forked from len0rd/rockbox
A few more spelling corrections.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23694 a1c6a512-1295-4272-9138-f99709370657
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5 changed files with 9 additions and 9 deletions
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@ -49,7 +49,7 @@ Rockdoom options, you will need to quit your current game and restart the plugin
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\emph{Fake Contrast.} Enable or Disable modified game lighting\\
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\emph{Always Run.} Make the player always run\\
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\emph{Headsup Display.} Show the player status when in fullscreen\\
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\emph{Statusbar Always Red.} Disable color response statusbar%\\
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\emph{Statusbar Always Red.} Disable colour response statusbar%\\
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\item[InGame Main Menu. ]This menu can only be accessed from within a running game, and is displayed by
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{pressing \ButtonOff}%
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@ -1,7 +1,7 @@
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\subsection{Reversi}
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This is a simple implementation of the Reversi game. The objective of
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the game is to have a majority of own colored pieces showing at the end
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the game is to have a majority of own coloured pieces showing at the end
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of the game. The game rules can be found in the internet.
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You can choose to play manually (you place both the white and dark pieces)
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@ -68,7 +68,7 @@ including an additional but fixed menu button, are assigned as follows:
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Controls whether the \daps{} buttons should simulate a ``Kempston''
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joystick or some assigned keys of the Spectrum keyboard.
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\item[Display Speed.]Toggle displaying the emulation speed (in percent).
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\item[Invert Colors.]
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\item[Invert Colours.]
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Inverts the Spectum colour palette, sometimes helps visibility.
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\item[Frameskip]
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Sets the number of frames to skip before displaying one. With zero
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