forked from len0rd/rockbox
Codecs: mp4: Fix seek in very large files
Samples count requires 64 bit Change-Id: Ia54be57d7d15b3db19dbc29ff8a06671594abb4b
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4 changed files with 11 additions and 10 deletions
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@ -56,7 +56,7 @@ enum codec_status codec_run(void)
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size_t n;
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demux_res_t demux_res;
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stream_t input_stream;
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uint32_t sound_samples_done;
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uint64_t sound_samples_done;
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uint32_t elapsed_time;
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int file_offset;
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int framelength;
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@ -172,7 +172,7 @@ enum codec_status codec_run(void)
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* m4a_seek and the resulting sound_samples_done must be expanded
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* by a factor 2. This is done via using sbr_fac. */
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if (m4a_seek(&demux_res, &input_stream,
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(param/10/sbr_fac)*(ci->id3->frequency/100),
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(uint64_t) param * ci->id3->frequency / sbr_fac / 1000ULL,
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&sound_samples_done, (int*) &i)) {
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sound_samples_done *= sbr_fac;
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elapsed_time = sound_samples_done * 1000LL / ci->id3->frequency;
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@ -55,7 +55,7 @@ enum codec_status codec_run(void)
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size_t n;
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demux_res_t demux_res;
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stream_t input_stream;
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uint32_t samplesdone;
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uint64_t samplesdone;
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int samplesdecoded;
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unsigned int i;
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unsigned char* buffer;
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@ -137,13 +137,14 @@ int m4a_check_sample_offset(demux_res_t *demux_res, uint32_t frame, uint32_t *st
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/* Seek to desired sound sample location. Return 1 on success (and modify
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* sound_samples_done and current_sample), 0 if failed. */
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unsigned int m4a_seek(demux_res_t* demux_res, stream_t* stream,
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uint32_t sound_sample_loc, uint32_t* sound_samples_done,
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uint64_t sound_sample_loc, uint64_t* sound_samples_done,
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int* current_sample)
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{
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uint32_t i, sample_i, sound_sample_i;
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uint32_t i, sample_i;
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uint32_t time, time_cnt, time_dur;
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uint32_t chunk, chunk_first_sample;
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uint32_t offset;
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uint64_t sound_sample_i;
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time_to_sample_t *tts_tab = demux_res->time_to_sample;
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sample_offset_t *tco_tab = demux_res->lookup_table;
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uint32_t *tsz_tab = demux_res->sample_byte_sizes;
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@ -208,7 +209,7 @@ unsigned int m4a_seek(demux_res_t* demux_res, stream_t* stream,
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DEBUGF("seek chunk=%lu, sample=%lu, soundsample=%lu, offset=%lu\n",
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(unsigned long)chunk, (unsigned long)chunk_first_sample,
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(unsigned long)sound_sample_i, (unsigned long)offset);
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sound_sample_i, (unsigned long)offset);
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if (tsz_tab) {
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/* We have a sample-to-bytes table available so we can do accurate
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@ -260,13 +261,13 @@ unsigned int m4a_seek(demux_res_t* demux_res, stream_t* stream,
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* calculate the sound_samples_done value.
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*/
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unsigned int m4a_seek_raw(demux_res_t* demux_res, stream_t* stream,
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uint32_t file_loc, uint32_t* sound_samples_done,
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uint32_t file_loc, uint64_t* sound_samples_done,
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int* current_sample)
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{
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uint32_t i;
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uint32_t chunk_sample = 0;
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uint32_t total_samples = 0;
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uint32_t new_sound_sample = 0;
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uint64_t new_sound_sample = 0;
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uint32_t tmp_dur;
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uint32_t tmp_cnt;
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uint32_t new_pos;
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@ -130,10 +130,10 @@ int stream_eof(stream_t *stream);
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void stream_create(stream_t *stream,struct codec_api* ci);
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unsigned int get_sample_offset(demux_res_t *demux_res, uint32_t sample);
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unsigned int m4a_seek (demux_res_t* demux_res, stream_t* stream,
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uint32_t sound_sample_loc, uint32_t* sound_samples_done,
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uint64_t sound_sample_loc, uint64_t* sound_samples_done,
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int* current_sample);
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unsigned int m4a_seek_raw (demux_res_t* demux_res, stream_t* stream,
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uint32_t file_loc, uint32_t* sound_samples_done, int* current_sample);
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uint32_t file_loc, uint64_t* sound_samples_done, int* current_sample);
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int m4a_check_sample_offset(demux_res_t *demux_res, uint32_t frame, uint32_t *start);
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#endif /* STREAM_H */
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