forked from len0rd/rockbox
Update libgme to Blargg's Game_Music_Emu 0.6-pre.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
d089e10403
commit
13cbade08a
68 changed files with 4113 additions and 4893 deletions
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@ -1,4 +1,4 @@
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// Blip_Buffer 0.4.1. http://www.slack.net/~ant/
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// Multi_Buffer 0.4.1. http://www.slack.net/~ant/
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#include "multi_buffer.h"
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@ -15,212 +15,272 @@ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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#ifdef BLARGG_ENABLE_OPTIMIZER
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#include BLARGG_ENABLE_OPTIMIZER
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#endif
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// Tracked_Blip_Buffer
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// Stereo_Buffer
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void Buffer_init( struct Stereo_Buffer* this )
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int const blip_buffer_extra = 32; // TODO: explain why this value
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void Tracked_init( struct Tracked_Blip_Buffer* this )
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{
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Blip_init( &this->bufs [0] );
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Blip_init( &this->bufs [1] );
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Blip_init( &this->bufs [2] );
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this->chan.center = &this->bufs [0];
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this->chan.left = &this->bufs [1];
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this->chan.right = &this->bufs [2];
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this->length_ = 0;
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this->sample_rate_ = 0;
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this->channels_changed_count_ = 1;
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this->samples_per_frame_ = 2;
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Blip_init( &this->blip );
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this->last_non_silence = 0;
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}
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blargg_err_t Buffer_set_sample_rate( struct Stereo_Buffer* this, long rate, int msec )
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void Tracked_clear( struct Tracked_Blip_Buffer* this )
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{
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this->last_non_silence = 0;
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Blip_clear( &this->blip );
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}
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void Tracked_end_frame( struct Tracked_Blip_Buffer* this, blip_time_t t )
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{
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Blip_end_frame( &this->blip, t );
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if ( this->blip.modified )
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{
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this->blip.modified = false;
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this->last_non_silence = Blip_samples_avail( &this->blip ) + blip_buffer_extra;
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}
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}
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unsigned Tracked_non_silent( struct Tracked_Blip_Buffer* this )
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{
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return this->last_non_silence | unsettled( &this->blip );
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}
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static inline void remove_( struct Tracked_Blip_Buffer* this, int n )
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{
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if ( (this->last_non_silence -= n) < 0 )
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this->last_non_silence = 0;
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}
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void Tracked_remove_silence( struct Tracked_Blip_Buffer* this, int n )
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{
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remove_( this, n );
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Blip_remove_silence( &this->blip, n );
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}
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void Tracked_remove_samples( struct Tracked_Blip_Buffer* this, int n )
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{
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remove_( this, n );
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Blip_remove_samples( &this->blip, n );
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}
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void Tracked_remove_all_samples( struct Tracked_Blip_Buffer* this )
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{
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int avail = Blip_samples_avail( &this->blip );
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if ( !Tracked_non_silent( this ) )
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Tracked_remove_silence( this, avail );
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else
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Tracked_remove_samples( this, avail );
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}
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int Tracked_read_samples( struct Tracked_Blip_Buffer* this, blip_sample_t out [], int count )
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{
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count = Blip_read_samples( &this->blip, out, count, false );
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remove_( this, count );
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return count;
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}
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// Stereo_Mixer
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// mixers use a single index value to improve performance on register-challenged processors
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// offset goes from negative to zero
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void Mixer_init( struct Stereo_Mixer* this )
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{
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this->samples_read = 0;
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}
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static void mix_mono( struct Stereo_Mixer* this, blip_sample_t out_ [], int count )
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{
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int const bass = this->bufs [2]->blip.bass_shift_;
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delta_t const* center = this->bufs [2]->blip.buffer_ + this->samples_read;
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int center_sum = this->bufs [2]->blip.reader_accum_;
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typedef blip_sample_t stereo_blip_sample_t [stereo];
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stereo_blip_sample_t* BLARGG_RESTRICT out = (stereo_blip_sample_t*) out_ + count;
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int offset = -count;
