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New API for buffered PCM playback

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6284 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2005-04-14 11:51:31 +00:00
parent 14c7900383
commit 267eb077a7
3 changed files with 167 additions and 19 deletions

View file

@ -63,8 +63,8 @@
#include "pcm_playback.h"
#include "buffer.h"
#define CHUNK_SIZE 44100 /* Transfer CHUNK_SIZE bytes on
each DMA transfer */
#define CHUNK_SIZE 0x100000 /* Transfer CHUNK_SIZE bytes on
each DMA transfer */
static unsigned char line = 0;
static unsigned char *audio_buffer;
@ -95,9 +95,9 @@ static void puts(const char *fmt, ...)
/* Very basic WAVE-file support.. Just for testing purposes.. */
int load_wave(char *filename)
{
int f, i;
int f, i, num;
unsigned char buf[32];
unsigned short *p;
unsigned short *p, *end;
puts("Loading %s..", filename);
@ -136,10 +136,18 @@ int load_wave(char *filename)
close(f);
puts("Changing byte order..");
end = (unsigned short *)(audio_buffer + audio_size);
p = (unsigned short *)audio_buffer;
for (i=0; i<audio_size/2; i++, p++)
while(p < end)
{
*p = SWAB16(*p);
/* Swap 128k at a time, to allow the other threads to run */
num = MIN(0x20000, (int)(end - p));
for(i = 0;i < num;i++)
{
*p = SWAB16(*p);
p++;
}
yield();
}
return 0;
@ -152,20 +160,14 @@ int load_wave(char *filename)
*/
static void test_get_more(unsigned char **ptr, long *size)
int test_tracknum;
static void test_trackchange(void)
{
static long last_chunk_size = 0;
audio_pos += last_chunk_size;
if(audio_pos < audio_size)
{
last_chunk_size = MIN(CHUNK_SIZE, (audio_size - audio_pos));
*ptr = &audio_buffer[audio_pos];
*size = last_chunk_size;
}
test_tracknum++;
}
extern int pcmbuf_unplayed_bytes;
bool uda1380_test(void)
{
long button;
@ -173,11 +175,15 @@ bool uda1380_test(void)
bool done = false;
char buf[80];
bool play = true;
int sz;
char *ptr;
lcd_setmargins(0, 0);
lcd_clear_display();
lcd_update();
test_tracknum = 1;
line = 0;
if (load_wave("/sample.wav") == -1)
@ -188,10 +194,19 @@ bool uda1380_test(void)
puts("Playing..");
audio_pos = 0;
pcm_play_init();
pcm_set_frequency(44100);
pcm_set_volume(0xff - vol);
pcm_play_data(audio_buffer, CHUNK_SIZE,
test_get_more);
ptr = audio_buffer;
for(sz = 0;sz < audio_size;sz += CHUNK_SIZE)
{
if(!pcm_play_add_chunk(ptr, CHUNK_SIZE, test_trackchange))
break;
ptr += MIN(CHUNK_SIZE, (audio_size - sz));
}
pcm_play_start();
while(!done)
{
@ -205,6 +220,10 @@ bool uda1380_test(void)
lcd_puts(0, line+3, buf);
snprintf(buf, sizeof(buf), "DSR0: %02x", DSR0);
lcd_puts(0, line+4, buf);
snprintf(buf, sizeof(buf), "Track: %d", test_tracknum);
lcd_puts(0, line+5, buf);
snprintf(buf, sizeof(buf), "Unplayed: %08x", pcmbuf_unplayed_bytes);
lcd_puts(0, line+6, buf);
lcd_update();
button = button_get_w_tmo(HZ/2);

View file

@ -21,11 +21,21 @@
void pcm_init(void);
void pcm_set_frequency(unsigned int frequency);
/* This is for playing "raw" PCM data */
void pcm_play_data(const unsigned char* start, int size,
void (*get_more)(unsigned char** start, long* size));
void pcm_play_stop(void);
void pcm_play_pause(bool play);
bool pcm_is_playing(void);
void pcm_set_volume(int volume);
/* These functions are for playing chained buffers of PCM data */
void pcm_play_init(void);
void pcm_play_start(void);
bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void));
int pcm_play_num_used_buffers(void);
void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left));
#endif

View file

@ -207,3 +207,122 @@ void pcm_init(void)
pcm_set_frequency(44100);
}
#define NUM_PCM_BUFFERS 16 /* Must be a power of 2 */
#define NUM_PCM_BUFFERS_MASK (NUM_PCM_BUFFERS - 1)
struct pcmbufdesc
{
void *addr;
int size;
void (*callback)(void); /* Call this when the buffer has been played */
} pcmbuffers[NUM_PCM_BUFFERS];
int pcmbuf_read_index;
int pcmbuf_write_index;
int pcmbuf_unplayed_bytes;
int pcmbuf_watermark;
void (*pcmbuf_watermark_callback)(int bytes_left);
int pcm_play_num_used_buffers(void)
{
return (pcmbuf_write_index - pcmbuf_read_index) & NUM_PCM_BUFFERS_MASK;
}
void pcm_play_set_watermark(int numbytes, void (*callback)(int bytes_left))
{
pcmbuf_watermark = numbytes;
pcmbuf_watermark_callback = callback;
}
bool pcm_play_add_chunk(void *addr, int size, void (*callback)(void))
{
/* We don't use the last buffer, since we can't see the difference
between the full and empty condition */
if(pcm_play_num_used_buffers() < (NUM_PCM_BUFFERS - 1))
{
pcmbuffers[pcmbuf_write_index].addr = addr;
pcmbuffers[pcmbuf_write_index].size = size;
pcmbuffers[pcmbuf_write_index].callback = callback;
pcmbuf_write_index = (pcmbuf_write_index+1) & NUM_PCM_BUFFERS_MASK;
pcmbuf_unplayed_bytes += size;
return true;
}
else
return false;
}
void pcm_play_init(void)
{
pcmbuf_read_index = 0;
pcmbuf_write_index = 0;
pcmbuf_unplayed_bytes = 0;
pcm_play_set_watermark(0x10000, NULL);
}
static int last_chunksize = 0;
static void pcm_play_callback(unsigned char** start, long* size)
{
struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
int sz;
pcmbuf_unplayed_bytes -= last_chunksize;
if(desc->size == 0)
{
/* The buffer is finished, call the callback function */
if(desc->callback)
desc->callback();
/* Advance to the next buffer */
pcmbuf_read_index = (pcmbuf_read_index + 1) & NUM_PCM_BUFFERS_MASK;
desc = &pcmbuffers[pcmbuf_read_index];
}
if(pcm_play_num_used_buffers())
{
/* Play max 64K at a time */
sz = MIN(desc->size, 32768);
*start = desc->addr;
*size = sz;
/* Update the buffer descriptor */
desc->size -= sz;
desc->addr += sz;
last_chunksize = sz;
}
else
{
/* No more buffers */
*size = 0;
}
#if 0
if(pcmbuf_unplayed_bytes <= pcmbuf_watermark)
{
if(pcmbuf_watermark_callback)
{
pcmbuf_watermark_callback(pcmbuf_unplayed_bytes);
}
}
#endif
}
void pcm_play_start(void)
{
struct pcmbufdesc *desc = &pcmbuffers[pcmbuf_read_index];
int size;
char *start;
if(!pcm_is_playing())
{
size = MIN(desc->size, 32768);
start = desc->addr;
pcm_play_data(start, size, pcm_play_callback);
last_chunksize = size;
desc->size -= size;
desc->addr += size;
}
}