icon_battery(struct screen * display, int percent);
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bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent);
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bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int volume);
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void gui_statusbar_icon_play_state(struct screen * display, int state);
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void gui_statusbar_icon_play_mode(struct screen * display, int mode);
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void gui_statusbar_icon_shuffle(struct screen * display);
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@ -3550,33 +3550,3 @@ desc: in radio screen / menu
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eng: "Mode:"
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voice: ""
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new:
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id: LANG_SCALING_MODE
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desc: in sound_settings. How to scale volume/bass to prevent clipping
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eng: "Prevent clipping"
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voice: "Prevent clipping"
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new:
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id: LANG_SCALE_OFF
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desc: in sound_settings. Do not reduce volume/bass
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eng: "Off"
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voice: "Off"
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new:
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id: LANG_SCALE_VOLUME
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desc: in sound_settings. Reduce volume
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eng: "Adjust volume"
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voice: "Adjust volume"
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new:
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id: LANG_SCALE_BASS
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desc: in sound_settings. Reduce bass
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eng: "Adjust bass"
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voice: "Adjust bass"
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new:
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id: LANG_SCALE_CURRENT
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desc: in sound_settings. Reduce other metric than currently modified
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eng: "Adjust current"
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voice: "Adjust current"
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new:
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@ -85,7 +85,7 @@ const char rec_base_directory[] = REC_BASE_DIR;
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#include "dsp.h"
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#endif
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#define CONFIG_BLOCK_VERSION 35
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#define CONFIG_BLOCK_VERSION 36
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#define CONFIG_BLOCK_SIZE 512
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#define RTC_BLOCK_SIZE 44
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@ -193,7 +193,11 @@ static const struct bit_entry rtc_bits[] =
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/* # of bits, offset+size, default, .cfg name, .cfg values */
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/* sound */
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{7, S_O(volume), 70, "volume", NULL }, /* 0...100 */
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#if CONFIG_CODEC == MAS3507D
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{8 | SIGNED, S_O(volume), -18, "volume", NULL }, /* -78...+18 */
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#else
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{8 | SIGNED, S_O(volume), -25, "volume", NULL }, /* -100...+12 / -84...0 */
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#endif
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{8 | SIGNED, S_O(balance), 0, "balance", NULL }, /* -100...100 */
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#if CONFIG_CODEC != SWCODEC /* any MAS */
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{5 | SIGNED, S_O(bass), 0, "bass", NULL }, /* -15..+15 / -12..+12 */
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@ -210,9 +214,6 @@ static const struct bit_entry rtc_bits[] =
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{3, S_O(channel_config), 0, "channels",
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"stereo,mono,custom,mono left,mono right,karaoke" },
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{8, S_O(stereo_width), 100, "stereo width", NULL},
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#ifdef HAVE_UDA1380
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{2, S_O(sound_scaling), SOUND_SCALE_VOLUME, "prevent clipping", "adjust volume,adjust bass,adjust current,off"},
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#endif
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/* playback */
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{1, S_O(resume), false, "resume", off_on },
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{1, S_O(playlist_shuffle), false, "shuffle", off_on },
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@ -842,9 +843,6 @@ void sound_settings_apply(void)
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sound_set(SOUND_VOLUME, global_settings.volume);
