1
0
Fork 0
forked from len0rd/rockbox

Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10080 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2006-06-06 22:23:52 +00:00
parent 8c9e22580e
commit 0dd1f8ec11
43 changed files with 300 additions and 350 deletions

View file

@ -107,37 +107,73 @@ struct gui_syncstatusbar statusbars;
void gui_statusbar_init(struct gui_statusbar * bar)
{
bar->last_volume = -1000; /* -1000 means "first update ever" */
bar->battery_icon_switch_tick = 0;
bar->animated_level = 0;
bar->redraw_volume = true;
bar->volume_icon_switch_tick = bar->battery_icon_switch_tick = current_tick;
}
void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
{
struct screen * display = bar->display;
#ifdef CONFIG_RTC
struct tm* tm; /* For Time */
#endif /* CONFIG_RTC */
#ifdef HAVE_LCD_CHARCELLS
int vol;
int val;
(void)force_redraw; /* players always "redraw" */
#endif /* HAVE_LCD_CHARCELLS */
bar->info.volume = sound_val2phys(SOUND_VOLUME, global_settings.volume);
#ifdef HAVE_CHARGING
bar->info.inserted = (charger_input_state == CHARGER);
#endif
bar->info.battlevel = battery_level();
bar->info.battery_safe = battery_level_safe();
#ifdef HAVE_USB_POWER
bar->info.usb_power = usb_powered();
#endif
#ifdef CONFIG_CHARGING
bar->info.inserted = (charger_input_state == CHARGER);
if (bar->info.inserted)
{
bar->info.battery_state = true;
#if CONFIG_CHARGING >= CHARGING_MONITOR
/* zero battery run time if charging */
if (charge_state > DISCHARGING)
lasttime = current_tick;
/* animate battery if charging */
if ((charge_state == DISCHARGING) || (charge_state == TRICKLE))
{
bar->info.batt_charge_step = -1;
}
else
{
#else
lasttime = current_tick;
{
#endif
/* animate in (max.) 4 steps, starting near the current charge level */
if (TIME_AFTER(current_tick, bar->battery_icon_switch_tick))
{
if (++bar->info.batt_charge_step > 3)
bar->info.batt_charge_step = bar->info.battlevel / 34;
bar->battery_icon_switch_tick = current_tick + HZ;
}
}
}
else
#endif
{
bar->info.batt_charge_step = -1;
if (battery_level_safe())
bar->info.battery_state = true;
else
/* blink battery if level is low */
if (TIME_AFTER(current_tick, bar->battery_icon_switch_tick) &&
(bar->info.battlevel > -1))
{
bar->info.battery_state = !bar->info.battery_state;
bar->battery_icon_switch_tick = current_tick + HZ;
}
}
bar->info.volume = sound_val2phys(SOUND_VOLUME, global_settings.volume);
#ifdef HAVE_LCD_BITMAP
#ifdef CONFIG_RTC
tm = get_time();
bar->info.hour = tm->tm_hour;
bar->info.minute = tm->tm_min;
#endif /* CONFIG_RTC */
bar->info.shuffle = global_settings.playlist_shuffle;
#ifdef HAS_BUTTON_HOLD
bar->info.keylock = button_hold();
@ -149,24 +185,25 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
#endif
bar->info.repeat = global_settings.repeat_mode;
bar->info.playmode = current_playmode();
#if (CONFIG_LED == LED_VIRTUAL) || defined(HAVE_REMOTE_LCD)
if(!display->has_disk_led)
bar->info.led = led_read(HZ/2); /* delay should match polling interval */
#endif
#ifdef HAVE_USB_POWER
bar->info.usb_power = usb_powered();
#endif /* HAVE_USB_POWER */
#ifdef CONFIG_RTC
{
struct tm* tm = get_time();
bar->info.hour = tm->tm_hour;
bar->info.minute = tm->tm_min;
}
#endif /* CONFIG_RTC */
/* only redraw if forced to, or info has changed */
if (force_redraw ||
bar->info.inserted ||
