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lua rockev fix possible race on thread exit

report of call after free on event thread on Agptek Rocker
I'm guessing its a race condition between the thread and the timer
but can't say for sure without some more testing

Change-Id: If11bd718b3cfa81ea13fff378df56d12afa17a7f
This commit is contained in:
William Wilgus 2019-10-07 13:35:01 -05:00
parent c0cc9aa9e8
commit 19084181a1

View file

@ -170,7 +170,7 @@ static void init_event_data(lua_State *L, struct event_data *ev_data)
//ev_data->NEWL = NULL;
/* rockbox */
ev_data->thread_id = UINT_MAX;
ev_data->thread_state = THREAD_YIELD;
ev_data->thread_state = THREAD_YIELD | THREAD_SUSPENDMASK;
//ev_data->event_stack = NULL;
//ev_data->timer_ticks = 0;
ev_data->freq_input = EV_INPUT;
@ -316,7 +316,7 @@ static void event_thread(void)
lua_interrupt_set(ev_data.L, false);
ev_data.next_event = EV_TICKS;
rb->yield();
} while(ev_data.thread_state == THREAD_YIELD || is_suspend(THREAD_SUSPENDMASK));
} while(ev_data.thread_state == THREAD_YIELD || is_suspend(THREAD_SUSPENDMASK >> 8));
}
@ -333,26 +333,29 @@ event_error:
/* timer interrupt callback */
static void rev_timer_isr(void)
{
ev_data.next_event--;
ev_data.next_input--;
if (ev_data.next_input <=0)
if (ev_data.thread_state != THREAD_QUIT || is_suspend(THREAD_SUSPENDMASK >> 8))
{
ev_data.thread_state |= ((ev_data.thread_state & THREAD_INPUTMASK) >> 16);
ev_data.next_input = ev_data.freq_input;
}
ev_data.next_event--;
ev_data.next_input--;
if (ev_data.cb[TIMEREVENT] != NULL && !is_suspend(TIMEREVENT))
{
if (TIME_AFTER(*rb->current_tick, ev_data.cb[TIMEREVENT]->id))
if (ev_data.next_input <=0)
{
ev_data.thread_state |= thread_ev_states[TIMEREVENT];
ev_data.next_event = 0;
ev_data.thread_state |= ((ev_data.thread_state & THREAD_INPUTMASK) >> 16);
ev_data.next_input = ev_data.freq_input;
}
}
if (ev_data.next_event <= 0)
lua_interrupt_set(ev_data.L, true);
if (ev_data.cb[TIMEREVENT] != NULL && !is_suspend(TIMEREVENT))
{
if (TIME_AFTER(*rb->current_tick, ev_data.cb[TIMEREVENT]->id))
{
ev_data.thread_state |= thread_ev_states[TIMEREVENT];
ev_data.next_event = 0;
}
}
if (ev_data.next_event <= 0)
lua_interrupt_set(ev_data.L, true);
}
}
static void create_event_thread_ref(struct event_data *ev_data)
@ -387,9 +390,6 @@ static void exit_event_thread(struct event_data *ev_data)
{
ev_data->thread_state = THREAD_QUIT;
rb->thread_wait(ev_data->thread_id); /* wait for thread to exit */
ev_data->thread_state = THREAD_YIELD;
ev_data->thread_id = UINT_MAX;
}
static void init_event_thread(bool init, struct event_data *ev_data)
@ -398,9 +398,13 @@ static void init_event_thread(bool init, struct event_data *ev_data)
{
if (!init && ev_data->thread_id != UINT_MAX)
{
ev_data->thread_state |= THREAD_SUSPENDMASK; /* suspend all events */
rb->yield();
exit_event_thread(ev_data);
destroy_event_thread_ref(ev_data);
lua_interrupt_set(ev_data->L, false);
ev_data->thread_state = THREAD_YIELD | THREAD_SUSPENDMASK;
ev_data->thread_id = UINT_MAX;
}
return;
}
@ -421,15 +425,19 @@ static void init_event_thread(bool init, struct event_data *ev_data)
/* Timer is used to poll waiting events */
rb->timer_register(0, NULL, EV_TIMER_FREQ, rev_timer_isr IF_COP(, CPU));
ev_data->thread_state &= ~THREAD_SUSPENDMASK;
}
static void playback_event_callback(unsigned short id, void *data)
{
/* playback events are synchronous we need to return ASAP so set a flag */
ev_data.thread_state |= thread_ev_states[PLAYBKEVENT];
ev_data.cb[PLAYBKEVENT]->id = id;
ev_data.cb[PLAYBKEVENT]->data = data;
lua_interrupt_set(ev_data.L, true);
if (ev_data.thread_state != THREAD_QUIT && !is_suspend(THREAD_SUSPENDMASK >> 8))
{
ev_data.thread_state |= thread_ev_states[PLAYBKEVENT];
ev_data.cb[PLAYBKEVENT]->id = id;
ev_data.cb[PLAYBKEVENT]->data = data;
lua_interrupt_set(ev_data.L, true);
}
}
static void register_playbk_events(int flag_events,
@ -499,11 +507,17 @@ static int rockev_gc(lua_State *L) {
void *d = (void *) lua_touserdata (L, 1);
if (d == NULL)
{
return 0;
}
else if (d == ev_data.event_stack) /* thread stack is gc'd kill thread */
{
init_event_thread(false, &ev_data);
}
else if (d == ev_data.cb[PLAYBKEVENT])
{
register_playbk_events(0, &playback_event_callback);
}
for( int i= 0; i < EVENT_CT; i++)
{
@ -526,6 +540,9 @@ static int rockev_gc(lua_State *L) {
static int rockev_register(lua_State *L)
{
if (ev_data.thread_state == THREAD_QUIT)
return 0;
int event = luaL_checkoption(L, 1, NULL, ev_map);
int ev_flag = thread_ev_states[event];
int playbk_events;
@ -562,6 +579,9 @@ static int rockev_register(lua_State *L)
static int rockev_suspend(lua_State *L)
{
if (ev_data.thread_state == THREAD_QUIT)
return 0;
int event; /*Arg 1 is event pass nil to suspend all */
bool suspend = luaL_optboolean(L, 2, true);
int ev_flag = THREAD_SUSPENDMASK;
@ -588,7 +608,7 @@ static int rockev_trigger(lua_State *L)
int ev_flag;
/* protect from invalid events */
if (ev_data.cb[event] != NULL)
if (ev_data.cb[event] != NULL && ev_data.thread_state != THREAD_QUIT)
{
ev_flag = thread_ev_states[event];
/* allow user to pass an id to some of the callback functions */