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do
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{
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int s = center_sum >> delta_bits;
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center_sum -= center_sum >> bass;
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center_sum += center [offset];
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BLIP_CLAMP( s, s );
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out [offset] [0] = (blip_sample_t) s;
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out [offset] [1] = (blip_sample_t) s;
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}
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while ( ++offset );
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this->bufs [2]->blip.reader_accum_ = center_sum;
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}
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static void mix_stereo( struct Stereo_Mixer* this, blip_sample_t out_ [], int count )
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{
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blip_sample_t* BLARGG_RESTRICT out = out_ + count * stereo;
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// do left + center and right + center separately to reduce register load
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struct Tracked_Blip_Buffer* const* buf = &this->bufs [2];
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while ( true ) // loop runs twice
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{
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--buf;
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--out;
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int const bass = this->bufs [2]->blip.bass_shift_;
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delta_t const* side = (*buf)->blip.buffer_ + this->samples_read;
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delta_t const* center = this->bufs [2]->blip.buffer_ + this->samples_read;
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int side_sum = (*buf)->blip.reader_accum_;
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int center_sum = this->bufs [2]->blip.reader_accum_;
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int offset = -count;
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do
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{
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int s = (center_sum + side_sum) >> delta_bits;
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side_sum -= side_sum >> bass;
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center_sum -= center_sum >> bass;
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side_sum += side [offset];
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center_sum += center [offset];
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BLIP_CLAMP( s, s );
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++offset; // before write since out is decremented to slightly before end
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out [offset * stereo] = (blip_sample_t) s;
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}
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while ( offset );
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(*buf)->blip.reader_accum_ = side_sum;
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if ( buf != this->bufs )
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continue;
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// only end center once
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this->bufs [2]->blip.reader_accum_ = center_sum;
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break;
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}
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}
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void Mixer_read_pairs( struct Stereo_Mixer* this, blip_sample_t out [], int count )
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{
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// TODO: if caller never marks buffers as modified, uses mono
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// except that buffer isn't cleared, so caller can encounter
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// subtle problems and not realize the cause.
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this->samples_read += count;
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if ( Tracked_non_silent( this->bufs [0] ) | Tracked_non_silent( this->bufs [1] ) )
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mix_stereo( this, out, count );
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else
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mix_mono( this, out, count );
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}
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// Multi_Buffer
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void Buffer_init( struct Multi_Buffer* this )
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{
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int const spf = 2;
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Tracked_init( &this->bufs [0] );
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Tracked_init( &this->bufs [1] );
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Tracked_init( &this->bufs [2] );
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Mixer_init( &this->mixer );
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this->length_ = 0;
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this->sample_rate_ = 0;
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this->channels_changed_count_ = 1;
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this->channel_types_ = NULL;
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this->channel_count_ = 0;
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this->samples_per_frame_ = spf;
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this->immediate_removal_ = true;
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this->mixer.bufs [2] = &this->bufs [2];
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this->mixer.bufs [0] = &this->bufs [0];
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this->mixer.bufs [1] = &this->bufs [1];
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this->chan.center = &this->bufs [2].blip;
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this->chan.left = &this->bufs [0].blip;
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this->chan.right = &this->bufs [1].blip;
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}
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blargg_err_t Buffer_set_sample_rate( struct Multi_Buffer* this, int rate, int msec )
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{
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int i;
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for ( i = 0; i < buf_count; i++ )
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RETURN_ERR( Blip_set_sample_rate( &this->bufs[i], rate, msec ) );
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this->sample_rate_ = Blip_sample_rate( &this->bufs [0] );
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this->length_ = Blip_length( &this->bufs [0] );
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for ( i = bufs_size; --i >= 0; )
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RETURN_ERR( Blip_set_sample_rate( &this->bufs [i].blip, rate, msec ) );
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this->sample_rate_ = Blip_sample_rate( &this->bufs [0].blip );
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this->length_ = Blip_length( &this->bufs [0].blip );
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return 0;