!bar->info.battery_safe ||
bar->info.redraw_volume ||
if (force_redraw || bar->redraw_volume ||
memcmp(&(bar->info), &(bar->lastinfo), sizeof(struct status_info)))
{
display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
display->fillrect(0,0,display->width,8);
display->fillrect(0, 0, display->width, STATUSBAR_HEIGHT);
display->set_drawmode(DRMODE_SOLID);
#else
@ -175,65 +212,10 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
{
#endif /* HAVE_LCD_BITMAP */
#ifdef HAVE_CHARGING
if (bar->info.inserted) {
battery_state = true;
#if defined(HAVE_CHARGE_CTRL) || \
defined(HAVE_CHARGE_STATE) || \
CONFIG_BATTERY == BATT_LIION2200
/* zero battery run time if charging */
if (charge_state > DISCHARGING) {
lasttime = current_tick;
}
/* animate battery if charging */
if ((charge_state == CHARGING)
#ifdef HAVE_CHARGE_CTRL
|| (charge_state == TOPOFF)
#endif
) {
#else
lasttime = current_tick;
{
#endif
/* animate in three steps (34% per step for a better look) */
#ifndef HAVE_CHARGE_STATE
bar->info.battlevel = 0;
#endif
if(TIME_AFTER(current_tick, bar->battery_icon_switch_tick)) {
if (bar->animated_level == 100)
{
bar->animated_level = bar->info.battlevel;
}
else
{
bar->animated_level += 34;
if (bar->animated_level > 100)
bar->animated_level = 100;
}
bar->battery_icon_switch_tick = current_tick + HZ;
}
}
}
else
#endif /* HAVE_CHARGING */
{
bar->animated_level = 0;
if (bar->info.battery_safe)
battery_state = true;
else {
/* blink battery if level is low */
if(TIME_AFTER(current_tick, bar->battery_icon_switch_tick) &&
(bar->info.battlevel > -1)) {
bar->battery_icon_switch_tick = current_tick+HZ;
battery_state = !battery_state;
}
}
}
#ifdef HAVE_LCD_BITMAP
if (battery_state)
if (bar->info.battery_state)
gui_statusbar_icon_battery(display, bar->info.battlevel,
bar->animated_level);
bar->info.batt_charge_step);
#ifdef HAVE_USB_POWER
if (bar->info.usb_power)
display->mono_bitmap(bitmap_icons_7x8[Icon_USBPlug],
@ -243,14 +225,15 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
else
#endif /* HAVE_USB_POWER */
/* draw power plug if charging */
#ifdef CONFIG_CHARGING
if (bar->info.inserted)
display->mono_bitmap(bitmap_icons_7x8[Icon_Plug],
STATUSBAR_PLUG_X_POS,
STATUSBAR_Y_POS, STATUSBAR_PLUG_WIDTH,
STATUSBAR_HEIGHT);
#endif
bar->info.redraw_volume = gui_statusbar_icon_volume(bar,
bar->info.volume);
bar->redraw_volume = gui_statusbar_icon_volume(bar, bar->info.volume);
gui_statusbar_icon_play_state(display, current_playmode() +
Icon_Play);
@ -292,20 +275,24 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
#ifdef HAVE_LCD_CHARCELLS
if (bar->info.battlevel > -1)
display->icon(ICON_BATTERY, battery_state);
display->icon(ICON_BATTERY_1, bar->info.battlevel > 25);
display->icon(ICON_BATTERY_2, bar->info.battlevel > 50);
display->icon(ICON_BATTERY_3, bar->info.battlevel > 75);
display->icon(ICON_BATTERY, bar->info.battery_state);
if (bar->info.batt_charge_step > -1)
val = bar->info.batt_charge_step;
else
val = (bar->info.battlevel * 3 + 50) / 100;
display->icon(ICON_BATTERY_1, val >= 1);
display->icon(ICON_BATTERY_2, val >= 2);
display->icon(ICON_BATTERY_3, val >= 3);
vol = 100 * (bar->info.volume - sound_min(SOUND_VOLUME))
val = 10 * (bar->info.volume - sound_min(SOUND_VOLUME))
/ (sound_max(SOUND_VOLUME) - sound_min(SOUND_VOLUME));
display->icon(ICON_VOLUME, true);
