forked from len0rd/rockbox
midi: yield more, fixes flickering backlight fade on some targets while playing midi. Some coding style clean up, it's a little better but still a mess
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20562 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
24ae50699d
commit
1adc869d9c
3 changed files with 321 additions and 353 deletions
|
@ -29,24 +29,7 @@ PLUGIN_HEADER
|
|||
PLUGIN_IRAM_DECLARE
|
||||
|
||||
/* variable button definitions */
|
||||
#if CONFIG_KEYPAD == RECORDER_PAD
|
||||
#define BTN_QUIT BUTTON_OFF
|
||||
#define BTN_RIGHT BUTTON_RIGHT
|
||||
#define BTN_UP BUTTON_UP
|
||||
#define BTN_DOWN BUTTON_DOWN
|
||||
#define BTN_LEFT BUTTON_LEFT
|
||||
#define BTN_PLAY BUTTON_PLAY
|
||||
|
||||
#elif CONFIG_KEYPAD == ONDIO_PAD
|
||||
#define BTN_QUIT BUTTON_OFF
|
||||
#define BTN_RIGHT BUTTON_RIGHT
|
||||
#define BTN_UP BUTTON_UP
|
||||
#define BTN_DOWN BUTTON_DOWN
|
||||
#define BTN_LEFT BUTTON_LEFT
|
||||
#define BTN_PLAY (BUTTON_MENU | BUTTON_OFF)
|
||||
|
||||
|
||||
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
|
||||
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
|
||||
#define BTN_QUIT BUTTON_OFF
|
||||
#define BTN_RIGHT BUTTON_RIGHT
|
||||
#define BTN_UP BUTTON_UP
|
||||
|
@ -209,24 +192,220 @@ PLUGIN_IRAM_DECLARE
|
|||
|
||||
struct MIDIfile * mf IBSS_ATTR;
|
||||
|
||||
int numberOfSamples IBSS_ATTR; /* the number of samples in the current tick */
|
||||
int playingTime IBSS_ATTR; /* How many seconds into the file have we been playing? */
|
||||
int samplesThisSecond IBSS_ATTR; /* How many samples produced during this second so far? */
|
||||
|
||||
int number_of_samples IBSS_ATTR; /* the number of samples in the current tick */
|
||||
int playing_time IBSS_ATTR; /* How many seconds into the file have we been playing? */
|
||||
int samples_this_second IBSS_ATTR; /* How many samples produced during this second so far? */
|
||||
long bpm IBSS_ATTR;
|
||||
|
||||
int32_t gmbuf[BUF_SIZE*NBUF];
|
||||
static unsigned int samples_in_buf;
|
||||
|
||||
int quit=0;
|
||||
bool quit = false;
|
||||
bool swap = false;
|
||||
bool lastswap = true;
|
||||
|
||||
static int midimain(const void * filename);
|
||||
static inline void synthbuf(void)
|
||||
{
|
||||
int32_t *outptr;
|
||||
int i = BUF_SIZE;
|
||||
|
||||
#ifndef SYNC
|
||||
if (lastswap == swap)
|
||||
return;
|
||||
lastswap = swap;
|
||||
|
||||
outptr = (swap ? gmbuf : gmbuf+BUF_SIZE);
|
||||
#else
|
||||
outptr = gmbuf;
|
||||
#endif
|
||||
|
||||
/* synth samples for as many whole ticks as we can fit in the buffer */
|
||||
for (; i >= number_of_samples; i -= number_of_samples)
|
||||
{
|
||||
synthSamples((int32_t*)outptr, number_of_samples);
|
||||
outptr += number_of_samples;
|
||||
#ifndef SYNC
|
||||
/* synthbuf is called in interrupt context is SYNC is defined so it cannot yield
|
||||
that bug causing the sim to crach when not using SYNC should really be fixed */
