forked from len0rd/rockbox
lua rockev fix possible race on thread exit
report of call after free on event thread on Agptek Rocker I'm guessing its a race condition between the thread and the timer but can't say for sure without some more testing Change-Id: If11bd718b3cfa81ea13fff378df56d12afa17a7f
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c0cc9aa9e8
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19084181a1
1 changed files with 45 additions and 25 deletions
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@ -170,7 +170,7 @@ static void init_event_data(lua_State *L, struct event_data *ev_data)
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//ev_data->NEWL = NULL;
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/* rockbox */
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ev_data->thread_id = UINT_MAX;
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ev_data->thread_state = THREAD_YIELD;
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ev_data->thread_state = THREAD_YIELD | THREAD_SUSPENDMASK;
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//ev_data->event_stack = NULL;
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//ev_data->timer_ticks = 0;
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ev_data->freq_input = EV_INPUT;
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@ -316,7 +316,7 @@ static void event_thread(void)
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lua_interrupt_set(ev_data.L, false);
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ev_data.next_event = EV_TICKS;
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rb->yield();
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} while(ev_data.thread_state == THREAD_YIELD || is_suspend(THREAD_SUSPENDMASK));
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} while(ev_data.thread_state == THREAD_YIELD || is_suspend(THREAD_SUSPENDMASK >> 8));
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}
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@ -333,26 +333,29 @@ event_error:
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/* timer interrupt callback */
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static void rev_timer_isr(void)
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{
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ev_data.next_event--;
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ev_data.next_input--;
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if (ev_data.next_input <=0)
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if (ev_data.thread_state != THREAD_QUIT || is_suspend(THREAD_SUSPENDMASK >> 8))
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{
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ev_data.thread_state |= ((ev_data.thread_state & THREAD_INPUTMASK) >> 16);
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ev_data.next_input = ev_data.freq_input;
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}
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ev_data.next_event--;
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ev_data.next_input--;
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if (ev_data.cb[TIMEREVENT] != NULL && !is_suspend(TIMEREVENT))
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{
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if (TIME_AFTER(*rb->current_tick, ev_data.cb[TIMEREVENT]->id))
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if (ev_data.next_input <=0)
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{
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ev_data.thread_state |= thread_ev_states[TIMEREVENT];
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ev_data.next_event = 0;
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ev_data.thread_state |= ((ev_data.thread_state & THREAD_INPUTMASK) >> 16);
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ev_data.next_input = ev_data.freq_input;
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}
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}
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if (ev_data.next_event <= 0)
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lua_interrupt_set(ev_data.L, true);
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if (ev_data.cb[TIMEREVENT] != NULL && !is_suspend(TIMEREVENT))
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{
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if (TIME_AFTER(*rb->current_tick, ev_data.cb[TIMEREVENT]->id))
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{
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ev_data.thread_state |= thread_ev_states[TIMEREVENT];
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ev_data.next_event = 0;
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}
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}
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if (ev_data.next_event <= 0)
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lua_interrupt_set(ev_data.L, true);
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}
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}
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static void create_event_thread_ref(struct event_data *ev_data)
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@ -387,9 +390,6 @@ static void exit_event_thread(struct event_data *ev_data)
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{
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ev_data->thread_state = THREAD_QUIT;
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rb->thread_wait(ev_data->thread_id); /* wait for thread to exit */
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ev_data->thread_state = THREAD_YIELD;
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ev_data->thread_id = UINT_MAX;
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}
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static void init_event_thread(bool init, struct event_data *ev_data)
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@ -398,9 +398,13 @@ static void init_event_thread(bool init, struct event_data *ev_data)
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{
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if (!init && ev_data->thread_id != UINT_MAX)
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{
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ev_data->thread_state |= THREAD_SUSPENDMASK; /* suspend all events */
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rb->yield();
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exit_event_thread(ev_data);
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destroy_event_thread_ref(ev_data);
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lua_interrupt_set(ev_data->L, false);
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ev_data->thread_state = THREAD_YIELD | THREAD_SUSPENDMASK;
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ev_data->thread_id = UINT_MAX;
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}
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return;
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}
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@ -421,15 +425,19 @@ static void init_event_thread(bool init, struct event_data *ev_data)
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/* Timer is used to poll waiting events */
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rb->timer_register(0, NULL, EV_TIMER_FREQ, rev_timer_isr IF_COP(, CPU));
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ev_data->thread_state &= ~THREAD_SUSPENDMASK;
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}
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static void playback_event_callback(unsigned short id, void *data)
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{
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/* playback events are synchronous we need to return ASAP so set a flag */
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ev_data.thread_state |= thread_ev_states[PLAYBKEVENT];
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ev_data.cb[PLAYBKEVENT]->id = id;
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ev_data.cb[PLAYBKEVENT]->data = data;
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lua_interrupt_set(ev_data.L, true);
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if (ev_data.thread_state != THREAD_QUIT && !is_suspend(THREAD_SUSPENDMASK >> 8))
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{
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ev_data.thread_state |= thread_ev_states[PLAYBKEVENT];
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ev_data.cb[PLAYBKEVENT]->id = id;
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ev_data.cb[PLAYBKEVENT]->data = data;
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lua_interrupt_set(ev_data.L, true);
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}
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}
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static void register_playbk_events(int flag_events,
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@ -499,11 +507,17 @@ static int rockev_gc(lua_State *L) {
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void *d = (void *) lua_touserdata (L, 1);
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if (d == NULL)
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{
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return 0;
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}
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else if (d == ev_data.event_stack) /* thread stack is gc'd kill thread */
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{
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init_event_thread(false, &ev_data);
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}
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else if (d == ev_data.cb[PLAYBKEVENT])
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{
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register_playbk_events(0, &playback_event_callback);
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}
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for( int i= 0; i < EVENT_CT; i++)
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{
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@ -526,6 +540,9 @@ static int rockev_gc(lua_State *L) {
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static int rockev_register(lua_State *L)
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{
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if (ev_data.thread_state == THREAD_QUIT)
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return 0;
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int event = luaL_checkoption(L, 1, NULL, ev_map);
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int ev_flag = thread_ev_states[event];
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int playbk_events;
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@ -562,6 +579,9 @@ static int rockev_register(lua_State *L)
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static int rockev_suspend(lua_State *L)
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{
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if (ev_data.thread_state == THREAD_QUIT)
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return 0;
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int event; /*Arg 1 is event pass nil to suspend all */
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bool suspend = luaL_optboolean(L, 2, true);
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int ev_flag = THREAD_SUSPENDMASK;
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@ -588,7 +608,7 @@ static int rockev_trigger(lua_State *L)
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int ev_flag;
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/* protect from invalid events */
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if (ev_data.cb[event] != NULL)
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if (ev_data.cb[event] != NULL && ev_data.thread_state != THREAD_QUIT)
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{
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ev_flag = thread_ev_states[event];
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/* allow user to pass an id to some of the callback functions */
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