display->icon(ICON_VOLUME_1, vol > 10);
display->icon(ICON_VOLUME_2, vol > 30);
display->icon(ICON_VOLUME_3, vol > 50);
display->icon(ICON_VOLUME_4, vol > 70);
display->icon(ICON_VOLUME_5, vol > 90);
display->icon(ICON_VOLUME_1, val >= 1);
display->icon(ICON_VOLUME_2, val >= 3);
display->icon(ICON_VOLUME_3, val >= 5);
display->icon(ICON_VOLUME_4, val >= 7);
display->icon(ICON_VOLUME_5, val >= 9);
display->icon(ICON_PLAY, current_playmode() == STATUS_PLAY);
display->icon(ICON_PAUSE, current_playmode() == STATUS_PAUSE);
@ -326,40 +313,41 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
* Print battery icon to status bar
*/
void gui_statusbar_icon_battery(struct screen * display, int percent,
int animated_percent)
int batt_charge_step)
{
int fill, endfill;
char buffer[5];
unsigned int width, height;
#if LCD_DEPTH > 1
unsigned int prevfg = LCD_DEFAULT_FG;
unsigned int prevfg = 0;
#endif
/* fill battery */
fill = percent;
if (fill < 0)
fill = 0;
if (fill > 100)
fill = 100;
#ifdef CONFIG_CHARGING
if (batt_charge_step >= 0)
{
fill = percent * (STATUSBAR_BATTERY_WIDTH-3) / 100;
endfill = 34 * batt_charge_step * (STATUSBAR_BATTERY_WIDTH-3) / 100;
}
else
#else
(void)batt_charge_step;
#endif
{
fill = endfill = (percent * (STATUSBAR_BATTERY_WIDTH-3) + 50) / 100;
}
endfill = animated_percent;
if (endfill < 0)
endfill = 0;
if (endfill > 100)
endfill = 100;
#if (defined(HAVE_CHARGE_CTRL) || defined(HAVE_CHARGE_STATE)) && \
!defined(SIMULATOR) /* Certain charge controlled targets */
#if CONFIG_CHARGING == CHARGING_MONITOR && !defined(SIMULATOR)
/* Certain charge controlled targets */
/* show graphical animation when charging instead of numbers */
if ((global_settings.battery_display) &&
(charge_state != 1) &&
(charge_state != CHARGING) &&
(percent > -1)) {
#else /* all others */
if (global_settings.battery_display && (percent > -1)) {
#endif
/* Numeric display */
display->setfont(FONT_SYSFIXED);
snprintf(buffer, sizeof(buffer), "%3d", fill);
snprintf(buffer, sizeof(buffer), "%3d", percent);
display->getstringsize(buffer, &width, &height);
if (height <= STATUSBAR_HEIGHT)
display->putsxy(STATUSBAR_BATTERY_X_POS
@ -374,7 +362,6 @@ void gui_statusbar_icon_battery(struct screen * display, int percent,
display->vline(STATUSBAR_BATTERY_X_POS + 17, STATUSBAR_Y_POS + 2,
STATUSBAR_Y_POS + 4);
fill = fill * 15 / 100;
display->fillrect(STATUSBAR_BATTERY_X_POS + 1, STATUSBAR_Y_POS + 1,
fill, 5);
#if LCD_DEPTH > 1
@ -384,9 +371,8 @@ void gui_statusbar_icon_battery(struct screen * display, int percent,
display->set_foreground(LCD_DARKGRAY);
}
#endif
endfill = endfill * 15 / 100 - fill;
display->fillrect(STATUSBAR_BATTERY_X_POS + 1 + fill,
STATUSBAR_Y_POS + 1, endfill, 5);
display->fillrect(STATUSBAR_BATTERY_X_POS + 1 + fill,
STATUSBAR_Y_POS + 1, endfill - fill, 5);
#if LCD_DEPTH > 1
if (display->depth > 1)
display->set_foreground(prevfg);
@ -507,6 +493,7 @@ void gui_statusbar_icon_lock(struct screen * display)
STATUSBAR_LOCKM_WIDTH, STATUSBAR_HEIGHT);
}
#ifdef HAS_REMOTE_BUTTON_HOLD
/*
* Print remote lock when remote hold is enabled
*/
@ -516,6 +503,7 @@ void gui_statusbar_icon_lock_remote(struct screen * display)
STATUSBAR_LOCKR_X_POS, STATUSBAR_Y_POS,
STATUSBAR_LOCKR_WIDTH, STATUSBAR_HEIGHT);
}
#endif
#if (CONFIG_LED == LED_VIRTUAL) || defined(HAVE_REMOTE_LCD)
/*