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Blackjack: small improvement in the c200 buttonmap - use the volume buttons instead of a combo, add the missing help text. Fill out the blank button table in the c200 manual.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15149 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marianne Arnold 2007-10-16 20:08:19 +00:00
parent 6c002daba4
commit 294a4c0ef9
2 changed files with 23 additions and 14 deletions

View file

@ -176,13 +176,13 @@ PLUGIN_HEADER
#elif CONFIG_KEYPAD == SANSA_C200_PAD
#define BJACK_START BUTTON_SELECT
#define BJACK_QUIT BUTTON_POWER
#define BJACK_MAX (BUTTON_REC|BUTTON_UP)
#define BJACK_MIN (BUTTON_REC|BUTTON_VOL_DOWN)
#define BJACK_MAX BUTTON_VOL_UP
#define BJACK_MIN BUTTON_VOL_DOWN
#define BJACK_HIT BUTTON_SELECT
#define BJACK_STAY BUTTON_RIGHT
#define BJACK_DOUBLEDOWN BUTTON_LEFT
#define BJACK_SCORES BUTTON_VOL_UP
#define BJACK_RESUME BUTTON_REC
#define BJACK_SCORES BUTTON_REC
#define BJACK_RESUME BUTTON_DOWN
#define BJACK_UP BUTTON_UP
#define BJACK_DOWN BUTTON_DOWN
#define BJACK_RIGHT BUTTON_RIGHT
@ -1113,7 +1113,15 @@ static unsigned int blackjack_menu(struct game_context* bj) {
rb->lcd_puts(0, 7, "UP to view scores");
rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
rb->lcd_puts(0, 8, str);
#elif (CONFIG_KEYPAD == SANSA_C200_PAD)
rb->lcd_puts(0, 2, "SELECT to start & to hit");
rb->lcd_puts(0, 3, "POWER to exit");
rb->lcd_puts(0, 4, "RIGHT to stay");
rb->lcd_puts(0, 5, "LEFT to double down");
rb->lcd_puts(0, 6, "DOWN to save/resume");
rb->lcd_puts(0, 7, "REC to view scores");
rb->snprintf(str, 21, "High Score: $%d", bj->highscores[0]);
rb->lcd_puts(0, 9, str);
#endif
} else {
rb->snprintf(str, 12, "%s", "High Scores");

View file

@ -18,12 +18,12 @@ visit\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{GIGABEAT_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{ONDIO_PAD}{\ButtonMenu}
& Start new game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{ONDIO_PAD,IAUDIO_X5_PAD}{\ButtonDown}
\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonMenu}
@ -32,15 +32,16 @@ visit\\
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD}{\ButtonRight}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonLeft}
\opt{SANSA_C200_PAD}{\ButtonRec}
& Show high scores\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonA}
& Quit\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline
\ButtonLeft/\ButtonRight/\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,SANSA_C200_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@ -48,14 +49,14 @@ visit\\
\opt{RECORDER_PAD}{\ButtonFOne}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{ONDIO_PAD}{\ButtonLeft}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
& Hit (Draw new card)\\
\opt{RECORDER_PAD}{\ButtonFTwo}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonRight}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
& Stay (End hand)\\
\opt{RECORDER_PAD}{\ButtonFThree}
@ -63,18 +64,18 @@ visit\\
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{ONDIO_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonLeft}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
& Double down\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{ONDIO_PAD,IAUDIO_X5_PAD}{\ButtonDown}
\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonMenu}
& Save game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonA}
& Return to menu or cancel\\\hline
\end{btnmap}