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sound_set(SOUND_CHANNELS, global_settings.channel_config);
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sound_set(SOUND_STEREO_WIDTH, global_settings.stereo_width);
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#ifdef HAVE_UDA1380
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sound_set(SOUND_SCALING, global_settings.sound_scaling);
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#endif
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#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
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sound_set(SOUND_LOUDNESS, global_settings.loudness);
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sound_set(SOUND_AVC, global_settings.avc);
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@ -1429,9 +1427,6 @@ void settings_reset(void) {
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global_settings.treble = sound_default(SOUND_TREBLE);
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global_settings.channel_config = sound_default(SOUND_CHANNELS);
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global_settings.stereo_width = sound_default(SOUND_STEREO_WIDTH);
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#ifdef HAVE_UDA1380
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global_settings.sound_scaling = sound_default(SOUND_SCALING);
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#endif
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#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
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global_settings.loudness = sound_default(SOUND_LOUDNESS);
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global_settings.avc = sound_default(SOUND_AVC);
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@ -157,9 +157,6 @@ struct user_settings
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int avc; /* auto volume correct: 0=off, 1=20ms, 2=2s 3=4s 4=8s */
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int channel_config; /* Stereo, Mono, Custom, Mono left, Mono right, Karaoke */
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int stereo_width; /* 0-255% */
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#ifdef HAVE_UDA1380
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int sound_scaling; /* Off, Volume, Bass, Current metric */
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#endif
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int mdb_strength; /* 0-127dB */
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int mdb_harmonics; /* 0-100% */
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int mdb_center; /* 20-300Hz */
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@ -366,21 +366,6 @@ static bool stereo_width(void)
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SOUND_STEREO_WIDTH);
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}
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#ifdef HAVE_UDA1380
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static bool sound_scaling(void)
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{
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static const struct opt_items names[] = {
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{ STR(LANG_SCALE_VOLUME) },
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{ STR(LANG_SCALE_BASS) },
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{ STR(LANG_SCALE_CURRENT)},
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{ STR(LANG_SCALE_OFF) }
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};
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return set_option(str(LANG_SCALING_MODE), &global_settings.sound_scaling, INT,
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names, 4, sound_set_scaling);
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}
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#endif
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bool sound_menu(void)
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{
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int m;
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@ -395,9 +380,6 @@ bool sound_menu(void)
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#if CONFIG_CODEC == SWCODEC
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{ ID2P(LANG_CROSSFEED), crossfeed },
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#endif
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#ifdef HAVE_UDA1380
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{ ID2P(LANG_SCALING_MODE), sound_scaling },
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#endif
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#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
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{ ID2P(LANG_LOUDNESS), loudness },
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{ ID2P(LANG_AUTOVOL), avc },
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@ -26,9 +26,6 @@ enum {
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SOUND_BALANCE,
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SOUND_CHANNELS,
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SOUND_STEREO_WIDTH,
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#ifdef HAVE_UDA1380
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SOUND_SCALING,
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#endif
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#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
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SOUND_LOUDNESS,
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SOUND_AVC,
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@ -59,15 +56,6 @@ enum {
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SOUND_CHAN_KARAOKE,
