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imx233/fuze+: add fuze+ to the simulator framework

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30602 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Amaury Pouly 2011-09-25 15:35:39 +00:00
parent aca6b9e91a
commit 2546bc59cc
8 changed files with 111 additions and 14 deletions

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@ -22,6 +22,8 @@
#include "config.h"
#include "adc.h"
#include "adc-target.h"
#include "system.h"
#include "adc-imx233.h"
/* dedicate two channels to temperature sensing
* dedicate channel 7 to battery

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@ -19,6 +19,7 @@
*
****************************************************************************/
#include "adc-target.h"
#include "adc-imx233.h"
int imx233_adc_mapping[] =
{

View file

@ -21,10 +21,6 @@
#ifndef _ADC_TARGET_H_
#define _ADC_TARGET_H_
#include "system.h"
#include "lradc-imx233.h"
#include "adc-imx233.h"
#define NUM_ADC_CHANNELS 4
#define ADC_BATTERY 0

View file

@ -287,6 +287,14 @@
#define UI_LCD_POSX 39 /* x position of lcd */
#define UI_LCD_POSY 38 /* y position of lcd */
#elif defined(SANSA_FUZEPLUS)
#define UI_TITLE "Sansa Fuze+"
#define UI_WIDTH 323 /* width of GUI window */
#define UI_HEIGHT 595 /* height of GUI window */
#define UI_LCD_POSX 44 /* x position of lcd */
#define UI_LCD_POSY 47 /* y position of lcd */
#elif defined(SANSA_FUZE) || defined(SANSA_FUZEV2)
#ifdef SANSA_FUZE
#define UI_TITLE "Sansa Fuze"

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@ -65,5 +65,7 @@ pbell-vibe500.c
mpio-hd200.c
#elif CONFIG_KEYPAD == MPIO_HD300_PAD
mpio-hd300.c
#elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
sansa-fuzeplus.c
#endif
#endif /* SIMULATOR */

View file

@ -77,15 +77,15 @@ int key_to_button(int keyboard_button)
}
struct button_map bm[] = {
{ SDLK_KP8, 70, 265, 35, "Scroll Back" },
{ SDLK_KP9, 141, 255, 31, "Play" },
{ SDLK_KP_MULTIPLY, 228, 267, 18, "Home" },
{ SDLK_LEFT, 69, 329, 31, "Left" },
{ SDLK_SPACE, 141, 330, 20, "Select" },
{ SDLK_RIGHT, 214, 331, 23, "Right" },
{ SDLK_KP3, 142, 406, 30, "Menu" },
{ SDLK_DOWN, 221, 384, 24, "Scroll Fwd" },
{ SDLK_KP_MINUS, 270, 299, 25, "Power" },
{ SDLK_h, 269, 358, 26, "Hold" },
{ SDLK_KP7, 70, 400, 15, "Back" },
{ SDLK_KP9, 258, 400, 15, "Play/Pause" },
{ SDLK_KP5, 162, 476, 15, "Select" },
{ SDLK_KP8, 162, 407, 35, "Up" },
{ SDLK_KP2, 162, 546, 35, "Down" },
{ SDLK_KP6, 233, 546, 35, "Right" },
{ SDLK_KP4, 92, 476, 35, "Left" },
{ SDLK_KP_MINUS, 20, 190, 20, "Volume-" },
{ SDLK_KP_PLUS, 20, 130, 20, "Volume+" },
{ SDLK_KP1, 160, 15, 15, "Power" },
{ 0, 0, 0, 0, "None" }
};

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@ -0,0 +1,88 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2011 by Amaury Pouly
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <SDL.h>
#include "button.h"
#include "buttonmap.h"
int key_to_button(int keyboard_button)
{
int new_btn = BUTTON_NONE;
switch (keyboard_button)
{
case SDLK_KP4:
case SDLK_LEFT:
new_btn = BUTTON_LEFT;
break;
case SDLK_KP6:
case SDLK_RIGHT:
new_btn = BUTTON_RIGHT;
break;
case SDLK_KP8:
case SDLK_UP:
new_btn = BUTTON_UP;
break;
case SDLK_KP2:
case SDLK_DOWN:
new_btn = BUTTON_DOWN;
break;
case SDLK_PAGEUP:
case SDLK_KP9:
new_btn = BUTTON_PLAYPAUSE;
break;
case SDLK_INSERT:
case SDLK_KP7:
new_btn = BUTTON_BACK;
break;
case SDLK_KP5:
case SDLK_SPACE:
case SDLK_KP_ENTER:
case SDLK_RETURN:
new_btn = BUTTON_SELECT;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_VOL_UP;
break;
case SDLK_KP_MINUS:
new_btn = BUTTON_VOL_DOWN;
break;
case SDLK_HOME:
case SDLK_KP1:
new_btn = BUTTON_POWER;
break;
}
return new_btn;
}
struct button_map bm[] = {
{ SDLK_KP8, 70, 265, 35, "Scroll Back" },
{ SDLK_KP9, 141, 255, 31, "Play" },
{ SDLK_KP_MULTIPLY, 228, 267, 18, "Home" },
{ SDLK_LEFT, 69, 329, 31, "Left" },
{ SDLK_SPACE, 141, 330, 20, "Select" },
{ SDLK_RIGHT, 214, 331, 23, "Right" },
{ SDLK_KP3, 142, 406, 30, "Menu" },
{ SDLK_DOWN, 221, 384, 24, "Scroll Fwd" },
{ SDLK_KP_MINUS, 270, 299, 25, "Power" },
{ SDLK_h, 269, 358, 26, "Hold" },
{ 0, 0, 0, 0, "None" }
};