forked from len0rd/rockbox
Enable LCD invert setting in the menu for all targets that support it. This adds the menu option to H10 20GB and X5 builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11048 a1c6a512-1295-4272-9138-f99709370657
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d5429307d5
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16 changed files with 48 additions and 3 deletions
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@ -344,7 +344,7 @@ static bool contrast(void)
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#endif /* HAVE_LCD_CONTRAST */
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#ifdef HAVE_LCD_BITMAP
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#ifndef HAVE_LCD_COLOR
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#ifdef HAVE_LCD_INVERT
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/**
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* Menu to set LCD Mode (normal/inverse)
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*/
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@ -357,7 +357,7 @@ static bool invert(void)
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lcd_set_invert_display);
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return rc;
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}
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#endif /* HAVE_LCD_COLOR */
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#endif /* HAVE_LCD_INVERT */
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#ifdef HAVE_LCD_FLIP
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/**
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@ -1868,7 +1868,7 @@ static bool lcd_settings_menu(void)
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{ ID2P(LANG_CONTRAST), contrast },
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#endif
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#ifdef HAVE_LCD_BITMAP
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#ifndef HAVE_LCD_COLOR
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#ifdef HAVE_LCD_INVERT
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{ ID2P(LANG_INVERT), invert },
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#endif
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#ifdef HAVE_LCD_FLIP
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@ -7,6 +7,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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/* define this if you have access to the pitchscreen */
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@ -7,6 +7,9 @@
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/* define this if you have a bitmap LCD display */
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#define HAVE_LCD_BITMAP 1
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have a real-time clock */
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#define CONFIG_RTC RTC_M41ST84W
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@ -4,6 +4,9 @@
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/* define this if you have a bitmap LCD display */
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#define HAVE_LCD_BITMAP 1
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* LCD dimensions */
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#define LCD_WIDTH 128
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#define LCD_HEIGHT 64
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@ -31,6 +31,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* #define IRAM_LCDFRAMEBUFFER IDATA_ATTR *//* put the lcd frame buffer in IRAM */
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#define CONFIG_KEYPAD IRIVER_H10_PAD
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@ -16,6 +16,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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/* define this if you have access to the pitchscreen */
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@ -12,6 +12,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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/* define this if you have access to the pitchscreen */
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@ -15,6 +15,9 @@
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/* define this if you have a colour LCD */
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#define HAVE_LCD_COLOR 1
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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@ -12,6 +12,9 @@
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/* define this if you have a bitmap LCD display */
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#define HAVE_LCD_BITMAP 1
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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/* define this if you have access to the pitchscreen */
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@ -12,6 +12,9 @@
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/* define this if you have a bitmap LCD display */
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#define HAVE_LCD_BITMAP 1
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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/* define this if you have access to the pitchscreen */
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@ -12,6 +12,9 @@
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/* define this if you have a bitmap LCD display */
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#define HAVE_LCD_BITMAP 1
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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/* define this if you have access to the pitchscreen */
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@ -12,6 +12,9 @@
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/* define this if you have a bitmap LCD display */
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#define HAVE_LCD_BITMAP 1
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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/* define this if you have access to the pitchscreen */
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@ -7,6 +7,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* LCD dimensions */
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#define LCD_WIDTH 112
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#define LCD_HEIGHT 64
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@ -4,6 +4,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* LCD dimensions */
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#define LCD_WIDTH 112
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#define LCD_HEIGHT 64
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@ -7,6 +7,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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@ -7,6 +7,9 @@
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/* define this if you can flip your LCD */
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#define HAVE_LCD_FLIP
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/* define this if you can invert the colours on your LCD */
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#define HAVE_LCD_INVERT
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/* define this if you have access to the quickscreen */
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#define HAVE_QUICKSCREEN
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