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}
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void Buffer_clock_rate( struct Stereo_Buffer* this, long rate )
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void Buffer_clock_rate( struct Multi_Buffer* this, int rate )
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{
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int i;
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for ( i = 0; i < buf_count; i++ )
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Blip_set_clock_rate( &this->bufs [i], rate );
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for ( i = bufs_size; --i >= 0; )
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Blip_set_clock_rate( &this->bufs [i].blip, rate );
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}
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void Buffer_bass_freq( struct Stereo_Buffer* this, int bass )
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void Buffer_bass_freq( struct Multi_Buffer* this, int bass )
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{
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unsigned i;
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for ( i = 0; i < buf_count; i++ )
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Blip_bass_freq( &this->bufs [i], bass );
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int i;
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for ( i = bufs_size; --i >= 0; )
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Blip_bass_freq( &this->bufs [i].blip, bass );
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}
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struct channel_t Buffer_channel( struct Stereo_Buffer* this )
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blargg_err_t Buffer_set_channel_count( struct Multi_Buffer* this, int n, int const* types )
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{
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this->channel_count_ = n;
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this->channel_types_ = types;
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return 0;
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}
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struct channel_t Buffer_channel( struct Multi_Buffer* this, int i )
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{
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(void) i;
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return this->chan;
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}
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void Buffer_clear( struct Stereo_Buffer* this )
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void Buffer_clear( struct Multi_Buffer* this )
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{
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this->stereo_added = 0;
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this->was_stereo = false;
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int i;
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for ( i = 0; i < buf_count; i++ )
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Blip_clear( &this->bufs [i], 1 );
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this->mixer.samples_read = 0;
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for ( i = bufs_size; --i >= 0; )
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Tracked_clear( &this->bufs [i] );
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}
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void Buffer_end_frame( struct Stereo_Buffer* this, blip_time_t clock_count )
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void Buffer_end_frame( struct Multi_Buffer* this, blip_time_t clock_count )
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{
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this->stereo_added = 0;
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unsigned i;
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for ( i = 0; i < buf_count; i++ )
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{
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this->stereo_added |= Blip_clear_modified( &this->bufs [i] ) << i;
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Blip_end_frame( &this->bufs [i], clock_count );
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}
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int i;
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for ( i = bufs_size; --i >= 0; )
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Tracked_end_frame( &this->bufs [i], clock_count );
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}
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long Buffer_read_samples( struct Stereo_Buffer* this, blip_sample_t* out, long count )
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int Buffer_read_samples( struct Multi_Buffer* this, blip_sample_t out [], int out_size )
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{
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require( !(count & 1) ); // count must be even
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count = (unsigned) count / 2;
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long avail = Blip_samples_avail( &this->bufs [0] );
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if ( count > avail )
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count = avail;
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if ( count )
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require( (out_size & 1) == 0 ); // must read an even number of samples
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out_size = min( out_size, Buffer_samples_avail( this ) );
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int pair_count = (int) (out_size >> 1);
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if ( pair_count )
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{
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int bufs_used = this->stereo_added | this->was_stereo;
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//dprintf( "%X\n", bufs_used );
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if ( bufs_used <= 1 )
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Mixer_read_pairs( &this->mixer, out, pair_count );
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if ( Buffer_samples_avail( this ) <= 0 || this->immediate_removal_ )
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{
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Buffer_mix_mono( this, out, count );
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Blip_remove_samples( &this->bufs [0], count );
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Blip_remove_silence( &this->bufs [1], count );
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Blip_remove_silence( &this->bufs [2], count );
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}
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else if ( bufs_used & 1 )
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{
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Buffer_mix_stereo( this, out, count );
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Blip_remove_samples( &this->bufs [0], count );
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Blip_remove_samples( &this->bufs [1], count );
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Blip_remove_samples( &this->bufs [2], count );
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}
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else
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{
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Buffer_mix_stereo_no_center( this, out, count );
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Blip_remove_silence( &this->bufs [0], count );
