forked from len0rd/rockbox
Remove a viewport ambiguity by changing the screens width/heigth members into lcdwidth/lcdheight. Normal usercode should always use getwidth()/getheigth() as that returns the viewport width/height. Fixes issues that would have appeared in many places when introducing viewports with sizes != lcd sizes.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17857 a1c6a512-1295-4272-9138-f99709370657
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3d240f1e2a
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205f3df781
26 changed files with 165 additions and 149 deletions
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@ -45,8 +45,8 @@ void binary_clock_draw(struct screen* display, struct time* time, int skin){
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char buffer[9];
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int i;
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const struct picture* binary_bitmaps = &(binary_skin[skin][display->screen_type]);
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int y_offset=(display->height-(binary_bitmaps->height*3))/2;
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int x_offset=(display->width-(binary_bitmaps->width*6))/2;
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int y_offset=(display->getheight()-(binary_bitmaps->height*3))/2;
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int x_offset=(display->getwidth()-(binary_bitmaps->width*6))/2;
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for(i=0;i<3;i++){
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print_binary(buffer, lines_values[i], 6);
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draw_string(display, binary_bitmaps, buffer, x_offset,
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