|
||||
rb->yield();
|
||||
#endif
|
||||
if (tick() == 0)
|
||||
quit = true;
|
||||
}
|
||||
|
||||
/* how many samples did we write to the buffer? */
|
||||
samples_in_buf = BUF_SIZE-i;
|
||||
}
|
||||
|
||||
void get_more(unsigned char** start, size_t* size)
|
||||
{
|
||||
#ifndef SYNC
|
||||
if(lastswap != swap)
|
||||
{
|
||||
printf("Buffer miss!"); /* Comment out the printf to make missses less noticable. */
|
||||
}
|
||||
|
||||
#else
|
||||
synthbuf(); /* For some reason midiplayer crashes when an update is forced */
|
||||
#endif
|
||||
|
||||
*size = samples_in_buf*sizeof(int32_t);
|
||||
#ifndef SYNC
|
||||
*start = (unsigned char*)((swap ? gmbuf : gmbuf + BUF_SIZE));
|
||||
swap = !swap;
|
||||
#else
|
||||
*start = (unsigned char*)(gmbuf);
|
||||
#endif
|
||||
}
|
||||
|
||||
static int midimain(const void * filename)
|
||||
{
|
||||
int a, notes_used, vol;
|
||||
bool is_playing = true; /* false = paused */
|
||||
|
||||
printf("Loading file");
|
||||
mf = loadFile(filename);
|
||||
|
||||
if (mf == NULL)
|
||||
{
|
||||
printf("Error loading file.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (initSynth(mf, ROCKBOX_DIR "/patchset/patchset.cfg",
|
||||
ROCKBOX_DIR "/patchset/drums.cfg") == -1)
|
||||
return -1;
|
||||
|
||||
rb->pcm_play_stop();
|
||||
#if INPUT_SRC_CAPS != 0
|
||||
/* Select playback */
|
||||
rb->audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
|
||||
rb->audio_set_output_source(AUDIO_SRC_PLAYBACK);
|
||||
#endif
|
||||
rb->pcm_set_frequency(SAMPLE_RATE); /* 44100 22050 11025 */
|
||||
|
||||
/*
|
||||
* tick() will do one MIDI clock tick. Then, there's a loop here that
|
||||
* will generate the right number of samples per MIDI tick. The whole
|
||||
* MIDI playback is timed in terms of this value.. there are no forced
|
||||
* delays or anything. It just produces enough samples for each tick, and
|
||||
* the playback of these samples is what makes the timings right.
|
||||
*
|
||||
* This seems to work quite well. On a laptop, anyway.
|
||||
*/
|
||||
|
||||
printf("Okay, starting sequencing");
|
||||
|
||||
bpm = mf->div*1000000/tempo;
|
||||
number_of_samples = SAMPLE_RATE/bpm;
|
||||
|
||||
/* Skip over any junk in the beginning of the file, so start playing */
|
||||
/* after the first note event */
|
||||
do
|
||||
{
|
||||
notes_used = 0;
|
||||
for (a = 0; a < MAX_VOICES; a++)
|
||||
if (voices[a].isUsed)
|
||||
notes_used++;
|
||||
tick();
|
||||
} while (notes_used == 0);
|
||||
|
||||
playing_time = 0;
|
||||
samples_this_second = 0;
|
||||
|
||||
synthbuf();
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
|
||||
while (!quit)
|
||||
{
|
||||
#ifndef SYNC
|
||||
synthbuf();
|
||||
#endif
|
||||
rb->yield();
|
||||
|
||||
/* Prevent idle poweroff */
|
||||
rb->reset_poweroff_timer();
|
||||
|
||||
/* Code taken from Oscilloscope plugin */
|
||||
switch (rb->button_get(false))
|
||||
{
|
||||
case BTN_UP:
|
||||