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};
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#ifdef HAVE_UDA1380
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enum {
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SOUND_SCALE_VOLUME = 0,
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SOUND_SCALE_BASS,
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SOUND_SCALE_CURRENT,
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SOUND_SCALE_OFF
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};
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#endif
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typedef void sound_set_type(int value);
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const char *sound_unit(int setting);
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@ -84,9 +72,6 @@ void sound_set_bass(int value);
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void sound_set_treble(int value);
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void sound_set_channels(int value);
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void sound_set_stereo_width(int value);
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#ifdef HAVE_UDA1380
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void sound_set_scaling(int value);
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#endif
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#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
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void sound_set_loudness(int value);
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void sound_set_avc(int value);
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216
firmware/sound.c
216
firmware/sound.c
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@ -56,15 +56,16 @@ struct sound_settings_info {
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};
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static const struct sound_settings_info sound_settings_table[] = {
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[SOUND_VOLUME] = {"%", 0, 1, 0, 100, 70, sound_set_volume},
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#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
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[SOUND_VOLUME] = {"dB", 0, 1,-100, 12, -25, sound_set_volume},
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[SOUND_BASS] = {"dB", 0, 1, -12, 12, 6, sound_set_bass},
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[SOUND_TREBLE] = {"dB", 0, 1, -12, 12, 6, sound_set_treble},
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#elif defined(HAVE_UDA1380)
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[SOUND_VOLUME] = {"dB", 0, 1, -84, 0, -25, sound_set_volume},
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[SOUND_BASS] = {"dB", 0, 2, 0, 24, 0, sound_set_bass},
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[SOUND_TREBLE] = {"dB", 0, 2, 0, 6, 0, sound_set_treble},
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[SOUND_SCALING] = {"", 0, 1, 0, 1, SOUND_SCALE_VOLUME, sound_set_scaling},
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#else /* MAS3507D */
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[SOUND_VOLUME] = {"dB", 0, 1, -78, 18, -18, sound_set_volume},
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[SOUND_BASS] = {"dB", 0, 1, -15, 15, 7, sound_set_bass},
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[SOUND_TREBLE] = {"dB", 0, 1, -15, 15, 7, sound_set_treble},
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#endif
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@ -228,11 +229,12 @@ static const unsigned int prescale_table[] =
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0xe9400 /* 15dB */
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};
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/* convert tenth of dB volume to dac3550 register value */
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static int tenthdb2reg(int db) {
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if (db < -540)
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/* convert tenth of dB volume (-780..+180) to dac3550 register value */
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static int tenthdb2reg(int db)
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{
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if (db < -540) /* 3 dB steps */
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return (db + 780) / 30;
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else
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else /* 1.5 dB steps */
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return (db + 660) / 15;
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}
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#endif
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@ -241,8 +243,9 @@ static int tenthdb2reg(int db) {
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#define VOLUME_MIN -840
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#define VOLUME_MAX 0
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/* convert tenth of dB volume to master volume register value */
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static int tenthdb2master(int db) {
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/* convert tenth of dB volume (-840..0) to master volume register value */
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static int tenthdb2master(int db)
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{
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if (db < -720) /* 1.5 dB steps */
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return (2940 - db) / 15;
