forked from len0rd/rockbox
Remove FRACMUL_8_LOOP macro. This only benefited Coldfire, and we have assembler routines for the gain function there now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17040 a1c6a512-1295-4272-9138-f99709370657
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2fee08aff3
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18fc7fd654
2 changed files with 6 additions and 53 deletions
16
apps/dsp.c
16
apps/dsp.c
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@ -794,22 +794,16 @@ void dsp_set_crossfeed_cross_params(long lf_gain, long hf_gain, long cutoff)
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static void dsp_apply_gain(int count, struct dsp_data *data, int32_t *buf[])
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{
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const int32_t gain = data->gain;
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int ch = data->num_channels - 1;
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int ch;
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do
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for (ch = 0; ch < data->num_channels; ch++)
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{
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int32_t *s = buf[ch];
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int32_t *d = buf[ch];
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int32_t samp = *s++;
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int i = 0;
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int i;
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do
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{
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FRACMUL_8_LOOP(samp, gain, s, d);
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}
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while (++i < count);
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for (i = 0; i < count; i++)
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d[i] = FRACMUL_SHL(d[i], gain, 8);
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}
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while (--ch >= 0);
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}
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#endif /* DSP_HAVE_ASM_APPLY_GAIN */
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43
apps/dsp.h
43
apps/dsp.h
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@ -83,7 +83,7 @@ enum {
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/* Multiply two S.31 fractional integers, and return the 32 most significant
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* bits after a shift left by the constant z. NOTE: Only works for shifts of
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* up to 8 on Coldfire!
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* 1 to 8 on Coldfire!
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*/
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#define FRACMUL_SHL(x, y, z) \
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({ \
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@ -102,25 +102,6 @@ enum {
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t; \
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})
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/* Multiply one S.31-bit and one S8.23 fractional integer and return the
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* sign bit and the 31 most significant bits of the result. Load next value
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* to multiply with into x from s (and increase s); x must contain the
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* initial value.
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*/
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#define FRACMUL_8_LOOP(x, y, s, d) \
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{ \
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long t, t2; \
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asm volatile ("mac.l %[a], %[b], (%[src])+, %[a], %%acc0\n\t" \
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"move.l %%accext01, %[t2]\n\t" \
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"movclr.l %%acc0, %[t]\n\t" \
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"asl.l #8, %[t]\n\t" \
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"move.b %[t2], %[t]\n\t" \
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"move.l %[t], (%[dst])+\n\t" \
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: [a] "+r" (x), [src] "+a" (s), [dst] "+a" (d), \
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[t] "=r" (t), [t2] "=r" (t2) \
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: [b] "r" (y)); \
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}
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#elif defined(CPU_ARM)
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/* Multiply two S.31 fractional integers and return the sign bit and the
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@ -152,33 +133,11 @@ enum {
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t; \
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})
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/* Multiply one S.31-bit and one S8.23 fractional integer and store the
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* sign bit and the 31 most significant bits of the result to d (and
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* increase d). Load next value to multiply with into x from s (and
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* increase s); x must contain the initial value.
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*/
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#define FRACMUL_8_LOOP(x, y, s, d) \
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({ \
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long t, t2; \
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asm volatile ("smull %[t], %[t2], %[a], %[b]\n\t" \
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"mov %[t2], %[t2], asl #9\n\t" \
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"orr %[d], %[t2], %[t], lsr #23\n\t" \
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: [d] "=&r" (*(d)++), [t] "=&r" (t), [t2] "=&r" (t2) \
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: [a] "r" (x), [b] "r" (y)); \
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x = *(s)++; \
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})
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#else
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#define FRACMUL(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 31))
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#define FRACMUL_SHL(x, y, z) \
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((long)(((((long long) (x)) * ((long long) (y))) >> (31 - (z)))))
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#define FRACMUL_8_LOOP(x, y, s, d) \
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({ \
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long t = x; \
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x = *(s)++; \
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*(d)++ = (long) (((((long long) (t)) * ((long long) (y))) >> 23)); \
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})
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#endif
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