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Major Rockboy update.

1) Adapt Rockboy to smaller screens (H10, X5, and iPod Nano).
2) Add the ability to use a preset palette on color targets. Choose 'Set Palette' from the main menu.
3) Clean up the code to remove any unused code and variables.
4) Changed tabs to spaces.
5) Disable reading and writing sound when sound is disabled.
6) Disbable writing to the RTC since it is not implemented yet.
7) Minor optimizations from WAC gnuboy CE and iBoy.
8) Massive clean up of code to make it appear consistent.
9) Change all C++ style comments to C style.
10) Completely reorganize dynarec. Add fixmes to all unimplemented opcodes. Add debug writes for all opcodes. Attempt to implement a few opcodes myself.
11) Silence some warnings when built using dynarec.
12) Minor reshuffling of IRAM, may or not offer a speed increase.
13) Include fixes found in the short-lived gnuboy CVS.

All in all, there's about a 10% improvement on my test roms when sound is disabled and slight improvement with sound. Especially noticable when there are few sprites on screen and less action is occurring. See FS #6567.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12216 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Tom Ross 2007-02-06 21:41:08 +00:00
parent 1026c0f5b2
commit 2882b26a99
48 changed files with 4891 additions and 5419 deletions

View file

@ -1,11 +1,13 @@
#include "rockmacros.h"
#include "defs.h"
#include "pcm.h"
#include "rc.h"
//#define ONEBUF // Note: I think the single buffer implementation is more responsive with sound(less lag)
// but it creates more choppyness overall to the sound. 2 buffer's don't seem to make
// a difference, but 4 buffers is definately noticable
/*#define ONEBUF*/
/* Note: I think the single buffer implementation is more
* responsive with sound(less lag) but it creates more
* choppyness overall to the sound. 2 buffer's don't seem to
* make a difference, but 4 buffers is definately noticable
*/
struct pcm pcm IBSS_ATTR;
@ -17,11 +19,6 @@ bool sound = 1;
#endif
#define BUF_SIZE 1024
rcvar_t pcm_exports[] =
{
RCV_END
};
#if CONFIG_CODEC == SWCODEC && !defined(SIMULATOR)
#ifndef ONEBUF
@ -48,46 +45,45 @@ void get_more(unsigned char** start, size_t* size)
void pcm_init(void)
{
if(!sound) return;
newly_started = true;
newly_started = true;
pcm.hz = 11025;
pcm.stereo = 1;
pcm.hz = 11025;
pcm.stereo = 1;
pcm.len = BUF_SIZE;
if(!buf){
pcm.len = BUF_SIZE;
if(!buf){
buf = my_malloc(pcm.len * N_BUFS);
gmbuf = my_malloc(pcm.len * N_BUFS*sizeof (short));
pcm.buf = buf;
pcm.pos = 0;
gmbuf = my_malloc(pcm.len * N_BUFS*sizeof (short));
pcm.buf = buf;
pcm.pos = 0;
#ifndef ONEBUF
curbuf = gmcurbuf= 0;
#endif
memset(gmbuf, 0, pcm.len * N_BUFS *sizeof(short));
memset(buf, 0, pcm.len * N_BUFS);
}
}
rb->pcm_play_stop();
rb->pcm_play_stop();
rb->pcm_set_frequency(11025); // 44100 22050 11025
rb->pcm_set_frequency(11025); /* 44100 22050 11025 */
}
void pcm_close(void)
{
memset(&pcm, 0, sizeof pcm);
newly_started = true;
rb->pcm_play_stop();
rb->pcm_set_frequency(44100);
memset(&pcm, 0, sizeof pcm);
newly_started = true;
rb->pcm_play_stop();
rb->pcm_set_frequency(44100);
}
int pcm_submit(void)
{
register int i;
if (!options.sound) return 1;
register int i;
if (!sound) {
pcm.pos = 0;
return 0;
if (!sound) {
pcm.pos = 0;
return 0;
}
if (pcm.pos < pcm.len) return 1;
@ -98,7 +94,7 @@ int pcm_submit(void)
#endif
pcm.pos = 0;
// gotta convert the 8 bit buffer to 16
/* gotta convert the 8 bit buffer to 16 */
for(i=0; i<pcm.len;i++)
#ifdef ONEBUF
gmbuf[i] = (pcm.buf[i]<<8)-0x8000;
@ -112,7 +108,9 @@ int pcm_submit(void)
newly_started = false;
}
// this while loop and done play are in place to make sure the sound timing is correct(although it's not)
/* this while loop and done play are in place to make sure the sound timing
* is correct(although it's not)
*/
#ifdef ONEBUF
while(doneplay==0) rb->yield();
doneplay=0;
@ -120,7 +118,7 @@ int pcm_submit(void)
return 1;
}
#else
static byte buf1_unal[(BUF_SIZE / sizeof(short)) + 2]; // to make sure 4 byte aligned
static byte buf1_unal[(BUF_SIZE / sizeof(short)) + 2]; /* 4 byte aligned */
void pcm_init(void)
{
pcm.hz = 11025;