forked from len0rd/rockbox
Extend lc_open() to also being able to load overlay plugins.
For this it needs to look at the plugin header. Since lc_open() doesn't know it's a plugin, the header needs to be changed slightly to include the new lc_header (which needs to be the first element in plugin_header so it can be casted savely). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28054 a1c6a512-1295-4272-9138-f99709370657
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parent
cec7c99613
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0d4585b28f
10 changed files with 167 additions and 105 deletions
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@ -51,6 +51,7 @@
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#include "settings.h"
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#include "gcc_extensions.h"
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#include "load_code.h"
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#ifdef CODEC
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#if defined(DEBUG) || defined(SIMULATOR)
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@ -240,11 +241,7 @@ struct codec_api {
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/* codec header */
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struct codec_header {
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unsigned long magic; /* RCOD or RENC */
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unsigned short target_id;
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unsigned short api_version;
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unsigned char *load_addr;
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unsigned char *end_addr;
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struct lc_header lc_hdr; /* must be first */
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enum codec_status(*entry_point)(void);
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struct codec_api **api;
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};
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@ -261,27 +258,27 @@ extern unsigned char plugin_end_addr[];
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#define CODEC_HEADER \
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const struct codec_header __header \
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__attribute__ ((section (".header")))= { \
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CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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plugin_start_addr, plugin_end_addr, codec_start, &ci };
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{ CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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plugin_start_addr, plugin_end_addr }, codec_start, &ci };
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/* encoders */
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#define CODEC_ENC_HEADER \
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const struct codec_header __header \
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__attribute__ ((section (".header")))= { \
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CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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plugin_start_addr, plugin_end_addr, codec_start, &ci };
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{ CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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plugin_start_addr, plugin_end_addr }, codec_start, &ci };
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#else /* def SIMULATOR */
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/* decoders */
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#define CODEC_HEADER \
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const struct codec_header __header \
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__attribute__((visibility("default"))) = { \
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CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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NULL, NULL, codec_start, &ci };
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{ CODEC_MAGIC, TARGET_ID, CODEC_API_VERSION, NULL, NULL }, \
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codec_start, &ci };
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/* encoders */
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#define CODEC_ENC_HEADER \
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const struct codec_header __header = { \
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CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, \
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NULL, NULL, codec_start, &ci };
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{ CODEC_ENC_MAGIC, TARGET_ID, CODEC_API_VERSION, NULL, NULL }, \
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codec_start, &ci };
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#endif /* SIMULATOR */
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#endif /* CODEC */
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