forked from len0rd/rockbox
codecs: Fix elapsed time calculation for large files
In particular, this solves seeking glitches seen in ~6 hr mp3 files. (Patch taken from Igor Poretsky's tree) Change-Id: Id65b6726146b6d2d1a223e90b88e401d1b2d597a
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0120ecd651
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20b91a83d3
7 changed files with 15 additions and 17 deletions
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@ -104,7 +104,7 @@ enum codec_status codec_run(void)
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}
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}
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elapsedtime = (samplesdone*10)/(ci->id3->frequency/100);
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elapsedtime = samplesdone * 1000LL / ci->id3->frequency;
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ci->set_elapsed(elapsedtime);
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/* The main decoding loop */
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@ -119,7 +119,7 @@ enum codec_status codec_run(void)
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if (m4a_seek(&demux_res, &input_stream,
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(param/10) * (ci->id3->frequency/100),
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&samplesdone, (int *)&i)) {
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elapsedtime=(samplesdone*10)/(ci->id3->frequency/100);
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elapsedtime=samplesdone*1000LL/ci->id3->frequency;
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}
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ci->set_elapsed(elapsedtime);
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ci->seek_complete();
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@ -140,7 +140,7 @@ enum codec_status codec_run(void)
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/* Update the elapsed-time indicator */
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samplesdone+=samplesdecoded;
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elapsedtime=(samplesdone*10)/(ci->id3->frequency/100);
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elapsedtime=samplesdone*1000LL/ci->id3->frequency;
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ci->set_elapsed(elapsedtime);
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i++;
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