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Fix STRIDE macro for multiscreen and add stride support for picture lib.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22615 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2009-09-04 00:46:24 +00:00
parent f6025186fd
commit 25123570c7
28 changed files with 194 additions and 112 deletions

View file

@ -623,7 +623,8 @@ static void draw_card( card_t *card, int x, int y,
{
rb->lcd_bitmap_part( card_deck, CARD_GFX_WIDTH * card->num,
CARD_GFX_HEIGHT * card->suit,
STRIDE(BMPWIDTH_card_deck, BMPHEIGHT_card_deck),
STRIDE(SCREEN_MAIN,
BMPWIDTH_card_deck, BMPHEIGHT_card_deck),
x+1, y+1, CARD_GFX_WIDTH, CARD_GFX_HEIGHT );
}
else
@ -639,7 +640,8 @@ static void draw_empty_stack( int s, int x, int y, bool cursor )
{
rb->lcd_bitmap_part( solitaire_suitsi, 0,
CARD_GFX_HEIGHT * s,
STRIDE(BMPWIDTH_solitaire_suitsi, BMPHEIGHT_solitaire_suitsi),
STRIDE( SCREEN_MAIN,
BMPWIDTH_solitaire_suitsi, BMPHEIGHT_solitaire_suitsi),
x+1, y+1, CARD_GFX_WIDTH, CARD_GFX_HEIGHT );
draw_card_ext( x, y, false, cursor );