forked from len0rd/rockbox
Bubbles: Don't remove the savegame before actually resuming the saved game, as per dev mailing list discussion around the changes in r22143.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22487 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 3 additions and 7 deletions
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@ -2231,8 +2231,6 @@ static bool bubbles_loadgame(struct game_context* bb) {
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rb->close(fd);
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rb->close(fd);
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/* delete saved file */
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rb->remove(SAVE_FILE);
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return ret;
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return ret;
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}
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}
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@ -2378,14 +2376,12 @@ static int bubbles_menu(struct game_context* bb) {
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{
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{
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case 0: /* resume game */
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case 0: /* resume game */
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if (!resume)
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if (!resume)
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{
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rb->splash(HZ/2, "Nothing to resume");
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rb->splash(HZ/2, "Nothing to resume");
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break;
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}
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else
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else
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{
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startgame = true;
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startgame = true;
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}
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if(rb->file_exists(SAVE_FILE))
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rb->remove(SAVE_FILE);
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break;
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break;
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case 1: /* new game */
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case 1: /* new game */
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bb->level = startlevel;
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bb->level = startlevel;
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