case BTN_UP | BUTTON_REPEAT:
|
||||
{
|
||||
vol = rb->global_settings->volume;
|
||||
if (vol < rb->sound_max(SOUND_VOLUME))
|
||||
{
|
||||
vol++;
|
||||
rb->sound_set(SOUND_VOLUME, vol);
|
||||
rb->global_settings->volume = vol;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case BTN_DOWN:
|
||||
case BTN_DOWN | BUTTON_REPEAT:
|
||||
{
|
||||
vol = rb->global_settings->volume;
|
||||
if (vol > rb->sound_min(SOUND_VOLUME))
|
||||
{
|
||||
vol--;
|
||||
rb->sound_set(SOUND_VOLUME, vol);
|
||||
rb->global_settings->volume = vol;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case BTN_LEFT:
|
||||
{
|
||||
/* Rewinding is tricky. Basically start the file over */
|
||||
/* but run through the tracks without the synth running */
|
||||
rb->pcm_play_stop();
|
||||
seekBackward(5);
|
||||
printf("Rewind to %d:%02d\n", playing_time/60, playing_time%60);
|
||||
if (is_playing)
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
case BTN_RIGHT:
|
||||
{
|
||||
rb->pcm_play_stop();
|
||||
seekForward(5);
|
||||
printf("Skip to %d:%02d\n", playing_time/60, playing_time%60);
|
||||
if (is_playing)
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
case BTN_PLAY:
|
||||
{
|
||||
if (is_playing)
|
||||
{
|
||||
printf("Paused at %d:%02d\n", playing_time/60, playing_time%60);
|
||||
is_playing = false;
|
||||
rb->pcm_play_stop();
|
||||
} else
|
||||
{
|
||||
printf("Playing from %d:%02d\n", playing_time/60, playing_time%60);
|
||||
is_playing = true;
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef BTN_RC_QUIT
|
||||
case BTN_RC_QUIT:
|
||||
#endif
|
||||
case BTN_QUIT:
|
||||
quit = true;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
enum plugin_status plugin_start(const void* parameter)
|
||||
{
|
||||
int retval = 0;
|
||||
|
||||
|
||||
int retval;
|
||||
PLUGIN_IRAM_INIT(rb)
|
||||
|
||||
if (parameter == NULL)
|
||||
|
@ -266,205 +445,3 @@ enum plugin_status plugin_start(const void* parameter)
|
|||
return PLUGIN_OK;
|
||||
}
|
||||
|
||||
bool swap=0;
|
||||
bool lastswap=1;
|
||||
|
||||
static inline void synthbuf(void)
|
||||
{
|
||||
int32_t *outptr;
|
||||
int i=BUF_SIZE;
|
||||
|
||||
#ifndef SYNC
|
||||
if(lastswap==swap) return;
|
||||
lastswap=swap;
|
||||
|
||||
outptr=(swap ? gmbuf : gmbuf+BUF_SIZE);
|
||||
#else
|
||||
outptr=gmbuf;
|
||||
#endif
|
||||
|
||||
/* synth samples for as many whole ticks as we can fit in the buffer */
|
||||
for(; i >= numberOfSamples; i -= numberOfSamples)
|
||||
{
|
||||
synthSamples((int32_t*)outptr, numberOfSamples);
|
||||
outptr += numberOfSamples;
|
||||
if( tick() == 0 )
|
||||
quit=1;
|
||||
}
|
||||
|
||||
/* how many samples did we write to the buffer? */
|
||||
samples_in_buf = BUF_SIZE-i;
|
||||
|
||||
}
|
||||
|
||||
void get_more(unsigned char** start, size_t* size)
|
||||
{
|
||||
#ifndef SYNC
|
||||
if(lastswap!=swap)
|
||||
{
|
||||
printf("Buffer miss!"); // Comment out the printf to make missses less noticable.
