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Bubbles: Don't remove the savegame before actually resuming the saved game, as per dev mailing list discussion around the changes in r22143.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22487 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2009-08-24 01:11:20 +00:00
parent 97548f34d7
commit 22ddbd9ff0

View file

@ -2231,8 +2231,6 @@ static bool bubbles_loadgame(struct game_context* bb) {
rb->close(fd);
/* delete saved file */
rb->remove(SAVE_FILE);
return ret;
}
@ -2378,14 +2376,12 @@ static int bubbles_menu(struct game_context* bb) {
{
case 0: /* resume game */
if (!resume)
{
rb->splash(HZ/2, "Nothing to resume");
break;
}
else
{
startgame = true;
}
if(rb->file_exists(SAVE_FILE))
rb->remove(SAVE_FILE);
break;
case 1: /* new game */
bb->level = startlevel;