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else if (db < -660) /* 0.75 dB steps */
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@ -253,16 +256,16 @@ static int tenthdb2master(int db) {
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return -db * 2 / 5;
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}
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static int tenthdb2mixer(int db) {
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if (db < -720)
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return 228;
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else if (db < -660)
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return 224;
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else if (db < -600)
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return 216;
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else if (db < -470)
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return (460 - db) / 5;
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else
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/* convert tenth of dB volume (-780..0) to mixer volume register value */
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static int tenthdb2mixer(int db)
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{
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if (db < -660) /* 1.5 dB steps */
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return (2640 - db) / 15;
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else if (db < -600) /* 0.75 dB steps */
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return (990 - db) * 2 / 15;
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else if (db < -460) /* 0.5 dB steps */
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return (460 - db) / 5;
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else /* 0.25 dB steps */
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return -db * 2 / 5;
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}
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@ -278,89 +281,6 @@ int current_balance = 0; /* -960..+960 -840..+840 */
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int current_treble = 0; /* -150..+150 0.. +60 */
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int current_bass = 0; /* -150..+150 0..+240 */
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#ifdef HAVE_UDA1380
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#define MODIFYING_VOLUME 0
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#define MODIFYING_BASS 1
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#define MODIFYING_BALANCE 2
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#define MODIFYING_NONE 3
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int current_scaling_mode = SOUND_SCALE_VOLUME;
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int current_start_l_r = VOLUME_MAX;
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static void set_prescaled_volume_and_bass(int scaling_mode, bool just_balance)
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{
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int l = VOLUME_MAX, r = VOLUME_MAX, prescale;
|
||||
int new_bass = 0, new_volume = 0;
|
||||
|
||||
if(scaling_mode == SOUND_SCALE_OFF)
|
||||
{
|
||||
if (current_volume > VOLUME_MAX)
|
||||
current_volume = VOLUME_MAX;
|
||||
new_bass = (current_bass/10) >> 1;
|
||||
new_volume = tenthdb2mixer(current_volume);
|
||||
|
||||
}
|
||||
else if(scaling_mode == SOUND_SCALE_BASS)
|
||||
{
|
||||
if (current_volume > VOLUME_MAX)
|
||||
current_volume = VOLUME_MAX;
|
||||
|
||||
prescale = ((VOLUME_MAX - current_volume) / 20);
|
||||
|
||||
if ((current_bass + current_volume) <= VOLUME_MAX)
|
||||
new_bass = current_bass / 20;
|
||||
else
|
||||
new_bass = prescale; /* limit bass with volume */
|
||||
|
||||
new_volume = tenthdb2mixer(current_volume);
|
||||
|
||||
}
|
||||
else if(scaling_mode == SOUND_SCALE_VOLUME)
|
||||
{
|
||||
prescale = current_bass;
|
||||
if (prescale < 0)
|
||||
prescale = 0;
|
||||
|
||||
new_bass = (current_bass/10) >> 1;
|
||||
new_volume = prescale*2/5;
|
||||
|
||||
if (current_volume + prescale > VOLUME_MAX)
|
||||
prescale = VOLUME_MAX - current_volume;
|
||||
|
||||
l = r = current_volume + prescale;
|
||||
}
|
||||
else if(scaling_mode == SOUND_SCALE_CURRENT)
|
||||
{
|
||||
l = r = current_start_l_r;
|
||||
|
||||
}
|
||||
|
||||
if(!just_balance)
|
||||
{
|
||||
uda1380_set_bass(new_bass);
|
||||
uda1380_set_mixer_vol(new_volume, new_volume);
|
||||
}
|
||||
|
||||
current_start_l_r = l;
|
||||
|
||||
if (current_balance > 0) {
|
||||
l -= current_balance;
|
||||
if (l < VOLUME_MIN)
|
||||
l = VOLUME_MIN;
|
||||
}
|
||||
if (current_balance < 0) {
|
||||
r += current_balance;
|
||||
if (r < VOLUME_MIN)
|
||||
r = VOLUME_MIN;
|
||||
}
|
||||
|
||||
uda1380_set_master_vol(tenthdb2master(l), tenthdb2master(r));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#if CONFIG_CODEC == MAS3507D
|
||||
static void set_prescaled_volume(void)
|
||||
{
|
||||
int prescale;
|
||||
|
@ -371,12 +291,21 @@ static void set_prescaled_volume(void)
|
|||
prescale = 0; /* no need to prescale if we don't boost
|
||||
bass or treble */
|
||||
|
||||
mas_writereg(MAS_REG_KPRESCALE, prescale_table[prescale/10]);
|
||||
|
||||
/* gain up the analog volume to compensate the prescale gain reduction,
|
||||
* but limit to the possible maximum */
|
||||
/* Gain up the analog volume to compensate the prescale gain reduction,
|
||||
* but if this would push the volume over the top, reduce prescaling
|
||||
* instead (might cause clipping). */
|
||||
if (current_volume + prescale > VOLUME_MAX)
|
||||
prescale = VOLUME_MAX - current_volume;
|
||||
|
||||
#if CONFIG_CODEC == MAS3507D
|
||||
mas_writereg(MAS_REG_KPRESCALE, prescale_table[prescale/10]);
|
||||
#else /* UDA1380 */
