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sdl: Remove platform-specific code

Also nuke the Makefiles of Duke Nukem 3D (pun intended).

Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
This commit is contained in:
Vencislav Atanasov 2019-07-28 23:31:50 +03:00
parent e19857e712
commit 183e45e8d0
No known key found for this signature in database
GPG key ID: 4B991E20465BE1F1
49 changed files with 53 additions and 2191 deletions

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@ -3992,7 +3992,6 @@ CheckForEpisodes (void)
int statbuf;
// On Linux like systems, the configdir defaults to $HOME/.wolf4sdl
#if !defined(_WIN32) && !defined(_arch_dreamcast)
if(configdir[0] == 0)
{
// Set config location to home directory for multi-user support
@ -4008,18 +4007,13 @@ CheckForEpisodes (void)
}
snprintf(configdir, sizeof(configdir), "%s" WOLFDIR, homedir);
}
#endif
if(configdir[0] != 0)
{
// Ensure config directory exists and create if necessary
if(stat(configdir, &statbuf) != 0)
{
#ifdef _WIN32
if(_mkdir(configdir) != 0)
#else
if(mkdir(configdir) != 0)
#endif
{
Quit("The configuration directory \"%s\" could not be created.", configdir);
}