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Convert a number of places in core and plugins to use the BIT_N() macro instead of 1<<n. Speeds up things on SH1, and also reduces core binsize. Most notable speedups: 1 bit lcd driver: drawpixel +20%, drawline + 27%, hline +5%; jpeg viewer: +8% for 1/8 scaling. Other targets are unaffected.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21205 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2009-06-07 21:27:05 +00:00
parent c3182ec333
commit 1d6df54df2
24 changed files with 88 additions and 70 deletions

View file

@ -337,7 +337,7 @@ void sudoku_init(Sudoku* sud);
void sudoku_set(Sudoku* sud, int x, int y, int num, bool original);
int sudoku_get(Sudoku* sud, int x, int y, bool* original);
#define BIT(n) ((Bitset)(1<<(n)))
#define BIT(n) ((Bitset)BIT_N(n))
#define BIT_TEST(v,n) ((((Bitset)v) & BIT(n)) != 0)
#define BIT_CLEAR(v,n) (v) &= ~BIT(n)
#define MARK_BIT BIT(0)
@ -965,7 +965,7 @@ void display_board(struct sudoku_state_t* state)
rb->lcd_vline(XOFS+cellxpos[r]-2,YOFSSCRATCHPAD,
YOFSSCRATCHPAD+CELL_HEIGHT+1);
#endif
if ((r>0) && state->possiblevals[state->y][state->x]&(1<<(r)))
if ((r>0) && state->possiblevals[state->y][state->x]&BIT_N(r))
rb->lcd_bitmap_part(sudoku_normal,NUMBER_TYPE,BITMAP_HEIGHT*r,
BITMAP_STRIDE,XOFS+cellxpos[r-1],
YOFSSCRATCHPAD+1,CELL_WIDTH,CELL_HEIGHT);
@ -976,7 +976,7 @@ void display_board(struct sudoku_state_t* state)
rb->lcd_vline(XOFS+cellxpos[8]+CELL_WIDTH+1,YOFSSCRATCHPAD,
YOFSSCRATCHPAD+CELL_HEIGHT+1);
#endif
if (state->possiblevals[state->y][state->x]&(1<<(r)))
if (state->possiblevals[state->y][state->x]&BIT_N(r))
rb->lcd_bitmap_part(sudoku_normal,NUMBER_TYPE,BITMAP_HEIGHT*r,
BITMAP_STRIDE,XOFS+cellxpos[8],YOFSSCRATCHPAD+1,
CELL_WIDTH,CELL_HEIGHT);
@ -1004,7 +1004,7 @@ void display_board(struct sudoku_state_t* state)
rb->lcd_hline(XOFSSCRATCHPAD,XOFSSCRATCHPAD+CELL_WIDTH+1,
YOFS+cellypos[r]-2);
#endif
if ((r>0) && state->possiblevals[state->y][state->x]&(1<<(r)))
if ((r>0) && state->possiblevals[state->y][state->x]&BIT_N(r))
rb->lcd_bitmap_part(sudoku_normal,NUMBER_TYPE,BITMAP_HEIGHT*r,
BITMAP_STRIDE,XOFSSCRATCHPAD+1,
YOFS+cellypos[r-1],CELL_WIDTH,CELL_HEIGHT);
@ -1015,7 +1015,7 @@ void display_board(struct sudoku_state_t* state)
rb->lcd_hline(XOFSSCRATCHPAD,XOFSSCRATCHPAD+CELL_WIDTH+1,
YOFS+cellypos[8]+CELL_HEIGHT+1);
#endif
if (state->possiblevals[state->y][state->x]&(1<<(r)))
if (state->possiblevals[state->y][state->x]&BIT_N(r))
rb->lcd_bitmap_part(sudoku_normal,NUMBER_TYPE,BITMAP_HEIGHT*r,
BITMAP_STRIDE,XOFSSCRATCHPAD+1,YOFS+cellypos[8],
CELL_WIDTH,CELL_HEIGHT);
@ -1552,7 +1552,7 @@ enum plugin_status plugin_start(const void* parameter)
/* Toggle current number in the possiblevals structure */
if (state.currentboard[state.y][state.x]!='0') {
state.possiblevals[state.y][state.x]^=
(1 << (state.currentboard[state.y][state.x] - '0'));
BIT_N(state.currentboard[state.y][state.x] - '0');
}
break;
#endif