|
||||
uda1380_set_mixer_vol(tenthdb2mixer(-prescale), tenthdb2mixer(-prescale));
|
||||
#endif
|
||||
|
||||
if (current_volume == VOLUME_MIN)
|
||||
prescale = 0; /* Make sure the chip gets muted at VOLUME_MIN */
|
||||
|
||||
l = r = current_volume + prescale;
|
||||
|
||||
if (current_balance > 0)
|
||||
|
@ -392,28 +321,12 @@ static void set_prescaled_volume(void)
|
|||
r = VOLUME_MIN;
|
||||
}
|
||||
|
||||
#if CONFIG_CODEC == MAS3507D
|
||||
dac_volume(tenthdb2reg(l), tenthdb2reg(r), false);
|
||||
}
|
||||
#else /* UDA1380 */
|
||||
uda1380_set_master_vol(tenthdb2master(l), tenthdb2master(r));
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_UDA1380
|
||||
static void set_prescaled_volume(int modifying)
|
||||
{
|
||||
if (modifying == MODIFYING_BALANCE)
|
||||
set_prescaled_volume_and_bass(current_scaling_mode,true);
|
||||
else if (current_scaling_mode == SOUND_SCALE_OFF)
|
||||
set_prescaled_volume_and_bass(current_scaling_mode,false);
|
||||
else if(( (modifying == MODIFYING_BASS)
|
||||
&& (current_scaling_mode == SOUND_SCALE_CURRENT)) ||
|
||||
(current_scaling_mode == SOUND_SCALE_VOLUME))
|
||||
set_prescaled_volume_and_bass(SOUND_SCALE_VOLUME,false);
|
||||
else if(( (modifying == MODIFYING_VOLUME)
|
||||
&& (current_scaling_mode == SOUND_SCALE_CURRENT)) ||
|
||||
(current_scaling_mode == SOUND_SCALE_BASS))
|
||||
set_prescaled_volume_and_bass(SOUND_SCALE_BASS,false);
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380 */
|
||||
#endif /* !SIMULATOR */
|
||||
|
||||
|
@ -509,18 +422,15 @@ void sound_set_volume(int value)
|
|||
if(!audio_is_initialized)
|
||||
return;
|
||||
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
||||
int tmp = 0x7f00 * value / 100;
|
||||
mas_codec_writereg(0x10, tmp & 0xff00);
|
||||
#elif (CONFIG_CODEC == MAS3507D)
|
||||
current_volume = VOLUME_MIN + (value * VOLUME_RANGE / 100);
|
||||
set_prescaled_volume(); /* tenth of dB */
|
||||
#elif defined HAVE_UDA1380
|
||||
current_volume = VOLUME_MIN + (value * VOLUME_RANGE / 100);
|
||||
set_prescaled_volume(MODIFYING_VOLUME); /* tenth of dB */
|
||||
unsigned tmp = ((unsigned)(value + 115) & 0xff) << 8;
|
||||
mas_codec_writereg(0x10, tmp);
|
||||
#elif (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380
|
||||
current_volume = value * 10; /* tenth of dB */
|
||||
set_prescaled_volume();
|
||||
#elif (CONFIG_CPU == PP5020)
|
||||
/* TODO: Implement sound_set_volume() */
|
||||
(void)value;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void sound_set_balance(int value)
|
||||
|
@ -528,18 +438,15 @@ void sound_set_balance(int value)
|
|||
if(!audio_is_initialized)
|
||||
return;
|
||||
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
||||
int tmp = ((value * 127 / 100) & 0xff) << 8;
|
||||
mas_codec_writereg(0x11, tmp & 0xff00);
|
||||
#elif CONFIG_CODEC == MAS3507D
|
||||
unsigned tmp = ((unsigned)(value * 127 / 100) & 0xff) << 8;
|
||||
mas_codec_writereg(0x11, tmp);
|
||||
#elif CONFIG_CODEC == MAS3507D || defined HAVE_UDA1380
|
||||
current_balance = value * VOLUME_RANGE / 100; /* tenth of dB */
|
||||
set_prescaled_volume();
|
||||
#elif defined HAVE_UDA1380
|
||||
current_balance = value * VOLUME_RANGE / 100; /* tenth of dB */
|
||||
set_prescaled_volume(MODIFYING_BALANCE);
|
||||
#elif (CONFIG_CPU == PP5020)
|
||||
/* TODO: Implement sound_set_balance() */
|
||||
(void)value;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void sound_set_bass(int value)
|
||||
|
@ -547,15 +454,16 @@ void sound_set_bass(int value)
|
|||
if(!audio_is_initialized)
|
||||
return;
|
||||
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
||||
int tmp = ((value * 8) & 0xff) << 8;
|
||||
mas_codec_writereg(0x14, tmp & 0xff00);
|
||||
unsigned tmp = ((unsigned)(value * 8) & 0xff) << 8;
|
||||
mas_codec_writereg(0x14, tmp);
|
||||
#elif CONFIG_CODEC == MAS3507D
|
||||
mas_writereg(MAS_REG_KBASS, bass_table[value+15]);
|
||||
current_bass = value * 10;
|
||||
set_prescaled_volume();
|
||||
#elif defined(HAVE_UDA1380)
|
||||
uda1380_set_bass(value >> 1);
|
||||
current_bass = value * 10;
|
||||
set_prescaled_volume(MODIFYING_BASS);
|
||||
set_prescaled_volume();
|
||||
#elif (CONFIG_CPU == PP5020)
|
||||
/* TODO: Implement sound_set_bass() */
|
||||
(void)value;
|
||||
|
@ -567,8 +475,8 @@ void sound_set_treble(int value)
|
|||
if(!audio_is_initialized)
|
||||
return;
|
||||
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
||||
int tmp = ((value * 8) & 0xff) << 8;
|
||||
mas_codec_writereg(0x15, tmp & 0xff00);
|
||||
unsigned tmp = ((unsigned)(value * 8) & 0xff) << 8;
|
||||
mas_codec_writereg(0x15, tmp);
|
||||
#elif CONFIG_CODEC == MAS3507D
|
||||
mas_writereg(MAS_REG_KTREBLE, treble_table[value+15]);
|
||||
current_treble = value * 10;
|
||||
|
@ -576,6 +484,7 @@ void sound_set_treble(int value)
|
|||
#elif defined(HAVE_UDA1380)
|
||||
uda1380_set_treble(value >> 1);
|
||||
current_treble = value * 10;
|
||||
set_prescaled_volume();
|
||||
#elif (CONFIG_CPU == PP5020)
|
||||
/* TODO: Implement sound_set_treble() */
|
||||
(void)value;
|
||||
|
@ -599,16 +508,6 @@ void sound_set_stereo_width(int value)
|
|||
set_channel_config();
|
||||
}
|
||||
|
||||
#ifdef HAVE_UDA1380
|
||||
void sound_set_scaling(int value)
|
||||
{
|
||||
current_scaling_mode = value;
|
||||
if(!audio_is_initialized)
|
||||
return;
|
||||
set_prescaled_volume(MODIFYING_NONE);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
||||
void sound_set_loudness(int value)
|
||||
{
|
||||
|
@ -726,13 +625,6 @@ void sound_set_stereo_width(int value)
|
|||
(void)value;
|
||||
}
|
||||
|
||||
#ifdef HAVE_UDA1380
|
||||
void sound_set_scaling(int value)
|
||||
{
|
||||
(void)value;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
|
||||
void sound_set_loudness(int value)
|
||||
{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue