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sdl: Remove platform-specific code

Also nuke the Makefiles of Duke Nukem 3D (pun intended).

Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
This commit is contained in:
Vencislav Atanasov 2019-07-28 23:31:50 +03:00
parent e19857e712
commit 183e45e8d0
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GPG key ID: 4B991E20465BE1F1
49 changed files with 53 additions and 2191 deletions

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@ -238,7 +238,7 @@ typedef struct
extern int hostCacheCount;
extern hostcache_t hostcache[HOSTCACHESIZE];
#if !defined(_WIN32 ) && !defined (__linux__) && !defined (__sun__)
#if !defined (__linux__) && !defined (__sun__)
#ifndef htonl
extern unsigned long htonl (unsigned long hostlong);
#endif