|
||||
}
|
||||
|
||||
#else
|
||||
synthbuf(); // For some reason midiplayer crashes when an update is forced
|
||||
#endif
|
||||
|
||||
*size = samples_in_buf*sizeof(int32_t);
|
||||
#ifndef SYNC
|
||||
*start = (unsigned char*)((swap ? gmbuf : gmbuf + BUF_SIZE));
|
||||
swap=!swap;
|
||||
#else
|
||||
*start = (unsigned char*)(gmbuf);
|
||||
#endif
|
||||
}
|
||||
|
||||
static int midimain(const void * filename)
|
||||
{
|
||||
int notesUsed = 0;
|
||||
int a=0;
|
||||
printf("Loading file");
|
||||
mf= loadFile(filename);
|
||||
|
||||
if(mf == NULL)
|
||||
{
|
||||
printf("Error loading file.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (initSynth(mf, ROCKBOX_DIR "/patchset/patchset.cfg",
|
||||
ROCKBOX_DIR "/patchset/drums.cfg") == -1)
|
||||
return -1;
|
||||
|
||||
rb->pcm_play_stop();
|
||||
#if INPUT_SRC_CAPS != 0
|
||||
/* Select playback */
|
||||
rb->audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
|
||||
rb->audio_set_output_source(AUDIO_SRC_PLAYBACK);
|
||||
#endif
|
||||
rb->pcm_set_frequency(SAMPLE_RATE); // 44100 22050 11025
|
||||
|
||||
/*
|
||||
* tick() will do one MIDI clock tick. Then, there's a loop here that
|
||||
* will generate the right number of samples per MIDI tick. The whole
|
||||
* MIDI playback is timed in terms of this value.. there are no forced
|
||||
* delays or anything. It just produces enough samples for each tick, and
|
||||
* the playback of these samples is what makes the timings right.
|
||||
*
|
||||
* This seems to work quite well. On a laptop, anyway.
|
||||
*/
|
||||
|
||||
printf("Okay, starting sequencing");
|
||||
|
||||
bpm=mf->div*1000000/tempo;
|
||||
numberOfSamples=SAMPLE_RATE/bpm;
|
||||
|
||||
|
||||
|
||||
/* Skip over any junk in the beginning of the file, so start playing */
|
||||
/* after the first note event */
|
||||
do
|
||||
{
|
||||
notesUsed = 0;
|
||||
for(a=0; a<MAX_VOICES; a++)
|
||||
if(voices[a].isUsed)
|
||||
notesUsed++;
|
||||
tick();
|
||||
} while(notesUsed == 0);
|
||||
|
||||
playingTime = 0;
|
||||
samplesThisSecond = 0;
|
||||
|
||||
synthbuf();
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
|
||||
int isPlaying = 1; /* 0 = paused */
|
||||
int vol=0;
|
||||
|
||||
while(!quit)
|
||||
{
|
||||
#ifndef SYNC
|
||||
synthbuf();
|
||||
#endif
|
||||
rb->yield();
|
||||
|
||||
/* Prevent idle poweroff */
|
||||
rb->reset_poweroff_timer();
|
||||
|
||||
/* Code taken from Oscilloscope plugin */
|
||||
switch(rb->button_get(false))
|
||||
{
|
||||
case BTN_UP:
|
||||
case BTN_UP | BUTTON_REPEAT:
|
||||
vol = rb->global_settings->volume;
|
||||
if (vol < rb->sound_max(SOUND_VOLUME))
|
||||
{
|
||||
vol++;
|
||||
rb->sound_set(SOUND_VOLUME, vol);
|
||||
rb->global_settings->volume = vol;
|
||||
}
|
||||
break;
|
||||
|
||||
case BTN_DOWN:
|
||||
case BTN_DOWN | BUTTON_REPEAT:
|
||||
vol = rb->global_settings->volume;
|
||||
if (vol > rb->sound_min(SOUND_VOLUME))
|
||||
{
|
||||
vol--;
|
||||
rb->sound_set(SOUND_VOLUME, vol);
|
||||
rb->global_settings->volume = vol;
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case BTN_LEFT:
|
||||
{
|
||||
/* Rewinding is tricky. Basically start the file over */
|
||||
/* but run through the tracks without the synth running */
|
||||
rb->pcm_play_stop();
|
||||
seekBackward(5);
|
||||
printf("Rewind to %d:%02d\n", playingTime/60, playingTime%60);
|
||||
|
||||
if(isPlaying)
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
case BTN_RIGHT:
|
||||
{
|
||||
rb->pcm_play_stop();
|
||||
seekForward(5);
|
||||
printf("Skip to %d:%02d\n", playingTime/60, playingTime%60);
|
||||
|
||||
if(isPlaying)
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
case BTN_PLAY:
|
||||
{
|
||||
if(isPlaying == 1)
|
||||
{
|
||||
printf("Paused at %d:%02d\n", playingTime/60, playingTime%60);
|
||||
isPlaying = 0;
|
||||
rb->pcm_play_stop();
|
||||
} else
|
||||
{
|
||||
printf("Playing from %d:%02d\n", playingTime/60, playingTime%60);
|
||||
isPlaying = 1;
|
||||
rb->pcm_play_data(&get_more, NULL, 0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef BTN_RC_QUIT
|
||||
case BTN_RC_QUIT:
|
||||
#endif
|
||||
case BTN_QUIT:
|
||||
quit=1;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -32,8 +32,10 @@
|
|||
#define SAMPLE_RATE SAMPR_44 /* 44100 */
|
||||
#endif
|
||||
|
||||
#ifdef CPU_PP /* the pp based targets can't handle too many voices
|
||||
mainly because they have to use 44100Hz sample rate */
|
||||
/* Some of the pp based targets can't handle too many voices
|
||||
mainly because they have to use 44100Hz sample rate, this could be
|
||||
improved to increase MAX_VOICES for targets that can do 22kHz */
|
||||
#ifdef CPU_PP
|
||||
#define MAX_VOICES 16
|
||||
#else
|
||||
#define MAX_VOICES 24 /* Note: 24 midi channels is the minimum general midi spec implementation */
|
||||
|
@ -166,6 +168,8 @@ extern struct GPatch * drumSet[128];
|
|||
|
||||
extern struct MIDIfile * mf;
|
||||
|
||||
extern int numberOfSamples;
|
||||
extern int number_of_samples;
|
||||
extern int playing_time IBSS_ATTR;
|
||||
extern int samples_this_second IBSS_ATTR;
|
||||
extern long bpm;
|
||||
|
||||
|
|
|
@ -23,9 +23,6 @@
|
|||
#include "guspat.h"
|
||||
#include "synth.h"
|
||||
|
||||
extern int playingTime IBSS_ATTR;
|
||||
extern int samplesThisSecond IBSS_ATTR;
|
||||
|
||||
long tempo = 375000;
|
||||
|
||||
/* From the old patch config.... each patch is scaled.
|
||||
|
@ -62,7 +59,7 @@ static inline void setVolScale(int a)
|
|||
|
||||
static inline void setVol(int ch, int vol)
|
||||
{
|
||||
int a=0;
|
||||
int a;
|
||||
chVol[ch] = vol;
|
||||
|
||||
/* If channel volume changes, we need to recalculate the volume scale */
|
||||
|
@ -77,8 +74,6 @@ static inline void setPatch(int ch, int pat)
|
|||
chPat[ch]=pat;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
This is the new pitch bend table. There are 512 entries.
|
||||
The middle entry is exactly 65536 - no bending.
|
||||
|
@ -143,7 +138,8 @@ const uint32_t pitchTbl[] ICONST_ATTR={
|
|||
|
||||
static void findDelta(struct SynthObject * so, int ch, int note)
|
||||
{
|
||||
struct GWaveform * wf = patchSet[chPat[ch]]->waveforms[patchSet[chPat[ch]]->noteTable[note]];
|
||||
struct GWaveform * wf =
|
||||
patchSet[chPat[ch]]->waveforms[patchSet[chPat[ch]]->noteTable[note]];
|
||||
so->wf = wf;
|
||||
|
||||
/* Used to be unsigned int, but math had to be done in different order to avoid overflow */
|
||||
|
@ -169,7 +165,7 @@ static void findDelta(struct SynthObject * so, int ch, int note)
|
|||
|
||||
static inline void computeDeltas(int ch)
|
||||
{
|
||||
int a=0;
|
||||
int a;
|
||||
for (a = 0; a < MAX_VOICES; a++)
|
||||
{
|
||||
if (voices[a].isUsed && voices[a].ch == ch)
|
||||
|
@ -212,7 +208,7 @@ inline void pressNote(int ch, int note, int vol)
|
|||
if(ch == 14) return;
|
||||
if(ch == 15) return;
|
||||
*/
|
||||
int a=0;
|
||||
int a;
|
||||
for (a = 0; a < MAX_VOICES; a++)
|
||||
{
|
||||
if (voices[a].ch == ch && voices[a].note == note)
|
||||
|
@ -284,16 +280,15 @@ inline void pressNote(int ch, int note, int vol)
|
|||
|
||||
static void releaseNote(int ch, int note)
|
||||
{
|
||||
|
||||
if (ch == 9)
|
||||
return;
|
||||
|
||||
int a=0;
|
||||
int a;
|
||||
for (a = 0; a < MAX_VOICES; a++)
|
||||
{
|
||||
if (voices[a].ch == ch && voices[a].note == note)
|
||||
{
|
||||
if((voices[a].wf->mode & 28))
|
||||
if (voices[a].wf->mode & 28)
|
||||
{
|
||||
setPoint(&voices[a], 3);
|
||||
}
|
||||
|
@ -381,14 +376,14 @@ static void sendEvent(struct Event * ev)
|
|||
return;
|
||||
|
||||
case MIDI_PRGM:
|
||||
if((status_low) != 9)
|
||||
if (status_low != 9)
|
||||
setPatch(status_low, d1);
|
||||
}
|
||||
}
|
||||
|
||||
void rewindFile(void)
|
||||
{
|
||||
int i=0;
|
||||
int i;
|
||||
for (i = 0; i < mf->numTracks; i++)
|
||||
{
|
||||
mf->tracks[i]->delta = 0;
|
||||
|
@ -396,65 +391,13 @@ void rewindFile(void)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
int tick(void) ICODE_ATTR;
|
||||
|
||||
void seekBackward(int nsec)
|
||||
{
|
||||
int notesUsed = 0, a=0;
|
||||
int desiredTime = playingTime - nsec; /* Rewind 5 sec */
|
||||
|
||||
if(desiredTime < 0)
|
||||
desiredTime = 0;
|
||||
|
||||
/* Set controllers to default values */
|
||||
resetControllers();
|
||||
|
||||
/* Set the tempo to defalt */
|
||||
bpm=mf->div*1000000/tempo;
|
||||
numberOfSamples=SAMPLE_RATE/bpm;
|
||||
|
||||
|
||||
/* Reset the tracks to start */
|
||||
rewindFile();
|
||||
|
||||
/* Reset the time counter to 0 */
|
||||
playingTime = 0;
|
||||
samplesThisSecond = 0;
|
||||
|
||||
/* Quickly run through any initial things that occur before notes */
|
||||
do
|
||||
{
|
||||
notesUsed = 0;
|
||||
for(a=0; a<MAX_VOICES; a++)
|
||||
if(voices[a].isUsed)
|
||||
notesUsed++;
|
||||
tick();
|
||||
} while(notesUsed == 0);
|
||||
|
||||
/* Reset the time counter to 0 */
|
||||
playingTime = 0;
|
||||
samplesThisSecond = 0;
|
||||
|
||||
/* Tick until goal is reached */
|
||||
while(playingTime < desiredTime)
|
||||
tick();
|
||||
}
|
||||
|
||||
|
||||
void seekForward(int nsec)
|
||||
{
|
||||
int desiredTime = playingTime + nsec;
|
||||
while(tick() && playingTime < desiredTime);
|
||||
}
|
||||
|
||||
int tick(void)
|
||||
{
|
||||
if (mf == NULL)
|
||||
return 0;
|
||||
|
||||
int a=0;
|
||||
int tracksAdv=0;
|
||||
int a, tracksAdv=0;
|
||||
for (a = 0; a < mf->numTracks; a++)
|
||||
{
|
||||
struct Track * tr = mf->tracks[a];
|
||||
|
@ -462,11 +405,9 @@ int tick(void)
|
|||
if (tr == NULL)
|
||||
printf("NULL TRACK: %d", a);
|
||||
|
||||
|
||||
//BIG DEBUG STATEMENT
|
||||
//printf("\nTrack %2d, Event = %4d of %4d, Delta = %5d, Next = %4d", a, tr->pos, tr->numEvents, tr->delta, getEvent(tr, tr->pos)->delta);
|
||||
|
||||
|
||||
if (tr != NULL && (tr->pos < tr->numEvents))
|
||||
{
|
||||
tr->delta++;
|
||||
|
@ -478,7 +419,7 @@ int tick(void)
|
|||
if (e->status != 0xFF)
|
||||
{
|
||||
sendEvent(e);
|
||||
if(((e->status&0xF0) == MIDI_PRGM))
|
||||
if ((e->status&0xF0) == MIDI_PRGM)
|
||||
{
|
||||
/* printf("\nPatch Event, patch[%d] ==> %d", e->status&0xF, e->d1); */
|
||||
}
|
||||
|
@ -490,7 +431,7 @@ int tick(void)
|
|||
tempo = (((short)e->evData[0])<<16)|(((short)e->evData[1])<<8)|(e->evData[2]);
|
||||
/* printf("\nMeta-Event: Tempo Set = %d", tempo); */
|
||||
bpm=mf->div*1000000/tempo;
|
||||
numberOfSamples=SAMPLE_RATE/bpm;
|
||||
number_of_samples=SAMPLE_RATE/bpm;
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -502,13 +443,12 @@ int tick(void)
|
|||
}
|
||||
}
|
||||
|
||||
samplesThisSecond += numberOfSamples;
|
||||
samples_this_second += number_of_samples;
|
||||
|
||||
while(samplesThisSecond >= SAMPLE_RATE)
|
||||
while (samples_this_second >= SAMPLE_RATE)
|
||||
{
|
||||
samplesThisSecond -= SAMPLE_RATE;
|
||||
playingTime++;
|
||||
// printf("Time: %d sec\n", playingTime);
|
||||
samples_this_second -= SAMPLE_RATE;
|
||||
playing_time++;
|
||||
}
|
||||
|
||||
if (tracksAdv != 0)
|
||||
|
@ -517,3 +457,50 @@ int tick(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void seekBackward(int nsec)
|
||||
{
|
||||
int notes_used, a;
|
||||
int desired_time = playing_time - nsec; /* Rewind 5 sec */
|
||||
|
||||
if (desired_time < 0)
|
||||
desired_time = 0;
|
||||
|
||||
/* Set controllers to default values */
|
||||
resetControllers();
|
||||
|
||||
/* Set the tempo to defalt */
|
||||
bpm = mf->div*1000000/tempo;
|
||||
number_of_samples = SAMPLE_RATE/bpm;
|
||||
|
||||
/* Reset the tracks to start */
|
||||
rewindFile();
|
||||
|
||||
/* Reset the time counter to 0 */
|
||||
playing_time = 0;
|
||||
samples_this_second = 0;
|
||||
|
||||
/* Quickly run through any initial things that occur before notes */
|
||||
do
|
||||
{
|
||||
notes_used = 0;
|
||||
for (a = 0; a < MAX_VOICES; a++)
|
||||
if (voices[a].isUsed)
|
||||
notes_used++;
|
||||
tick();
|
||||
} while (notes_used == 0);
|
||||
|
||||
/* Reset the time counter to 0 */
|
||||
playing_time = 0;
|
||||
samples_this_second = 0;
|
||||
|
||||
/* Tick until goal is reached */
|
||||
while (playing_time < desired_time)
|
||||
tick();
|
||||
}
|
||||
|
||||
void seekForward(int nsec)
|
||||
{
|
||||
int desired_time = playing_time + nsec;
|
||||
while (tick() && playing_time < desired_time);
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue