forked from len0rd/rockbox
Added level speeds. Cleaned up variables.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@1119 a1c6a512-1295-4272-9138-f99709370657
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80ed0ce1db
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28bb3033a5
1 changed files with 28 additions and 36 deletions
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@ -38,23 +38,19 @@
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#define TETRIS_TITLE_XLOC 43
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#define TETRIS_TITLE_YLOC 15
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int start_x = 2;
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int start_y = 1;
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int max_x = 28;
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int max_y = 48;
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int current_x = 0;
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int current_y = 0;
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int current_f = 0;
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int current_b = 0;
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int level = 0;
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short lines = 0;
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int score = 0;
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int next_b = 0;
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int next_f = 0;
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char virtual[LCD_WIDTH*LCD_HEIGHT];
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short level_speeds[10] = {1000,900,800,700,600,500,400,300,250,200};
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int blocks = 7;
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int block_frames[7] = {1,2,2,2,4,4,4};
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static const int start_x = 2;
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static const int start_y = 1;
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static const int max_x = 28;
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static const int max_y = 48;
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static const short level_speeds[10] = {1000,900,800,700,600,500,400,300,250,200};
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static const int blocks = 7;
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static const int block_frames[7] = {1,2,2,2,4,4,4};
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static int current_x, current_y, current_f, current_b;
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static int level, score;
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static int next_b, next_f;
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static short lines;
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static char virtual[LCD_WIDTH*LCD_HEIGHT];
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/*
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block_data is built up the following way
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@ -70,7 +66,7 @@ int block_frames[7] = {1,2,2,2,4,4,4};
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with block_data
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*/
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int block_data[7][4][2][4] =
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static const char block_data[7][4][2][4] =
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{
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{
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{{0,1,0,1},{0,0,1,1}}
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@ -332,11 +328,11 @@ void game_loop(void)
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{
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int b=0;
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int count = 0;
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/* while(count*20 < level_speeds[level]) */
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while(count*300 < level_speeds[level])
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{
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b = button_get(false);
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if ( b & BUTTON_OFF )
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return; /* get out of here */
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return; /* get out of here */
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if ( b & BUTTON_LEFT ) {
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move_block(-2,0,0);
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@ -353,19 +349,19 @@ void game_loop(void)
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count++;
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sleep(HZ/10);
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}
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if(gameover()) {
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int w, h;
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if(gameover()) {
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int w, h;
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lcd_getfontsize(TETRIS_TITLE_FONT, &w, &h);
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lcd_clearrect(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC,
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TETRIS_TITLE_XLOC+(w*sizeof(TETRIS_TITLE)),
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TETRIS_TITLE_YLOC-h);
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lcd_putsxy(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC, "You lose!",
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TETRIS_TITLE_FONT);
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lcd_update();
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sleep(HZ);
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return;
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}
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lcd_getfontsize(TETRIS_TITLE_FONT, &w, &h);
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lcd_clearrect(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC,
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TETRIS_TITLE_XLOC+(w*sizeof(TETRIS_TITLE)),
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TETRIS_TITLE_YLOC-h);
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lcd_putsxy(TETRIS_TITLE_XLOC, TETRIS_TITLE_YLOC, "You lose!",
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TETRIS_TITLE_FONT);
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lcd_update();
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sleep(HZ);
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return;
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}
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move_down();
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}
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}
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@ -373,10 +369,6 @@ void game_loop(void)
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void init_tetris(void)
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{
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memset(&virtual, 0, sizeof(virtual));
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start_x = 2;
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start_y = 1;
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max_x = 28;
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max_y = 48;
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current_x = 0;
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current_y = 0;
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current_f = 0;
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