forked from len0rd/rockbox
Fix STRIDE macro for multiscreen and add stride support for picture lib.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22615 a1c6a512-1295-4272-9138-f99709370657
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f6025186fd
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25123570c7
28 changed files with 194 additions and 112 deletions
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@ -407,7 +407,8 @@ static void draw_spot(int p, int x, int y)
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an appropriate hole graphic */
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rb->lcd_bitmap_part(sliding_puzzle, ((p-1)%SPOTS_X)*SPOTS_WIDTH,
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((p-1)/SPOTS_X)*SPOTS_HEIGHT,
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STRIDE(BMPWIDTH_sliding_puzzle, BMPHEIGHT_sliding_puzzle),
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STRIDE( SCREEN_MAIN,
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BMPWIDTH_sliding_puzzle, BMPHEIGHT_sliding_puzzle),
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x, y, SPOTS_WIDTH, SPOTS_HEIGHT);
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#else
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/* just draw a black rectangle */
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@ -421,7 +422,8 @@ static void draw_spot(int p, int x, int y)
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{
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rb->lcd_bitmap_part( puzzle_bmp_ptr, ((p-1)%SPOTS_X)*SPOTS_WIDTH,
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((p-1)/SPOTS_X)*SPOTS_HEIGHT,
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STRIDE(BMPWIDTH_sliding_puzzle, BMPHEIGHT_sliding_puzzle),
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STRIDE( SCREEN_MAIN,
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BMPWIDTH_sliding_puzzle, BMPHEIGHT_sliding_puzzle),
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x, y, SPOTS_WIDTH, SPOTS_HEIGHT);
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} else {
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rb->lcd_drawrect(x, y, SPOTS_WIDTH, SPOTS_HEIGHT);
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