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Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19950 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2009-02-09 00:32:59 +00:00
parent 94537f954e
commit 0d935ce75e
38 changed files with 519 additions and 573 deletions

View file

@ -344,19 +344,20 @@ int fast_readline(int fd, char *buf, int buf_size, void *parameters,
#if LCD_DEPTH == 16
#define BMP_COMPRESSION 3 /* BI_BITFIELDS */
#define BMP_NUMCOLORS 3
#else
#else /* LCD_DEPTH != 16 */
#define BMP_COMPRESSION 0 /* BI_RGB */
#if LCD_DEPTH <= 8
#define BMP_NUMCOLORS (1 << LCD_DEPTH)
#ifdef HAVE_LCD_SPLIT
#define BMP_NUMCOLORS (2 << LCD_DEPTH)
#else
#define BMP_NUMCOLORS (1 << LCD_DEPTH)
#endif
#else /* LCD_DEPTH > 8 */
#define BMP_NUMCOLORS 0
#endif
#endif
#endif /* LCD_DEPTH > 8 */
#endif /* LCD_DEPTH != 16 */
#if LCD_DEPTH == 1
#define BMP_BPP 1
#define BMP_LINESIZE ((LCD_WIDTH/8 + 3) & ~3)
#elif LCD_DEPTH <= 4
#if LCD_DEPTH <= 4
#define BMP_BPP 4
#define BMP_LINESIZE ((LCD_WIDTH/2 + 3) & ~3)
#elif LCD_DEPTH <= 8
@ -386,7 +387,7 @@ static const unsigned char bmpheader[] =
0x28, 0x00, 0x00, 0x00, /* Size of (2nd) header */
LE32_CONST(LCD_WIDTH), /* Width in pixels */
LE32_CONST(LCD_HEIGHT), /* Height in pixels */
LE32_CONST(LCD_HEIGHT+LCD_SPLIT_LINES), /* Height in pixels */
0x01, 0x00, /* Number of planes (always 1) */
LE16_CONST(BMP_BPP), /* Bits per pixel 1/4/8/16/24 */
LE32_CONST(BMP_COMPRESSION),/* Compression mode */
@ -397,22 +398,26 @@ static const unsigned char bmpheader[] =
LE32_CONST(BMP_NUMCOLORS), /* Number of important colours */
#if LCD_DEPTH == 1
#ifdef MROBE_100
2, 2, 94, 0x00, /* Colour #0 */
3, 6, 241, 0x00 /* Colour #1 */
#else
0x90, 0xee, 0x90, 0x00, /* Colour #0 */
0x00, 0x00, 0x00, 0x00 /* Colour #1 */
#ifdef HAVE_NEGATIVE_LCD
BMP_COLOR(LCD_BL_DARKCOLOR),
BMP_COLOR(LCD_BL_BRIGHTCOLOR),
#ifdef HAVE_LCD_SPLIT
BMP_COLOR(LCD_BL_DARKCOLOR_2),
BMP_COLOR(LCD_BL_BRIGHTCOLOR_2),
#endif
#else /* positive display */
BMP_COLOR(LCD_BL_BRIGHTCOLOR),
BMP_COLOR(LCD_BL_DARKCOLOR),
#endif /* positive display */
#elif LCD_DEPTH == 2
0xe6, 0xd8, 0xad, 0x00, /* Colour #0 */
0x99, 0x90, 0x73, 0x00, /* Colour #1 */
0x4c, 0x48, 0x39, 0x00, /* Colour #2 */
0x00, 0x00, 0x00, 0x00 /* Colour #3 */
BMP_COLOR(LCD_BL_BRIGHTCOLOR),
BMP_COLOR_MIX(LCD_BL_BRIGHTCOLOR, LCD_BL_DARKCOLOR, 1, 3),
BMP_COLOR_MIX(LCD_BL_BRIGHTCOLOR, LCD_BL_DARKCOLOR, 2, 3),
BMP_COLOR(LCD_BL_DARKCOLOR),
#elif LCD_DEPTH == 16
0x00, 0xf8, 0x00, 0x00, /* red bitfield mask */
0xe0, 0x07, 0x00, 0x00, /* green bitfield mask */
0x1f, 0x00, 0x00, 0x00 /* blue bitfield mask */
0x1f, 0x00, 0x00, 0x00, /* blue bitfield mask */
#endif
};
@ -461,30 +466,33 @@ void screen_dump(void)
for (by = LCD_FBHEIGHT - 1; by >= 0; by--)
{
unsigned char *src = &lcd_framebuffer[by][0];
unsigned char *dst = &line_block[0][0];
unsigned char *dst = &line_block[7][0];
memset(line_block, 0, sizeof(line_block));
for (bx = LCD_WIDTH/8; bx > 0; bx--)
#ifdef HAVE_LCD_SPLIT
if (by == (LCD_SPLIT_POS/8 - 1))
write(fh, line_block, LCD_SPLIT_LINES * sizeof(line_block[0]));
#endif
for (bx = LCD_WIDTH/2; bx > 0; bx--)
{
unsigned dst_mask = 0x80;
int ix;
unsigned char *dst_blk = dst++;
unsigned src_byte0 = *src++ << 4;
unsigned src_byte1 = *src++;
int iy;
for (ix = 8; ix > 0; ix--)
for (iy = 8; iy > 0; iy--)
{
unsigned char *dst_blk = dst;
unsigned src_byte = *src++;
int iy;
for (iy = 8; iy > 0; iy--)
{
if (src_byte & 0x80)
*dst_blk |= dst_mask;
src_byte <<= 1;
dst_blk += BMP_LINESIZE;
}
dst_mask >>= 1;
*dst_blk = (src_byte0 & 0x10)
| (src_byte1 & 0x01)
#ifdef HAVE_LCD_SPLIT
| (by < (LCD_SPLIT_POS/8) ? 0x22 : 0)
#endif
;
src_byte0 >>= 1;
src_byte1 >>= 1;
dst_blk -= BMP_LINESIZE;
}
dst++;
}
write(fh, line_block, sizeof(line_block));