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Removed a heapload of TABs.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7130 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2005-07-13 06:07:11 +00:00
parent 6a8cf45052
commit 10a680556a

View file

@ -297,62 +297,62 @@ static void cube_viewport(void)
#if LCD_DEPTH > 1 #if LCD_DEPTH > 1
static int compfunc(const void * a, const void * b) static int compfunc(const void * a, const void * b)
{ {
return ((struct zsort *)b)->sum - ((struct zsort *)a)->sum; return ((struct zsort *)b)->sum - ((struct zsort *)a)->sum;
} }
#endif #endif
static void cube_draw(void) static void cube_draw(void)
{ {
int i; int i;
#if LCD_DEPTH > 1 #if LCD_DEPTH > 1
int place; int place;
struct zsort z_avgs_f[6]; struct zsort z_avgs_f[6];
if (solid) if (solid)
{ {
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
z_avgs_f[i].place = i; z_avgs_f[i].place = i;
z_avgs_f[i].sum = point3D[faces[i].corner1].z z_avgs_f[i].sum = point3D[faces[i].corner1].z
+ point3D[faces[i].corner2].z + point3D[faces[i].corner2].z
+ point3D[faces[i].corner3].z + point3D[faces[i].corner3].z
+ point3D[faces[i].corner4].z; + point3D[faces[i].corner4].z;
} }
rb->qsort(z_avgs_f, 6, sizeof(struct zsort), compfunc); rb->qsort(z_avgs_f, 6, sizeof(struct zsort), compfunc);
for (i = 3; i < 6; i++) for (i = 3; i < 6; i++)
{ /* we can only see the front 3 faces at best */ { /* we can only see the front 3 faces at best */
switch(z_avgs_f[i].place) switch(z_avgs_f[i].place)
{ {
case 0: case 0:
case 1: case 1:
rb->lcd_set_foreground(2*MAX_LEVEL/3); rb->lcd_set_foreground(2*MAX_LEVEL/3);
break; break;
case 2: case 2:
case 3: case 3:
rb->lcd_set_foreground(MAX_LEVEL/3); rb->lcd_set_foreground(MAX_LEVEL/3);
break; break;
case 4: case 4:
case 5: case 5:
rb->lcd_set_foreground(0); rb->lcd_set_foreground(0);
break; break;
} }
place = z_avgs_f[i].place; place = z_avgs_f[i].place;
xlcd_filltriangle(point2D[faces[place].corner1].x, xlcd_filltriangle(point2D[faces[place].corner1].x,
point2D[faces[place].corner1].y, point2D[faces[place].corner1].y,
point2D[faces[place].corner2].x, point2D[faces[place].corner2].x,
point2D[faces[place].corner2].y, point2D[faces[place].corner2].y,
point2D[faces[place].corner3].x, point2D[faces[place].corner3].x,
point2D[faces[place].corner3].y); point2D[faces[place].corner3].y);
xlcd_filltriangle(point2D[faces[place].corner1].x, xlcd_filltriangle(point2D[faces[place].corner1].x,
point2D[faces[place].corner1].y, point2D[faces[place].corner1].y,
point2D[faces[place].corner3].x, point2D[faces[place].corner3].x,
point2D[faces[place].corner3].y, point2D[faces[place].corner3].y,
point2D[faces[place].corner4].x, point2D[faces[place].corner4].x,
point2D[faces[place].corner4].y); point2D[faces[place].corner4].y);
} }
rb->lcd_set_foreground(0); rb->lcd_set_foreground(0);
} }
else else
#endif /* LCD_DEPTH > 1 */ #endif /* LCD_DEPTH > 1 */