forked from len0rd/rockbox
Adapt most single-file plugins to the M3 keypad and screen. It's still preliminary, as many plugins now can't be left without the remote. The plugins need to be converted to use the action API (but not pluginlib actions). Plugins are not enabled yet. * Simplify the bitmap handling in the source of some plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16737 a1c6a512-1295-4272-9138-f99709370657
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bca8edd856
commit
29361abf74
55 changed files with 820 additions and 196 deletions
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@ -59,15 +59,19 @@ brickmania_break.132x80x16.bmp
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#elif LCD_DEPTH > 1
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brickmania_gameover.86x43x2.bmp
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brickmania_menu_items.160x128x2.bmp
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brickmania_ball.5x5x2.bmp
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brickmania_menu_bg.160x128x2.bmp
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brickmania_pads.160x128x2.bmp
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brickmania_powerups.160x128x2.bmp
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brickmania_break.160x128x2.bmp
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//brickmania_break.160x128x2.bmp
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#if (LCD_WIDTH >= 160)
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brickmania_ball.5x5x2.bmp
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brickmania_bricks.160x128x2.bmp
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#else /* Mini currently */
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#elif LCD_WIDTH >= 138
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brickmania_ball.5x5x2.bmp
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brickmania_bricks.138x110x2.bmp
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#else /* M3 currently */
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brickmania_ball.4x4x2.bmp
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brickmania_bricks.128x96x2.bmp
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#endif
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#else /* mono */
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brickmania_gameover.59x30x1.bmp
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@ -113,6 +117,8 @@ bubbles_background.132x80x16.bmp
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bubbles_emblem.160x128x2.bmp
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#elif (LCD_WIDTH >= 138) && (LCD_HEIGHT >= 110)
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bubbles_emblem.138x110x2.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 96)
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bubbles_emblem.128x96x2.bmp
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#elif (LCD_WIDTH >= 112) && (LCD_HEIGHT >= 64)
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bubbles_emblem.112x64x1.bmp
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#endif
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@ -235,6 +241,8 @@ flipit_tokens.17x34x16.bmp
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flipit_tokens.28x56x2.bmp
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#elif LCD_WIDTH >= 125 && LCD_HEIGHT >= 110
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flipit_tokens.25x50x2.bmp
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#elif LCD_WIDTH >= 105 && LCD_HEIGHT >= 96
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flipit_tokens.21x42x2.bmp
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#endif
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#else /* monochrome */
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#if LCD_WIDTH >= 140 && LCD_HEIGHT >= 122
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@ -279,6 +287,8 @@ jewels.112x64x1.bmp
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jewels.128x128x16.bmp
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#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
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jewels.132x80x16.bmp
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
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jewels.128x96x2.bmp
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#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110)
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jewels.138x110x2.bmp
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#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && !defined(HAVE_LCD_COLOR)
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@ -333,6 +343,8 @@ rockblox_background.132x80x16.bmp
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rockblox_background.160x128x2.bmp
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#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110) && (LCD_DEPTH == 2)
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rockblox_background.138x110x2.bmp
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH == 2)
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rockblox_background.128x96x2.bmp
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#endif
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/* Rockpaint */
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