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Update libgme to Blargg's Game_Music_Emu 0.6-pre.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Andree Buschmann 2011-08-31 19:19:49 +00:00
parent d089e10403
commit 13cbade08a
68 changed files with 4113 additions and 4893 deletions

View file

@ -158,9 +158,7 @@ static void run_until( struct Sms_Apu* this, blip_time_t end_time )
if ( delta )
{
osc->last_amp = amp;
/* norm_synth.offset( last_time, delta, out ); */
Synth_offset( &this->synth, this->last_time, delta, out );
/* out->set_modified(); */
Blip_set_modified( out );
}
}
@ -200,7 +198,6 @@ static void run_until( struct Sms_Apu* this, blip_time_t end_time )
do
{
delta = -delta;
/* norm_synth.offset( time, delta, out ); */
Synth_offset( &this->synth, time, delta, out );
time += period;
}
@ -218,7 +215,6 @@ static void run_until( struct Sms_Apu* this, blip_time_t end_time )
if ( changed & 2 ) // true if bits 0 and 1 differ
{
delta = -delta;
/* fast_synth.offset_inline( time, delta, out ); */
Synth_offset_inline( &this->synth, time, delta, out );
}
time += period;