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Blip_remove_samples( &this->bufs [1], count );
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Blip_remove_samples( &this->bufs [2], count );
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}
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// to do: this might miss opportunities for optimization
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if ( !Blip_samples_avail( &this->bufs [0] ) )
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{
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this->was_stereo = this->stereo_added;
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this->stereo_added = 0;
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int i;
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for ( i = bufs_size; --i >= 0; )
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{
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buf_t* b = &this->bufs [i];
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// TODO: might miss non-silence settling since it checks END of last read
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if ( !Tracked_non_silent( b ) )
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Tracked_remove_silence( b, this->mixer.samples_read );
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else
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Tracked_remove_samples( b, this->mixer.samples_read );
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}
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this->mixer.samples_read = 0;
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}
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}
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return count * 2;
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}
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unsigned Buffer_channels_changed_count( struct Stereo_Buffer* this )
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{
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return this->channels_changed_count_;
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}
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void Buffer_channels_changed( struct Stereo_Buffer* this )
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{
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this->channels_changed_count_++;
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}
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void Buffer_mix_stereo( struct Stereo_Buffer* this, blip_sample_t* out_, blargg_long count )
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{
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blip_sample_t* BLIP_RESTRICT out = out_;
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int const bass = BLIP_READER_BASS( this->bufs [1] );
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BLIP_READER_BEGIN( left, this->bufs [1] );
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BLIP_READER_BEGIN( right, this->bufs [2] );
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BLIP_READER_BEGIN( center, this->bufs [0] );
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for ( ; count; --count )
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{
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int c = BLIP_READER_READ( center );
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blargg_long l = c + BLIP_READER_READ( left );
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blargg_long r = c + BLIP_READER_READ( right );
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if ( (int16_t) l != l )
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l = 0x7FFF - (l >> 24);
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BLIP_READER_NEXT( center, bass );
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if ( (int16_t) r != r )
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r = 0x7FFF - (r >> 24);
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BLIP_READER_NEXT( left, bass );
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BLIP_READER_NEXT( right, bass );
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out [0] = l;
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out [1] = r;
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out += 2;
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}
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BLIP_READER_END( center, this->bufs [0] );
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BLIP_READER_END( right, this->bufs [2] );
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BLIP_READER_END( left, this->bufs [1] );
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}
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void Buffer_mix_stereo_no_center( struct Stereo_Buffer* this, blip_sample_t* out_, blargg_long count )
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{
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blip_sample_t* BLIP_RESTRICT out = out_;
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int const bass = BLIP_READER_BASS( this->bufs [1] );
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BLIP_READER_BEGIN( left, this->bufs [1] );
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BLIP_READER_BEGIN( right, this->bufs [2] );
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for ( ; count; --count )
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{
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blargg_long l = BLIP_READER_READ( left );
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if ( (int16_t) l != l )
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l = 0x7FFF - (l >> 24);
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blargg_long r = BLIP_READER_READ( right );
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if ( (int16_t) r != r )
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r = 0x7FFF - (r >> 24);
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BLIP_READER_NEXT( left, bass );
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BLIP_READER_NEXT( right, bass );
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out [0] = l;
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out [1] = r;
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out += 2;
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}
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BLIP_READER_END( right, this->bufs [2] );
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BLIP_READER_END( left, this->bufs [1] );
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}
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void Buffer_mix_mono( struct Stereo_Buffer* this, blip_sample_t* out_, blargg_long count )
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{
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blip_sample_t* BLIP_RESTRICT out = out_;
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int const bass = BLIP_READER_BASS( this->bufs [0] );
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BLIP_READER_BEGIN( center, this->bufs [0] );
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for ( ; count; --count )
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{
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blargg_long s = BLIP_READER_READ( center );
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if ( (int16_t) s != s )
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s = 0x7FFF - (s >> 24);
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BLIP_READER_NEXT( center, bass );
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out [0] = s;
|
||||
out [1] = s;
|
||||
out += 2;
|
||||
}
|
||||
|
||||
BLIP_READER_END( center, this->bufs [0] );
|
||||
return out_size;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue