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Store the list of fonts in a linked list instead of in a static array (together with the base filename) and load all fonts in a second step. This aids debugging missing fonts, skips fonts that are not used in viewports, and is preparation of a resizable (on boot) skin buffer.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24943 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-02-27 16:51:51 +00:00
parent ba15f45f6e
commit 226308663f
3 changed files with 104 additions and 16 deletions

View file

@ -32,7 +32,7 @@
#define FONT_SIZE 10000
static struct skin_font {
static struct skin_font_info {
struct font font;
int font_id;
char name[MAX_PATH];
@ -63,7 +63,7 @@ int skin_font_load(char* font_name)
{
int i;
struct font *pf;
struct skin_font *font = NULL;
struct skin_font_info *font = NULL;
char filename[MAX_PATH];
if (!strcmp(font_name, global_settings.font_file))

View file

@ -430,6 +430,19 @@ struct gui_img* find_image(char label, struct wps_data *data)
}
return NULL;
}
struct skin_font* find_font(int id, struct wps_data *data)
{
struct skin_token_list *list = data->fonts;
while (list)
{
struct skin_font *f = (struct skin_font*)list->token->value.data;
if (f->id == id)
return f;
list = list->next;
}
return NULL;
}
#endif
/* traverse the viewport linked list for a viewport */
@ -696,14 +709,14 @@ static int parse_image_load(const char *wps_bufptr,
/* this array acts as a simple mapping between the id the user uses for a font
* and the id the font actually gets from the font loader.
* font id 2 is always the first skin font (regardless of how many screens */
static int font_ids[MAXUSERFONTS];
static int parse_font_load(const char *wps_bufptr,
struct wps_token *token, struct wps_data *wps_data)
{
(void)wps_data; (void)token;
const char *ptr = wps_bufptr;
int id;
char *filename, buf[MAX_PATH];
char *filename;
struct skin_font *font;
if (*ptr != '|')
return WPS_ERROR_INVALID_PARAM;
@ -719,13 +732,25 @@ static int parse_font_load(const char *wps_bufptr,
if (id <= FONT_UI || id >= MAXFONTS-1)
return WPS_ERROR_INVALID_PARAM;
id -= FONT_UI;
memcpy(buf, filename, ptr-filename);
buf[ptr-filename] = '\0';
font_ids[id] = skin_font_load(buf);
return font_ids[id] >= 0 ? skip_end_of_line(wps_bufptr) : WPS_ERROR_INVALID_PARAM;
font = skin_buffer_alloc(sizeof(struct skin_font));
int len = ptr-filename+1;
char* name = skin_buffer_alloc(len);
if (!font || !name)
return WPS_ERROR_INVALID_PARAM;
strlcpy(name, filename, len);
font->id = id;
font->font_id = -1;
font->name = name;
struct skin_token_list *item = new_skin_token_list_item(NULL, font);
if (!item)
return WPS_ERROR_INVALID_PARAM;
add_to_ll_chain(&wps_data->fonts, item);
return skip_end_of_line(wps_bufptr);
}
@ -931,13 +956,13 @@ static int parse_viewport(const char *wps_bufptr,
else
vp->flags &= ~VP_FLAG_ALIGN_RIGHT; /* ignore right-to-left languages */
/* increment because font=2 and FONT_UI_REMOTE is ambiguous */
if (vp->font > FONT_UI)
vp->font++;
#ifdef HAVE_REMOTE_LCD
if (vp->font == FONT_UI && curr_screen == SCREEN_REMOTE)
vp->font = FONT_UI_REMOTE;
else
#endif
if (vp->font > FONT_UI)
vp->font = font_ids[vp->font - FONT_UI];
struct skin_token_list *list = new_skin_token_list_item(NULL, skin_vp);
if (!list)
@ -1949,8 +1974,7 @@ static bool wps_parse(struct wps_data *data, const char *wps_bufptr, bool debug)
static void skin_data_reset(struct wps_data *wps_data)
{
#ifdef HAVE_LCD_BITMAP
wps_data->images = NULL;
wps_data->progressbars = NULL;
wps_data->images = wps_data->progressbars = wps_data->fonts = NULL;
#endif
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
wps_data->backdrop = NULL;
@ -2073,6 +2097,57 @@ static bool load_skin_bitmaps(struct wps_data *wps_data, char *bmpdir)
return retval;
}
static bool skin_load_fonts(struct wps_data *data)
{
/* don't spit out after the first failue to aid debugging */
bool success = true;
struct skin_token_list *vp_list;
/* walk though each viewport and assign its font */
for(vp_list = data->viewports; vp_list; vp_list = vp_list->next)
{
/* first, find the viewports that have a non-sys/ui-font font */
struct skin_viewport *skin_vp =
(struct skin_viewport*)vp_list->token->value.data;
struct viewport *vp = &skin_vp->vp;
if (vp->font < SYSTEMFONTCOUNT)
{ /* the usual case -> built-in fonts */
continue;
}
/* decrement, because font has been incremented in viewport parsing
* due to the FONT_UI_REMOTE ambiguity */
int skin_font_id = vp->font-1;
/* now find the corresponding skin_font */
struct skin_font *font = find_font(skin_font_id, data);
if (!font)
{
DEBUGF("Could not find font %d\n", skin_font_id);
success = false;
continue;
}
/* load the font - will handle loading the same font again if
* multiple viewports use the same */
if (font->font_id < 0)
font->font_id = skin_font_load(font->name);
if (font->font_id < 0)
{
DEBUGF("Unable to load font %d: '%s.fnt'\n",
skin_font_id, font->name);
success = false;
continue;
}
/* finally, assign the font_id to the viewport */
vp->font = font->font_id;
}
return success;
}
#endif /* HAVE_LCD_BITMAP */
/* to setup up the wps-data from a format-buffer (isfile = false)
@ -2188,6 +2263,12 @@ bool skin_data_load(enum screen_type screen, struct wps_data *wps_data,
wps_data->wps_loaded = false;
return false;
}
if (!skin_load_fonts(wps_data))
{
skin_data_reset(wps_data);
wps_data->wps_loaded = false;
return false;
}
#endif
#if defined(HAVE_ALBUMART) && !defined(__PCTOOL__)
status = audio_status();

View file

@ -264,6 +264,12 @@ struct skin_albumart {
};
#endif
struct skin_font {
int id; /* the id used in the %V tags */
int font_id; /* the id returned by font_load */
char *name; /* filename without path and extension */
};
/* wps_data
this struct holds all necessary data which describes the
viewable content of a wps */
@ -272,6 +278,7 @@ struct wps_data
#ifdef HAVE_LCD_BITMAP
struct skin_token_list *images;
struct skin_token_list *progressbars;
struct skin_token_list *fonts;
#endif
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
char *backdrop;