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Fix run so that it stays enabled across level loads. Removed some unused code and added some back in for hopeful future use.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9692 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-04-16 23:14:04 +00:00
parent 5380376dbc
commit 295c226ed5
3 changed files with 19 additions and 18 deletions

View file

@ -16,7 +16,10 @@
// GNU General Public License for more details.
//
// $Log$
// Revision 1.5 2006/04/04 23:58:37 kkurbjun
// Revision 1.6 2006/04/16 23:14:04 kkurbjun
// Fix run so that it stays enabled across level loads. Removed some unused code and added some back in for hopeful future use.
//
// Revision 1.5 2006-04-04 23:58:37 kkurbjun
// Make savegame strings more informative
//
// Revision 1.4 2006-04-04 23:13:50 kkurbjun
@ -1532,21 +1535,15 @@ boolean M_Responder (event_t* ev)
*/
// F-Keys
if (!menuactive)
{
if (ch == key_autorun) // Autorun // V
{
autorun = !autorun;
return true;
}
switch(ch)
{
case KEY_MINUS: // Screen size down
if ((automapmode & am_active) || chat_on)
return false;
M_SizeDisplay(0);
S_StartSound(NULL,sfx_stnmov);
return true;
case KEY_EQUALS: // Screen size up
if ((automapmode & am_active) || chat_on)
return false;
M_SizeDisplay(1);
S_StartSound(NULL,sfx_stnmov);
return true;
/*
case KEY_F1: // Help key
M_StartControlPanel ();
@ -1571,6 +1568,7 @@ boolean M_Responder (event_t* ev)
return true;
*/
}
}
// Pop-up menu?